2Peter3Nine Posted August 19, 2019 Share Posted August 19, 2019 ~ Melee weapons can use Blood Rush, and can have Rivens, Exalted Melee Weapons can't. So, why use exalted melee weapons? ~ Link to comment Share on other sites More sharing options...
0_The_F00l Posted August 19, 2019 Share Posted August 19, 2019 You don't have to. But exalted weapons usually have a little something extra. Exalted blade has range and punch through, Sandstorm has a large area with ragdolling, and innate DR. Primal staff has an augment that can boost it just like blood rush (limited) Hysteria claws have lifesteal. There are a lot more regular weapons in which blood rush is not as effective too. Link to comment Share on other sites More sharing options...
DeMonkey Posted August 19, 2019 Share Posted August 19, 2019 2 minutes ago, 0_The_F00l said: Primal staff has an augment that can boost it just like blood rush (limited) Not really. The augment has nothing to do with the combo meter. It's effectively just a more powerful True Steel. Link to comment Share on other sites More sharing options...
Diangelius Posted August 19, 2019 Share Posted August 19, 2019 19 minutes ago, DeMonkey said: Not really. The augment has nothing to do with the combo meter. It's effectively just a more powerful True Steel. It would be related to combo meter, if you combine it with Gladiator Resolve + Aegis. Link to comment Share on other sites More sharing options...
0_The_F00l Posted August 19, 2019 Share Posted August 19, 2019 18 minutes ago, DeMonkey said: Not really. The augment has nothing to do with the combo meter. It's effectively just a more powerful True Steel. Hence limited, as you are dependent on kills and there is a cap, By which logic blood rush is also just a more effective truesteel as well Though I have not yet gotten more than 3.5x multiplier on the combo meter in my entire playthrough. . Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted August 19, 2019 Share Posted August 19, 2019 35 minutes ago, General_Durandal said: ~So, why use exalted melee weapons? Cause they are perfectly fine and don’t really need them to be effective. Link to comment Share on other sites More sharing options...
DeMonkey Posted August 19, 2019 Share Posted August 19, 2019 5 minutes ago, Diangelius said: It would be related to combo meter, if you combine it with Gladiator Resolve + Aegis. Would be, yes. But isn't itself. 5 minutes ago, 0_The_F00l said: Hence limited, as you are dependent on kills and there is a cap, By which logic blood rush is also just a more effective truesteel as well Though I have not yet gotten more than 3.5x multiplier on the combo meter in my entire playthrough. . No? That's not how the mods work at all. With the augment you'll reach +150% crit chance with just a few kills, and happily stay there for the rest of the match. The bonus multiplies your base crit chance, like True Steel. Blood Rush works on a completely separate mechanic, scales arguably infinitely and multiplies your total crit chance, not your base. The two mods are nothing alike. Link to comment Share on other sites More sharing options...
0_The_F00l Posted August 19, 2019 Share Posted August 19, 2019 18 minutes ago, DeMonkey said: No? That's not how the mods work at all. With the augment you'll reach +150% crit chance with just a few kills, and happily stay there for the rest of the match. The bonus multiplies your base crit chance, like True Steel. Blood Rush works on a completely separate mechanic, scales arguably infinitely and multiplies your total crit chance, not your base. The two mods are nothing alike. Oh right forgot about the base Crit and modded Crit difference. Though they do have the same concept : increase critical chance, so saying they are nothing alike isn't entirely true. Blood rush is significantly more powerful though. And I agree the comparison isn't completely accurate. Link to comment Share on other sites More sharing options...
DeMonkey Posted August 19, 2019 Share Posted August 19, 2019 1 minute ago, 0_The_F00l said: Though they do have the same concept : increase critical chance, so saying they are nothing alike isn't entirely true. Ehhh, I guess. Conceptually yeah, they both just increase crit chance, just wanted to clarify that in practice the mods aren't alike. I'd love for it to be similar to blood rush, because at this point what even is balance anymore, but it's just a Primed True Steel with a few extra ranks for now. Link to comment Share on other sites More sharing options...
taiiat Posted August 19, 2019 Share Posted August 19, 2019 Exalted Weapons generally have escalated Stats. (usually Base Damage, sometimes Crit/Status, or rarely even mechanical - like how Hysteria has a different Spindash Attack from other Claws) which helps mitigate the performance delta between the two. do normal Melee Weapons win when taking into account that there's hundreds of Enemies that you want to Kill? well, sometimes, even perhaps most of the time since only one of the Exalted Melee Weapons specializes in AoE spam (Iron Staff). Link to comment Share on other sites More sharing options...
Veridian Posted August 19, 2019 Share Posted August 19, 2019 Extending the same trail of thought, why does anybody use anything but a Plague Kripath then? That said, all melee exalted have something at which they excel, way beyond the capability of a regular melee. Desert Wind is a great CC Exalted Blade is barely a melee weapon Hysteria gives you life steal and invulnerability Iron Staff is the longest reaching melee in the game with (as of now) the best stats of all exalted melee and better than most melees, especially with the augment. Link to comment Share on other sites More sharing options...
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