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fissure missions stop spawning enemies


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This has happened several times now, and I'm reporting it because a clannmate just reported the same thing.  My experience has been with captures.  We capture the target and no more enemies spawn.  We're stuck on 4/10 reactants.  Really strange.  The whole place is just a ghost town.

Any rate, hope you can find and fix this bug.  It's an inconvenience to abort when doing a radshare.



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