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Melee 3.0's quick switching - more options under controls?


wtfbomb153
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Could we maybe have some toggles under the controls sections (maybe separate them into a melee category like archwing and lunaro) for melee autoswitching? At the moment I'm only aware of "Melee with fire weapon input" and that's a good example, but how about another option that disables mouse 1 and mouse 2 being fire and aim weapon when melee is out and instead do channeling and block like how melee 2.0 was, and the reload key could still bring it to the gun without reloading, if the mag is partially empty, with one or two of those options on, or have a third option for automatically/double tapping R to reload.

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