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You Can Have The Same Missions, But Not The Same Enemies.


BoompigXD
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I have no problem, WHATSOEVER, with the same missions in every planet.

 

WHAT I DO HAVE A PROBLEM WITH, is the lack of variety between planets.

 

As the title says, you can't have the same enemies, in the same missons.

 

The solution?

 

Each planet has an entirely different set of enemies

 

That's all you need to do DE, just make more enemies and make them different and unique.

 

 

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I have no problem, WHATSOEVER, with the same missions in every planet.

 

WHAT I DO HAVE A PROBLEM WITH, is the lack of variety between planets.

 

As the title says, you can't have the same enemies, in the same missons.

 

The solution?

 

Each planet has an entirely different set of enemies

 

That's all you need to do DE, just make more enemies and make them different and unique.

Not a bad idea, but would involve a lot of programming - they "sort" of use this idea by only having certain enemy types on certain areas, but right now (as you know) it's dependant on relative enemy level (ie Powerfists don't show up until x level Grineer show up).  It would make for more variety.

 

I still say there needs to be a reason to play more than 5 (literally) missions and the Void once you've wrapped the map (not including Boss farming of course).

Edited by KARMA2605
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This would help, but wouldn't change the issue of the missions all feeling the same.

 

The random levels is just holding back the game at this point. There is no reason to play though a system because you like the 'feel' of it, just to go somewhere for the material drops.

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