RawGritz Posted September 23, 2013 Share Posted September 23, 2013 Does puncture work on the Seer. It doesn't seem to. Lancers with the shield seem to be unaffected. I also don't observer 2 shots being fire via multishot Link to comment Share on other sites More sharing options...
Drazhar14 Posted September 23, 2013 Share Posted September 23, 2013 Multishot works. If you fire long range, you will see them. As for puncture, haven't tried it on Seer yet. I know with the puncture on the Glaive, it will go through Shield Lancers, but do no damage. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted September 23, 2013 Share Posted September 23, 2013 They said they fixed travel time combined with puncture, but sounds like no. Link to comment Share on other sites More sharing options...
Casardis Posted September 23, 2013 Share Posted September 23, 2013 The Seer has very good accuracy, which means that when multishot is active, both bullets/all three bullets are probably stacked together. The best way to test this is against a heavy unit that won't die in a single shot, remove all elemental mods, and shoot at them to see the numbers. As for Puncture, it should work, but I certainly can't help you since I sold my Seer. Link to comment Share on other sites More sharing options...
RawGritz Posted September 23, 2013 Author Share Posted September 23, 2013 Yeah I haven't used since that first week it was intro'd. It was horribly underpowered for the effort it took to get it. But I went back to it this weekend. It seems a lot better. But that puncture would really make it a more viable weapon. Running Ceres' survival where it start with lvl 50 enemies. I'm headshotting Grineer in a single blow or a couple to the body. I'm fine with that. But it needs puncture, especially since it can't Crit at all! Link to comment Share on other sites More sharing options...
notionphil Posted September 23, 2013 Share Posted September 23, 2013 multishot works, just fire not zoomed in and you'll see multiple projectiles hit different locations. When you're zoomed in, the accuracy is improved so they all hit in the same place. Link to comment Share on other sites More sharing options...
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