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TeaHawk

Lanka is a terrible sniper rifle

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Lanka is a bad sniper weapon and here's why:

1. Projectile travel time is only 200 m/s.

Lanka is the only sniper rifle with projectile travel speed. That might not be a great deal for any other class of weapons, but for sniper rifle it has an enormous impact on precision and combo mechanics. Let's start with first. Let be an imaginary target moving perpendicularly to the projectile at speed of 4m/s 50 meters away from player. Let's exclude vertical movement and suppose equal footing. This target will move 1m away while projectile is traveling. And it gets only worse with distance:

2We24.png

That is a pretty significant correction. Imagine now that our target is also moving vertically and you want to put a headshot. Even on smaller distances (arond 20 meters) lanka lacks reliability due to its horribly slow projectile flight speed. To sum up, travel time makes it difficult to land precise shots even on short distances.

Then, you have a sniper combo mechanics. On Lanka you have 6 seconds combo timer. That's better than other rifles. But it does not really help, as long as you can't be sure of hitting the target. Your chance of loosing combo is indisputably higher than on any hit-scan rifle. But it's getting worse!

2. Lanka projectile hit is counted only once even with multishot.

There's no much to explain. Take any hit-scan sniper rifle with 200% multishot. On hit sniper combo counter will take multishot in consideration. For some weird reason this does not seem to happen with Lanka. Apparently, only one projectile is taken in account. In other words, it's harder to advance combo counter on Lanka.

UPD: In case if target survives first shot both hit-scan and projectile rifles behave the same way.
In case if target is dead after single shot, combo counter on hit-scan increases accordingly to multi-shot, whereas projectile weapons combo counter increases only by one.

For instance, it's hard to build your combo, and it's hard to maintain it.

3. Lanka has charging time
Lanka already has a pitiful projectile flight speed. However, to make matters worse, DE have decided to give it a charge time. You need to manage both horizontal and vertical compensation, but also charge each shot. That makes you waste a whole slot on fire rate mod.
4. Lanka has reload mechanics.
Charging each shot is insufficient to make your dps drop. To make this even more annoying, you have only 10 rounds and reload mechanics taking 2 seconds and living you only 4 to continue your combo. Amazing.
5. Lanka's projectile speed lacks some logic.

Quote

The Lanka fires a high velocity projectile through magnetic induction.

As codex suggests, Lanka is a gaussgun/railgun (hard to tell from its design). The main concept of this magnetic acceleration is giving projectiles higher speed and consequently higher kinetic energy than powder explosion can give. Nevertheless Lanka's projectile is the slowest in its class. Infinitly slower than any other rifle. That does not make this weapon shine.

To conclude, Lanka is a conceptually bad weapon which is unrewarding considering both its low stats (crit chanse/multiplier) and its horrendous implementation (projectile speed). The sole role of this weapon (Eidolon Hunting) is taken away by Rubico, which is better in every way.
This weapon at current state is simply bad. I suggest removing travel time and making it hitscan.

 

UPD: This weapon has low critical chance, low critical multiplier and is unreliable in terms of headshots/combo. You can't get further than 40k/shot. In which way is that weapon "kicking hard"? Please explain.

UPD: Suggestion: buff base damage/critical chance and multiplier to make it more rewarding; increase flight speed/add 2m AOE dmg on surface hit.
 

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I present to you the Komorex. It doesn't even have access to Terminal Velocity (+ Projectile Speed). Only way to get +ve projectile speed is via riven. 

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5 minutes ago, tychondus said:

I present to you the Komorex. It doesn't even have access to Terminal Velocity (+ Projectile Speed). Only way to get +ve projectile speed is via riven. 

It has a much higher magazine and fire rate. However, It is still a bad sniper rifle. I assume that.
 

 

4 minutes ago, (PS4)NewcastleDisease said:

lanka is a pretty good one shot.

Even with godly riven it's stuck around 40k(+/- 10k) damage per shot which is insufficient to me. You can't build a combo. And, dear god, forget about head-shots. It is so painful on this weapon!
I assume, not many players care about aiming at all, and even less care about headshots. But I do. And I tell you: it is freaking dull on Lanka.

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12 minutes ago, TeaHawk said:

To conclude, Lanka is a conceptually bad weapon
 

I'd argue with you on that.  It may be a practically bad weapon (if you don't bother to learn leading targets) but conceptually it's a great weapon.  Something that punches hard (remember that when it was released, the most direct comparison were the bows which were king) but requires you to have a degree of skill other than point and click.

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1 minute ago, Jiminez_Burial said:

I'd argue with you on that.  It may be a practically bad weapon (if you don't bother to learn leading targets) but conceptually it's a great weapon.  Something that punches hard (remember that when it was released, the most direct comparison were the bows which were king) but requires you to have a degree of skill other than point and click.

How is that rewarding? Its damage output stays in line with any other sniper and even some battle rifles.
In what way is it punching hard? What is your damage per shot? 30k? 40k? It is still bad. I can go 100k and further with rubico.

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2 minutes ago, KokoroWish said:

It hits like a truck.

But it does not! And also, laser is light. How the #*!% it's slower than a bullet? Huh?



