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Mesa's 1st ability is pretty lackluster!


The_Rickers
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Ballistic Battery, being a single charged-shot at a single enemy, never really scaled with the game of quantity that warframe was when Mesa was first introduced and it's only fallen further behind since. It is effectively an additional (and sometimes weaker) bullet that takes energy to fire off like a few times a minute if you're on top of it? It's generally a blip in the radar of your DPS in any given mission. SO! To spice things up and add a dynamism and utility that I feel the ability is lacking, I propose that a charged shot should be imbued with an effect dependent on the type of gun firing it, in addition to the damage boost.

Here's a rough outline of what I'm talking about:

Semi-auto weapons firing an explosive shot with a DMG-radius of like 4~8 meters.

Snipers firing a big ol' railgun shot akin to the opticore with a ton of added punch-through and a wider damage radius

Explosives getting an added 8~12 meter blast effect with knock down

Shotgun blasts getting additional pellets that ricochet of surfaces, kinda like the old Kohm

Beam weapons getting the Damage boost divided into the magazine and a huge boost in punch-though

Full-auto's firing off a burst shot of like 1/4 the Magazine at like 300~500+ fire rate

Burst weapons have the damage divided into the mag and convert to full-auto for it's duration.

Now that's in no way comprehensive and there are defo some outliers I'm not considering but the core of my suggestion is in giving the Ability some "pop" and a better sense of utility in moment to moment gameplay; "Ah there's 2 heavies and 5 normies, I'll Pop my 1 and only slightly change up how I would engage with them without it" vs "ah 2 heavies, 5 normies; if I hit the heavy to the left with an explosive shot I might take out or stagger the 3 guys next to him." (i say as i scream into the void)

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Nah, a frame having one good ability doesn't cancel or balance out having a less-good ability; it just means a frame has one good ability and a less-good ability. I'd argue something being less then what it could be is more then enough reason to revisit it.

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14 minutes ago, The_Rickers said:

Nah, a frame having one good ability doesn't cancel or balance out having a less-good ability; it just means a frame has one good ability and a less-good ability. I'd argue something being less then what it could be is more then enough reason to revisit it.

What's your opinion on Excalibur 1 and 3?
Or Ash's abilities?
Or Banshee?
Or Trinity's abilities?

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1 hour ago, The_Rickers said:

Nah, a frame having one good ability doesn't cancel or balance out having a less-good ability; it just means a frame has one good ability and a less-good ability. I'd argue something being less then what it could be is more then enough reason to revisit it.

if everyone had all 4 excellent and synergizing abilities they would be nidus and there can be only 1, not to mention they will nerf it, just like nidus, so it's slightly inconvenient.  that said, i main nidus and realistically almost never use anything but his 2 on a rare occasion because i only use him for his passive.

the design is built around a warframe having some strong and some weak abilities to balance out, and frankly we do not need any more power in this game until the enemies learn how to deal with the current power level of the game, so while i'm not a nerf advocate, i am staunchly against any more power creep.

if mesa was deficient like ember or vauban i'd hear you out, but she's not, and not only is she not deficient, she's prioritized meta in many use cases.

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8 minutes ago, TeaHawk said:

I'm just curious. What exactly has happened to nidus and how it was before?

I think nidus went through 2-3 nerfs If i recall, I remeMber at least one of them was about stacks vs death immunity, i think one may have been regen rate... I mean he's legit fine as is, but he used to be super op.

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4 minutes ago, Enchillado said:

Wow. Just wow. Do you hope anyone would take you seriously after that? lmao

uh... are you for real?

If i follow what you're saying correctly, apparently nobody can insert a light non sequitor for the sake of keeping things light in the middle of a practical point without derailing your thought process?

your response seems to be more an indictment of your own cognition than my ability to make a point.

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15 minutes ago, Klokwerkaos said:

I mean he's legit fine as is, but he used to be super op.

