Chicken-Biryani Posted August 20, 2019 Share Posted August 20, 2019 Why the chimkins do extractors have finite health and enemies get increasing damage! Link to comment Share on other sites More sharing options...
(PSN)Tomplexthis Posted August 20, 2019 Share Posted August 20, 2019 4 hours ago, --C--Nehra said: Why the chimkins do extractors have finite health and enemies get increasing damage! cause logic. i really think extractors need scaling health and shields. but its always been busted never been mentioned, never been noticed. it forces you out of the mode eventually as the things blow up unless you bring a 4 man squad of Nova, Trinity, Frost, and Gara/Hildryn Link to comment Share on other sites More sharing options...
kgabor Posted August 20, 2019 Share Posted August 20, 2019 Because, why not? On some maps, like the Uranus defense map, defense objects have way too much health at start to the point they can't possibly die unless everyone goes afk for 10 mins straight. Both could use some rebalancing, once the game is rebalanced as a whole, but it's not like keeping an Extractor alive wouldn't be manageable in most cases. Imo. this could be looked at right after toning down the ridiculous EHP and damage numbers some frames can achieve without any effort. Link to comment Share on other sites More sharing options...
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