It has bad crit chance. It has bad crit multiplier. You can't rely nor on combo, nor on headshots.
Bows are completely useless. If lanka is compared with this god forsaken class of weapon, it's a bad sign.

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vor 6 Minuten schrieb TeaHawk:

Even with godly riven it's stuck around 40k(+/- 10k) damage per shot which is insufficient to me. You can't build a combo. And, dear god, forget about head-shots. It is so painful on this weapon!
I assume, not many players care about aiming at all, and even less care about headshots. But I do. And I tell you: it is freaking dull on Lanka.

in case of headshots you are absolute right. it's to damn slow and bad designed for that.

but you get an massiv amount of damage out of this weapon to kill almost everything with a few shots - if you can use it...

to be honest, i don't like the lanka very much, but use it some times...

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It's an insane weapon, I love it. If you don't want to bother playing with Projectile Weapons, don't, and stick to Vectis/Rubico as everyone else.

We, on our side, will continue enjoying this weapon for what it is.

6 minutes ago, TeaHawk said:

But it does not! And also, laser is light. How the #*!% it's slower than a bullet? Huh?

You're thinking about the Opticor. The Lanka shoots an electrified bolt.

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2 minutes ago, (PS4)NewcastleDisease said:

in case of headshots you are absolute right. it's to damn slow and bad designed for that.

but you get an massiv amount of damage out of this weapon to kill almost everything with a few shots - if you can use it...

to be honest, i don't like the lanka very much, but use it some times...

I understand. But as I've said its damage does not feel impressive. Why people choosing Lanka, when you have Rubico prime?

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im offended with words that “komorex is bad” -__-

cause its super good. Maybe not for eidolons, but for normal enemies, but still

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5 minutes ago, TeaHawk said:

How is that rewarding? Its damage output stays in line with any other sniper and even some battle rifles.
In what way is it punching hard? What is your damage per shot? 30k? 40k? It is still bad. I can go 100k and further with rubico.

As I stated, its concept is good but how it's implemented considering current weapon meta is where it falls apart.  The other old snipers have been given greater buffs than the Lanka but once upon a time (as stated when the bows were king) it did its well.  

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2 minutes ago, TeaHawk said:

Why people choosing Lanka, when you have Rubico prime?

Dunno, maybe because the Lanka can be built for full elemental damage and is not a lame-ass Impact weapon, or maybe it is because of Status chances, maybe it is because of the 5m punch-through, maybe it is because they ... prefer this weapon.

Are you only using the Meta weapons ? If I check your profile this evening, will I see 100% usage for one weapon in each category ?

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2 minutes ago, TeaHawk said:

I understand. But as I've said its damage does not feel impressive. Why people choosing Lanka, when you have Rubico prime?

Because they may have a riven for Lanka and not the Rubico, or they want to take advantage of the innate elemental damage it has.

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2 minutes ago, Chewarette said:

We, on our side, will continue enjoying this weapon for what it is.

What exactly are you enjoying? I just don't understand. What is your damage output?

3 minutes ago, Chewarette said:

The Lanka shoots an electrified bolt. 

Which is basically a railgun/gaussgun.

 

1 minute ago, Jiminez_Burial said:

As I stated, its concept is good but how it's implemented considering current weapon meta is where it falls apart.  The other old snipers have been given greater buffs than the Lanka but once upon a time (as stated when the bows were king) it did its well.

In that case I'd suggest a simple buff. A higher travel speed + crit/damage buff. Here I'm talking about current state. And at current state Lanka is what it is.

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vor 1 Minute schrieb TeaHawk:

I understand. But as I've said its damage does not feel impressive. Why people choosing Lanka, when you have Rubico prime?

cause you don't need headshot to deal insane damage. you can just hit any part of your enemie which makes it easier.

but yes, i also prefer rubico or vectis for sniper aktions.

but that doesn't not make the lanka worst in it's damage output.

really i can understand every part of your arguments. i just say: lanka isn't that terrible. it's just not the best weapon out there 😄

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1 minute ago, Chewarette said:

Are you only using the Meta weapons ? If I check your profile this evening, will I see 100% usage for one weapon in each category ?

I suggest, you'll check this right now. I have my own preferences in terms of weapons.

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Just now, TeaHawk said:

What exactly are you enjoying? I just don't understand. What is your damage output?

You can enjoy a weapon for reasons other than it's damage output.  There's something satisfying about hitting an entire magazine worth of shots at a range of 300+ meters.

1 minute ago, TeaHawk said:

In that case I'd suggest a simple buff. A higher travel speed + crit/damage buff. Here I'm talking about current state. And at current state Lanka is what it is.

And I would agree with the buff and its current state, which is why I focused in on the concept with my original comment.

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Just now, (PS4)NewcastleDisease said:

really i can understand every part of your arguments. i just say: lanka isn't that terrible. it's just not the best weapon out there

Fair enough. It's certainly not worst. Although It might be better.

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Just now, Jiminez_Burial said:

And I would agree with the buff and its current state, which is why I focused in on the concept with my original comment.

