-Trendy- Posted August 22, 2019 Share Posted August 22, 2019 I really like the rewards system that nightwave has in store for us per season. It gives vets something to aim for as well as gives new tenno shorter term goals for some of the much needed supplies for the longer grind. I think however that things for newer players should be separated from nightwave.... just my two cents. I would prefer defense-50 or survival 50 mins like the first season when we had that hour long kuva survival. It not only rewarded us for it through points in nightwave but the kuva was a great addition considering kuva is a very end game resource. It really sucks to have to grind through a week of nightwave for forma, or nightwave credits for aesthetics you dont really need since you have collected them all from alerts back in the day. Why not bring old alerts back for the new players? Things like Nitaine, and forma vets have no use for later on. Link to comment Share on other sites More sharing options...
TARINunit9 Posted August 22, 2019 Share Posted August 22, 2019 I do think that the challenges have a serious "you're expected to have already cleared all the quests already to do these challenges, but the Creds let you buy valuable upgrades you need to beat the later quests with their level 35 enemies" problem. So some sort of scaling for newbies and veterans might be justified But at the same time, would the veterans feel punished for being forced to do harder challenges for the same rewards? Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted August 22, 2019 Share Posted August 22, 2019 If you recall, the second reward you got on night wave was 150 credits. Enough to buy you quite a bit, be it potatoes or auras. So new players have 100% chance of getting to rank 2 to get gear to help them clear the star chart. Link to comment Share on other sites More sharing options...
-Trendy- Posted August 22, 2019 Author Share Posted August 22, 2019 (edited) I think I clearly outlined my thought on rewards based on the type of MR player/tenno you're dealing with. I recognized that certain rewards are almost useless for an end game vet. I am around MR 24 and i consider myself an average player. Not hardcore by any means, but ive been around for a while. Ive worked my way up, bought some plat, grinded some levels and forma'd a lot of gear. Now because we have a very specific meta for warframes/weapons there are certain weapons that I know I will never use because they offer me nothing better than the current meta weapons/frames. So the problem is something like..... I grind for the end game seasonal content for rewards that offer forma, nitain, credits for aesthetics, I already have plenty of.... where the only thing that could possibly be a new addition to what I dont have is LITERALLY the end game seasonal reward. New players need these items, I totally understand that.... but why am I grinding for resources I no longer need? there needs to be different scaled rewards for the missions you can (and should be expected to) do and the missions you cant do. Edited August 22, 2019 by -Trendy- Link to comment Share on other sites More sharing options...
sleepychewbacca Posted August 22, 2019 Share Posted August 22, 2019 1 minute ago, -Trendy- said: New players need these items, I totally understand that.... but why am I grinding for resources I no longer need? there needs to be different scaled rewards for the missions you can (and should be expected to) do and the missions you cant do. The simplest fact would be if the rewards are justifiable, I'll make the effort to do the requirement for it. Otherwise, I'll ignore it. Link to comment Share on other sites More sharing options...
LSG501 Posted August 22, 2019 Share Posted August 22, 2019 Personally I'd prefer a system that doesn't just feel like it's there to artificially inflate player participation in 'dead' parts of the game.... I'd also prefer challenges that actually have a reason for me to do them other than to just get the nightwave points, having to do things which I have zero need to do (because I've 'finished' the content and have everything from it) just to get nightwave standing is anything but 'enjoyable' for me personally. This 'do x' approach to doing nightwave isn't that fun, especially in the long term because we'll just literally be doing the same thing over and over EVERY nightwave. It would have been better to treat it more like a syndicate with a store (think closer to plague star)where we can basically do what we want and then get standing to buy stuff from every mission. Even a system where we had A LOT more choice of missions to do each week so we can pick and choose what we do would be better than what we have imo... 2 Link to comment Share on other sites More sharing options...
-Trendy- Posted August 22, 2019 Author Share Posted August 22, 2019 Well, see... there in lies the issue.... its not the "rewards" per say that is justifiable but the exclusive tenno skin you grind for. Its a long grind, and its worse for a vet than for a newer player in my opinion. its so easy to be carried through the content by a vet that a new player seemingly gets all the stuff and its fresh and new for them. For vets this game is mind dreg due to the grind and gaining nothing of value until rank 30 Link to comment Share on other sites More sharing options...
LSG501 Posted August 22, 2019 Share Posted August 22, 2019 (edited) 17 minutes ago, -Trendy- said: Well, see... there in lies the issue.... its not the "rewards" per say that is justifiable but the exclusive tenno skin you grind for. Its a long grind, and its worse for a vet than for a newer player in my opinion. its so easy to be carried through the content by a vet that a new player seemingly gets all the stuff and its fresh and new for them. For vets this game is mind dreg due to the grind and gaining nothing of value until rank 30 Yeah I don't think anyone would argue that for a 'newbie' nightwave tier rewards are fine. The long term issue (DE doesn't seem to look long term imo) is that over time those same newbies will start to have the same issues the current vets have because they'll basically turn into 'vets' in terms of what they've done etc in game. edit: I'm not actually that much of a fan of the operator skin if I'm honest, I've got my operator looking how I want him to look and well this skin doesn't fit with that look.... I'm more interested in the umbra forma (long term) in all honesty, although I'd prefer more/quicker ways of getting these than once every 3 months or so. Edited August 22, 2019 by LSG501 Link to comment Share on other sites More sharing options...
-Trendy- Posted August 22, 2019 Author Share Posted August 22, 2019 exactly my point, and im glad you agree. The rewards are weird because newbies who cant really even utilize umbra forma yet are basically stock piling the it until they even finish their war within, then vets are getting forma, and cosmetics they already have, and yet the umbra forma they do need they have to grind for. everything seems backwards. I dont like grinding for resources i dont need. Link to comment Share on other sites More sharing options...
LSG501 Posted August 22, 2019 Share Posted August 22, 2019 1 hour ago, -Trendy- said: exactly my point, and im glad you agree. The rewards are weird because newbies who cant really even utilize umbra forma yet are basically stock piling the it until they even finish their war within, then vets are getting forma, and cosmetics they already have, and yet the umbra forma they do need they have to grind for. everything seems backwards. I dont like grinding for resources i dont need. Getting forma for a reward is even worse when you can get them so easily via relics, which as veterans we get in abundance due to 'veteran rewards' usually being relics because essentially DE doesn't have anything else to give us as rewards in 'end game content'.... I'm sitting on around 60 built forma because as a 'veteran' you get into the habit of always having a forma on build... Like you say the reward setup is kind of 'backwards', even the prestige rewards of creds at rank 30+ are more aimed at newbies yet newbies are less likely to get there early enough to use them.... I've said it before, there wasn't anything inherently wrong with alerts which couldn't be fixed by making their duration longer, instead of 4x1 hour nitain for example, make it 4x6 hour nitain missions so there would always be at least one nitain available to players etc. I will say (I missed this bit of your OP) I'm not keen on the '60 mins' in one go type mission, it's not that they're hard, pretty much any 'veteran' can cheese them these days, it's more a case of well I find doing the same thing for one hour in one sitting a tad tedious, not to mention the kuva one could be trolled really easily.... I wouldn't say no to some challenges closer to say a riven challenge to mix things up from time to time though. Link to comment Share on other sites More sharing options...
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