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Kareemsky

Interface improvements to sniper scope

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I apologize in advance if i didn't post in the correct location, this is the first post i ever made. Some of the Warframe snipers scopes are quite painful to use, others are fine. The thing is it's an important mechanic in these weapons not just looks due to the scope crit multipliers, or else one would just disable it. i suggest adding an option to choose from different scopes from the interface. leaving the classic one as an option ofc, but simply adding more choice with classic looks like holo / red dot. that would make snipers a lot more usable and pleasing.

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Great idea. If the scopes, associated stats, and designs are customizable, it will upgrade snipers’ mechanics and usefulness a lot. 

*This should be in feedback-weapon section. I am not sure who can move it. 

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Posted (edited)

Sniper scope in MGSV is the best among the games I've played.

Edited by Marvelous_A

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yeah, I do think some of the Sniper Scopes are a bit OTT. years of using them means I don't really notice, but when you pick up a Sniper for the first time, it can be off-putting. I'd be fine with an option to toggle between standard and "simplified" reticules, with "simplified" essentially just being a simple crosshair or red dot.

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Sounds like you want it to be a railgun. The tunnel vision and unwieldiness is simply the trade off you make for wanting to use a sniper in a hoard shooter. And yes I use a sniper almost every mission so I've made that trade off.

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You can always turn the scopes off, but custom would be better. 

Off works for me, though. Nothing cluttering the screen.

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Custom scopes would be pretty friggin cool, or if not custom, several different styles to choose from would be cool

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On 2019-08-16 at 9:30 PM, Zilchy said:

Sounds like you want it to be a railgun. The tunnel vision and unwieldiness is simply the trade off you make for wanting to use a sniper in a hoard shooter.

The trade off for using a sniper in a horde shooter is that you trade horde killing potential for higher damage. It doesn't have to be clunky too

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4 minutes ago, Greenshockclaw said:

The trade off for using a sniper in a horde shooter is that you trade horde killing potential for higher damage. It doesn't have to be clunky too

Yes and no when you have punch through and god knows what other effects going on, for example try priming them all with a nova then charging an anti matter drop with a rubico. Bye bye wave.

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i am simply saying giving the option for different scope designs instead of the current clunky ones, i am not advocating to cancel them i really don't understand what you are getting at. it's a quality of life change in essence not a mechanical change.

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Most of the problem could br addressed by making scopes effected by energy color. It would also be more handicap accessible because it addresses color blind players. 

But you know god forbid.

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