The thing is that I like Lanka design and concept, but it lacks consistency in terms of game mechanics. I would really love to use that weapon, but it should be a little bit better than it is now. That's why I've originally opened this topic. Maybe I should add buff suggestion in the first post...

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13 minutes ago, TeaHawk said:

What exactly are you enjoying? I just don't understand. What is your damage output?

One-shot of everything this game has to offer is the damage output. I don't usually watch number, I've seen a 16 million damage yesterday when doing Nightwave mission, how is this information any important to you ?

But I think you're trolling, as you're criticizing people who use the Lanka as "not the best weapon in the world", while...

13 minutes ago, TeaHawk said:

I suggest, you'll check this right now. I have my own preferences in terms of weapons.

...

I'm not ingame, but if you have any gun that is not meta in your profile, that means you should not be bothered that much by people using Lanka, which is a terrifically-efficient weapon (as much as Snipers can be considered efficient in this game) thanks to its high status, nice crit, huge punch-through and full elemental damage + awesome feeling when you land a far-away shot on a moving target that you'll never have with any hitscan weapon. Yes, the last argument is actually an argument, because Warframe is still a game. Some people enjoy using projectile-based weapons over hitscans, some people prefer using aimbots over their wrists, but there isn't any reason for you to be that shocked by people using any. That's called "preferences".

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7 minutes ago, Chewarette said:

One-shot of everything this game has to offer is the damage output. I don't usually watch number, I've seen a 16 million damage

Ok. Here we go. How is that possible? What mods are you using? How exactly this weapon is supposed to one shot everything? What is the magic build allowing you to deal 16 million damage?
I want to make the same. But it's stuck around 45k dps. What am I doing wrong?

 

7 minutes ago, Chewarette said:

But I think you're trolling, as you're criticizing people who use the Lanka

Where exactly I'm criticizing players? Can you put a citation here? I'm generally asking about something I don't understand. Lanka is so popular that its riven is getting nerfed on daily basis. I'm trying to understand what exactly you love about this rifle.

7 minutes ago, Chewarette said:

That's called "preferences". 

That's more than that. Lanka is extremly popular despite its flaws. I'm trying to understand what is the main selling point of this weapon. I really doubt it is used so often only for sake of esthetic pleasure.
 

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14 minutes ago, TeaHawk said:

Ok. Here we go. How is that possible? What mods are you using? How exactly this weapon is supposed to one shot everything? What is the magic build allowing you to deal 16 million damage?
I want to make the same. But it's stuck around 45k dps. What am I doing wrong?

What I meant is that you can't simply talk about damage like that. There are plenty of parameters, this 16 million was boosted by Mag's 2 and Nova's 4, and I suspect it was on a target which was heavily affected by my elemental combo.

"45k dps" doesn't really mean much, but a randomly modded Lanka should definitely one-shot everything in this game (unless we're talking about 6-hour+ survivals). It's one of the hardest-hitting weapon on single shots.

14 minutes ago, TeaHawk said:

Where exactly I'm criticizing players? Can you put a citation here? I'm generally asking about something I don't understand. Lanka is so popular that its riven is getting nerfed on daily basis. I'm trying to understand what exactly you love about this rifle.

That's more than that. Lanka is extremly popular despite its flaws. I'm trying to understand what is the main selling point of this weapon. I really doubt it is used so often only for sake of esthetic pleasure.

Lanka is not popular. A popular weapon is a pre-nerf Simulor Synoid or Tonkor.

Lanka is getting nerfed because it is the go-to weapon for Eidolon, simply due to its full-elemental capability. It technically deals the most damage to Eidolon limbs as it can be modded for full Radiation. If you can deal with the travel-time, it's simply the most efficient.

But it is not a popular weapon, not a lot of people are using it outside of the Plains at night.

Edit: I'm using it as it is a hard-hitting weapon to take out important targets with huge AoE capabilities. I love using it as Gas+Electricity. If you red crit with that S#&$ and either status procs (which happens quite often as I believe I have ~68% status), you'll clean all the nearby targets nearly instantly.

Re-Edit: But once again, this weapon is hella fine. Doesn't need nerfs/ups, it has flaws, as every other weapon in this game, but it's still fun to use if you want to commit. Not every weapon has to be flawless in this game.

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2 minutes ago, Chewarette said:

"45k dps" doesn't really mean much, but a randomly modded Lanka should definitely one-shot everything in this game (unless we're talking about 6-hour+ survivals). It's one of the hardest-hitting weapon on single shots.

The problem is that it does not. Already at 100 lvls you can't one-shot eximus enemies. No matter what weapon build you're using. However, you can always use frames boosting your damage and create combinations. In that case we're not talking about weapon itself. You can do the same thing with any other weapon after putting so much effort in building team and creating synergy.
 

 

5 minutes ago, Chewarette said:

Lanka is getting nerfed because it is the go-to weapon for Eidolon, simply due to its full-elemental capability. It technically deals the most damage to Eidolon limbs as it can be modded for full Radiation. If you can deal with the travel-time, it's simply the most efficient.

We have sligtly different definition of popular. Generally speaking, yes, it's not often used outside of Eidolons. But being meta for one purporse makes it statistically often used. Thus explaining the nerf.

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