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Jezs

Peacemakers don't always fire when the button is held down

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This is caused by latency, if you activate the ability and then press the fire button before the host has received it they won't fire until you release and press the button again. Unlike other actions that are made annoying by high ping (i.e. switching to operator), this one can be solved easily by checking if the fire button is held down when the mode switch is verified, like primary/secondary weapons already do.

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