LarryOtter Posted August 11, 2019 Share Posted August 11, 2019 (edited) If you compare molecular fission with neutron Star it just is Not as good. With neutron Star u Spend 25 Energy to refresh all 18 null Stars. with molecular fission you spend 100 Energy and you also Must kill enemys that Are effected by your ult (per kill 2 null Stars). my idea for a buff : with molecular fission u can gain more null Stars than u Modded for but u cant Go over 90% damage reduction (with maybe a cap at some Point(25 or something)). this way it opens up New Building because u dont Need Max duration but u still Need some duration for ur 4. U can also Play her as a melee Tank because she dosent lose tankyness when she melees enemys with this augment... Edited August 12, 2019 by LarryOtter Link to comment Share on other sites More sharing options...
FatCuteCat Posted August 12, 2019 Share Posted August 12, 2019 (edited) Maybe, put adaptation on your build with some duration, strength, and vitality mod if you focus more to survivability but since she squishy arcane guardian might help. I dont put null star augment in my build anymore because you gonna kill enemy anyway that effected by molecular fission augment. Edited August 12, 2019 by FatCuteCat Link to comment Share on other sites More sharing options...
FatCuteCat Posted August 12, 2019 Share Posted August 12, 2019 (edited) 4 hours ago, LarryOtter said: my idea for a buff : with molecular fission u can gain more null Stars than u Modded for but u campt Go over 90% damage reduction (with maybe a cap at some Point(25 or something)). Buff this augment is unnecessary i guess because adaptation exist which it can stack with her 1st ability and molecular fission augment to restore back null star Edited August 12, 2019 by FatCuteCat Link to comment Share on other sites More sharing options...
(PSN)death404 Posted August 12, 2019 Share Posted August 12, 2019 You should be keeping her 4 up anyways so having primed enemies die isn't a problem. I much prefer Molecular Fission for the damage reduction then Quick Thinking / Rage or Hunters to keep her alive due to her massive energy pool. I rarely die, if at all. Link to comment Share on other sites More sharing options...
FatCuteCat Posted August 12, 2019 Share Posted August 12, 2019 49 minutes ago, (PS4)death404 said: Rage or Hunters to keep her alive due to her massive energy pool. You still maintain those null star with molecular fission augment and you not gonna spam her 4 ability more often anyway with high duration build. I like quick thinking/adaptation but not rage/hunter mod. I guess we all have our own preference. 😁 Link to comment Share on other sites More sharing options...
(PSN)death404 Posted August 12, 2019 Share Posted August 12, 2019 24 minutes ago, FatCuteCat said: You still maintain those null star with molecular fission augment and you not gonna spam her 4 ability more often anyway with high duration build. I like quick thinking/adaptation but not rage/hunter mod. I guess we all have our own preference. 😁 I confess, I am a massive ability spammer, even with a huge duration. The only frame I found a spot for Adaptation on is my Wisp. Link to comment Share on other sites More sharing options...
-NBG-Whisp3r Posted August 12, 2019 Share Posted August 12, 2019 31 minutes ago, (PS4)death404 said: The only frame I found a spot for Adaptation on is my Wisp. Inaros gonna cry when he see this. Link to comment Share on other sites More sharing options...
(PSN)death404 Posted August 12, 2019 Share Posted August 12, 2019 7 minutes ago, PieperLolz said: Inaros gonna cry when he see this. Built him but haven't used him yet! I go very slow on frames, almost all weapons are maxed and even though I've built all the frames (almost) I've only leveled and played maybe a third. My adaptation is maxed though and will go on Inaros! My son loves him and has been pushing me to try him next. Link to comment Share on other sites More sharing options...
Recommended Posts