Ikyr0 Posted August 20, 2019 Posted August 20, 2019 (edited) I find his 4 really fun to use, and I want to try the new augment. I know he's usually built around Seeking Shuriken and duration, but the problem I have with this is that I'm only using his 1 and 2. I generally don't play frames that can't use their entire kit. Has anyone tried running Rising Storm at the same time? I don't wanna give up Seeking Shuriken utility, which makes this hard for me. Something like this? http://warframe-builder.com/s/3cbcf40eb6991fa8 or this with a bit more power? http://warframe-builder.com/s/d82efdd8e117ddce I imagine I might need more power str for his 4 to be worthwhile? For weapons I was thinking Secura Penta with Napalm Grenades built for viral (is this better than viral Torid btw?), Cyanex for massive gas procs, and Redeemer Prime. edit: ugh i just realized Narrow Minded entirely gimps his 4's range. these wont work together. Edited August 20, 2019 by Ikyr0 1
AnOldAlias Posted August 20, 2019 Posted August 20, 2019 Rising Storm currently is an amazing augment for melee user's. Though, it can be hard to build around it per-say given that you'd preferably need high eff' to keep using Bladestorm as often as you prob' want. Good lil tips in this regard, as well, Rising Storm's extra combo counter is affected by strength, but it isn't necessarily needed, but. If you melee an enemy while they are being attacked by your clones, your melee combo counter will increase at a higher rate as your melee attack's take on the clones combo counter increasing attribute. Although enemies at times seemingly gain some weird blocky damage blocking spots on them after and during Bladestorm, with this in mind, but still. So my current suggestion is to build for Eff', duration and keep strength at least 100%, with range being a second thought but definitely recommended to have not below 50%. Should allow you to Personally, I use Ninkondi Prime almost always as it's an absolutely amazing weapon, should you have it. Just make sure you have a (maxed) bloodrush on it, and condition overload, then you should be fine. Though I'll admit, I don't use Ash(Prime) all that often, but my tips about Rising Storm still count at least, lol.
Ikyr0 Posted August 20, 2019 Author Posted August 20, 2019 Just now, AnOldAlias said: Rising Storm's extra combo counter is affected by strength, but it isn't necessarily needed, but. If you melee an enemy while they are being attacked by your clones, your melee combo counter will increase at a higher rate as your melee attack's take on the clones combo counter increasing attribute. works with Redeemer Prime? 1
THeMooN85 Posted August 20, 2019 Posted August 20, 2019 https://overframe.gg/build/859/ash-prime/splinter-cell/ Here you go.
AnOldAlias Posted August 20, 2019 Posted August 20, 2019 1 minute ago, Ikyr0 said: works with Redeemer Prime? Per pellet count? I think so. But worth testing regardless tho', just remember not all shots will hit thanks to the odd damage-blocking blocks, lol.
Ikyr0 Posted August 20, 2019 Author Posted August 20, 2019 8 minutes ago, THeMooN85 said: https://overframe.gg/build/859/ash-prime/splinter-cell/ Here you go. oops, this seems to be opposite of what i'm going for. I want to use his shuriken and storm augments together.
Ikyr0 Posted August 20, 2019 Author Posted August 20, 2019 1 hour ago, THeMooN85 said: so... just replace augment? had a closer look, and I do like the stat spread on that. however I think Rolling Guard and holster speed are necessary on him. I took some of your ideas, came up with this: http://warframe-builder.com/s/ed50a6d52cd29f1d power strength is a bit low, so im not sure how this will work with Rising Storm.
Otobai Posted August 21, 2019 Posted August 21, 2019 If you're using Bladestorm a lot you don't need Seeking Shuriken.
844448 Posted August 21, 2019 Posted August 21, 2019 I usually go with this setup 180% strength 175% efficiency 145% range 80% - 100% duration work for almost every frame
(XBOX)COA Altair Posted August 21, 2019 Posted August 21, 2019 You don't need his 1 at all, his 4 kills everything with not much strength added on and high efficiency to keep upping the bleed procs and combo counter with his recently reworked rising storm augment. Your enemy could be level 1500 with 100% armor and ash can kill said enemy with just the slash procs you get off blade storm.
Ikyr0 Posted August 21, 2019 Author Posted August 21, 2019 (edited) 41 minutes ago, (XB1)COA Altair said: You don't need his 1 at all, his 4 kills everything with not much strength added on and high efficiency to keep upping the bleed procs and combo counter with his recently reworked rising storm augment. Your enemy could be level 1500 with 100% armor and ash can kill said enemy with just the slash procs you get off blade storm. good to know, thanks. maybe i'll just try without Seeking Shuriken. Edited August 21, 2019 by Ikyr0
Ikyr0 Posted August 21, 2019 Author Posted August 21, 2019 1 hour ago, RadonRadish said: If you're using Bladestorm a lot you don't need Seeking Shuriken. ok, didnt know this.
THeMooN85 Posted August 21, 2019 Posted August 21, 2019 One question... on what level are you going to use that Ash? Because I did 2 hours of surviving mission (MOT) with my build and I did not fall even once (enemies level was above 200) so I wonder what exactly are you searching for? Seeking Shuriken is kinda meh, when you use Bladestorm often (even without augment), and Teleport from time to time... enemy level does not count when it comes to bleed proc.
0_The_F00l Posted August 21, 2019 Posted August 21, 2019 (edited) I actually run both seeking shuriken and fatal teleport (with bonus finisher damage mods on my weapons) in the same build and I can manage most content without issues. Although, I do use a double arcane trickery, (trickery works with blade storm for a 20 second invisibility) so my duration is only moderate with smoke shadow. You could replace fatal teleport with rising storm and it should work similarly. DERS: 155 (primed continuity) , 130 (streamline) , 145 (stretch) , 130 (intensify) minimum core mods. Optional mods: Steel charge/ CP, cunning drift/powerdrift, seeking shuriken, fatal teleport, vitality, augur reach /message /secrets Edited August 21, 2019 by 0_The_F00l
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