It's said he got nerfed so hard, because I personally find his kit underwhelming. I assume, that it synergyses well, but it's kinda insufficient. Why stack should be limited? That's dumb. You can't have like 200 stacks in 5 minutes rescue. Et vice versa: at 2h long stand you deserve to have as many stack as you have gathered.

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12 minutes ago, TeaHawk said:

It's said he got nerfed so hard, because I personally find his kit underwhelming. I assume, that it synergyses well, but it's kinda insufficient. Why stack should be limited? That's dumb. You can't have like 200 stacks in 5 minutes rescue. Et vice versa: at 2h long stand you deserve to have as many stack as you have gathered.

nidus' abilities synergize wonderfully.  that said, i only really use his passive most of the time and sometimes press 2 to clear a tile slightly faster.  that said for people that aren't able to have load outs that measure into the 45K+ plat territory, nidus' main claim to fame is that he can't die if you give half of a half of a fudge.  that is however, less and less valuable as time passes since, generally speaking, any warframe can be built to be immortal if you want to bother.

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5 minutes ago, Klokwerkaos said:

nidus' abilities synergize wonderfully.  that said, i only really use his passive most of the time and sometimes press 2 to clear a tile slightly faster.  that said for people that aren't able to have load outs that measure into the 45K+ plat territory, nidus' main claim to fame is that he can't die if you give half of a half of a fudge.  that is however, less and less valuable as time passes since, generally speaking, any warframe can be built to be immortal if you want to bother.

That's exactly what I personally think. Nidus is kinda tanky... But that's all.
And his 2 is a bit broken. Things get stuck somewhere and can't get into a vortex — you can't recast it until its duration ends/you find and kill a mob who's stuck in the wall somewhere. That makes it really unreliable to me.

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14 minutes ago, TeaHawk said:

That's exactly what I personally think. Nidus is kinda tanky... But that's all.
And his 2 is a bit broken. Things get stuck somewhere and can't get into a vortex — you can't recast it until its duration ends/you find and kill a mob who's stuck in the wall somewhere. That makes it really unreliable to me.

the way you recast it is by killing everything in it.  get a melee that one shots everything and put punch through on your gun

 

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45 minutes ago, Klokwerkaos said:

your response seems to be more an indictment of your own cognition than my ability to make a point.

Maybe it "seems to be" for someone who's delusional and arrogant. Anyway, whatever it may seem to be, it still means what it means, and you're answering my comment with some insecure illogical deflects without answering the question itself.

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1 minute ago, Enchillado said:

Maybe it "seems to be" for someone who's delusional and arrogant. Anyway, whatever it may seem to be, it still means what it means, and you're answering my comment with some insecure illogical deflects without answering the question itself.

ok then.  i can tell clearly we've moved into the state of the internet being srs biznezz...

good luck with your... whatever it is you're trying to do here... seems like you're trying to start an argument with your comment maybe?  i can't really tell.  either way, you go on with your bad self and let the internet as a whole know you're interpretation of other people's words is the right one.  i'm sure everyone will care.

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12 minutes ago, Klokwerkaos said:

the way you recast it is by killing everything in it.  get a melee that one shots everything and put punch through on your gun

 

I know that. The problem as I've said is that enemies are often not in it. They get stuck somewhere on the way sometimes 25 meters away. Generally they get blocked by an obstacle. Then I have to find them and kill one by one until I can finally recast. That's really annoying.

Edited by TeaHawk
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3 minutes ago, TeaHawk said:

I know that. The problem as I've said is that enemies are often not in it. They get stuck somewhere on the way sometimes 25 meters away. Generally they get blocked by an obstacle. Then I have to find them and kill one by one until I can finally recast. That's really annoying.

that's what the punch through on your gun is for.  also it pays to be thoughtful about when you bother to cast it.  if there's a ton of stuff for them to get stuck on, cast it in a slightly different way so stuff doesn't get stuck, or you can just kill whatever it grabs, keep mowing down enemies and in half a second it will be ready to cast again since you generally shouldn't be putting duration on nidus.

