(XBOX)Architect Prime Posted August 15, 2019 Share Posted August 15, 2019 How about, after a certain amount of time, the ship gets repopulated. They talk about doing that on the radio chatter. The timer could get smaller every time, making it a good endless mission. Ship repopulated, new number of enemies to kill, higher level, and resupply crates to break open. Good or bad? Link to comment Share on other sites More sharing options...
Lazarow Posted August 15, 2019 Share Posted August 15, 2019 Survival without lifesupport and time limited. Ill stick to survival ty Link to comment Share on other sites More sharing options...
(PSN)Quantaminum Posted August 15, 2019 Share Posted August 15, 2019 Remove the timer, and sign me in. I could really do with a stream of extermination missions without a bunch of load in and out screens between each of them. 1 Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 15, 2019 Author Share Posted August 15, 2019 1 minute ago, Lazarow said: Survival without lifesupport and time limited. Ill stick to survival ty Better loot system tho Link to comment Share on other sites More sharing options...
Hello Posted August 15, 2019 Share Posted August 15, 2019 They would have to fix the enemy pathing and spawns to do this though. Even a regular exterminate, more times than not, I find my way to extraction only having to backtrack almost back to spawn to find the other half of enemies I'm supposed to kill. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 15, 2019 Author Share Posted August 15, 2019 1 minute ago, (PS4)Quantaminum said: Remove the timer, and sign me in. I could really do with a stream of extermination missions without a bunch of load in and out screens between each of them. Okay. So at the end, you can extract or stay? Link to comment Share on other sites More sharing options...
(PSN)Quantaminum Posted August 15, 2019 Share Posted August 15, 2019 Just now, (XB1)Architect Prime said: So at the end, you can extract or stay? There could be a vote for the next round(?), like interception and defense. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 15, 2019 Author Share Posted August 15, 2019 So basically survival, but you extract after a number of kills rather than every 5 minutes? Link to comment Share on other sites More sharing options...
WellIHopeThisOneWorks Posted August 16, 2019 Share Posted August 16, 2019 I like the thought of this, though agree with the idea of losing the timer. But this would be a fantastic way to burn through a bunch of relics really quickly. Run through the stage, hit extraction after defeating all the enemies, 'lotus' pops up "The enemy are sending in a platoon to learn of the fates of there brethren, do you stay to meet them, or claim your rewards?" or something like that, then choose to either stay or go, if stay, restarts the mission. Could be rather nice, on board with this. Link to comment Share on other sites More sharing options...
(XBOX)Architect Prime Posted August 17, 2019 Author Share Posted August 17, 2019 7 hours ago, WellIHopeThisOneWorks said: I like the thought of this, though agree with the idea of losing the timer. But this would be a fantastic way to burn through a bunch of relics really quickly. Run through the stage, hit extraction after defeating all the enemies, 'lotus' pops up "The enemy are sending in a platoon to learn of the fates of there brethren, do you stay to meet them, or claim your rewards?" or something like that, then choose to either stay or go, if stay, restarts the mission. Could be rather nice, on board with this. Yeah yeah, like that. But maybe they're just repopulating the ship because soldiers are easier to produce than new ships. Link to comment Share on other sites More sharing options...
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