Edited by Klokwerkaos
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8 minutes ago, Klokwerkaos said:

ok then.  i can tell clearly we've moved into the state of the internet being srs biznezz...

Buddy, you've got offended by a simple question and keep trying to convince me that you're smart while avoiding straight questions, what are you talking about

8 minutes ago, Klokwerkaos said:

let the internet as a whole know you're interpretation of other people's words is the right one

>

1 hour ago, Klokwerkaos said:

your response seems to be more an indictment of your own cognition than my ability to make a point.

lol sad

Edited by Enchillado
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6 minutes ago, Klokwerkaos said:

that's what the punch through on your gun is for.  also it pays to be thoughtful about when you bother to cast it.  if there's a ton of stuff for them to get stuck on, cast it in a slightly different way so stuff doesn't get stuck, or you can just kill whatever it grabs, keep mowing down enemies and in half a second it will be ready to cast again since you generally shouldn't be putting duration on nidus.

That means that I'd better have a extreme range melee build to get the job done?
Also, do you use overextended?

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3 minutes ago, TeaHawk said:

That means that I'd better have a extreme range melee build to get the job done?
Also, do you use overextended?

3 umbral mods, adaptation, stretch, blind rage, hunter adrenaline, primed flow dual arcane strike.  i usually leave focus on zenurik, but if i actually want to run something for hours which almost never happens, but if i do, i'll switch to the melee one, narumon i think?  you'd put in more range in that if you're doing plague star or endo farm.

for gear i bring plague zaw, rattleguts and kohm, all min/max riven builds, usual i have itzal and imperator handy, but i use the sniper ach gun for proffit taker.  that said, my zaw riven does indeed have range, and it's a highly specialized build that doesn"t make sense for most but works out to be the most advantageous mathematically in 99% of situations (ie, i could do more damage with a different riven, but 1 shot with 300,000 damage Vs 1 shot with 1 million damage makes no difference, but if one is faster and has more range, it clears faster as a result)

that essentially works for every mission except eidolon hunts, and i usually run volt because i don't like playing chroma.

that said i'd recommend using a proper farm set up for resource farming, ivara for stealth, volt for relics, and for index i use mesa because i don't like rhino and someone else always plays him.  when i did do eso i used saryn.

 

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7 minutes ago, Klokwerkaos said:

3 umbral mods, adaptation, stretch, blind rage, hunter adrenaline, primed flow dual arcane strike.  i usually leave focus on zenurik, but if i actually want to run something for hours which almost never happens, but if i do, i'll switch to the melee one, narumon i think?  you'd put in more range in that if you're doing plague star or endo farm.

for gear i bring plague zaw, rattleguts and kohm, all min/max riven builds, usual i have itzal and imperator handy, but i use the sniper ach gun for proffit taker.  that said, my zaw riven does indeed have range, and it's a highly specialized build that doesn"t make sense for most but works out to be the most advantageous mathematically in 99% of situations (ie, i could do more damage with a different riven, but 1 shot with 300,000 damage Vs 1 shot with 1 million damage makes no difference, but if one is faster and has more range, it clears faster as a result)

that essentially works for every mission except eidolon hunts, and i usually run volt because i don't like playing chroma.

that said i'd recommend using a proper farm set up for resource farming, ivara for stealth, volt for relics, and for index i use mesa because i don't like rhino and someone else always plays him.  when i did do eso i used saryn.

 

Thanks. I prefer volt and mesa as well.

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6 minutes ago, VentiGlondi said:

There is however a need to make her a warframe with more than one ability.

"need"?

 

i disagree.  ultimately if you want to buff her elsewhere you need to nerf her elsewhere as she's already S tier.   if you don't it's just senseless and pointless power creep in a game that has the most egregious power creep I've literally every seen in all my decades of gaming.

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