Jump to content

Archived

This topic is now archived and is closed to further replies.

Xehalin

How many of you like the current riven system?

Recommended Posts

Title says it all. I'm thinking of doing a feedback thread of my own in regards to how bad I think the riven system is, why they should change it, and what they can do to change it. Before I do so, I wanted to see what other people think of it. If you like or dislike it, please tell me why. I'd love to know your opinions. Please be honest, too!

 

I'll go first: I honestly hate the current riven system because it doesn't feel like it gives you a proper sense of progression or growth. It's terribly expensive or inexpensive to get into, depending on which weapon you want a riven for and your luck with rivens in general. Getting a riven type you want, or even the stats you want, is gated heavily by a wall of rng. Going back to how expensive it can be, there's also a huge lack of control from DE in terms of the Riven market. This means some people are able to extort large amounts of plat for something they really shouldn't be able to do so with. This becomes even worse when the most expensive rivens are usually the first to get a dispo nerf from DE. I guess I hate everything about it besides the fact that it's a modular system that can empower any weapon to crazy levels. Even Kuva farming is kind of bad and unrewarding, especially if you're unlucky with riven rolls.

Share this post


Link to post
Share on other sites

No one like it, is just a slot machine.

Share this post


Link to post
Share on other sites

I'm indifferent. I like them on one hand because I can make some lower tier weapons a lot more viable, but I dislike them when I have crap stats and not enough kuva to gamble with.

Share this post


Link to post
Share on other sites
11 minutes ago, Peter said:

No one like it, is just a slot machine.

Not only that, but it’s also a band-aid system as well.

Share this post


Link to post
Share on other sites

I'm neutral, I rarely get rivens anyway, and only keep ones for weps I like

It a way to make crap weps viable or toy with a new build on an old favorite

 

Share this post


Link to post
Share on other sites

I find the current system acceptable.

I've long realized that there is zero reason to own a godly riven, let alone rivens for good/meta weapons. Thus the only ones I ever buy from others rarely cost more than 40p and I now have an excuse to gather Kuva to roll it. Plus when I do unveil any good or meta rivens I can freely sell them to the less enlightened.

Warframe also isn't the first game I've even played with rng based grind systems so getting bad rolls on Rivens doesn't even phase me. Seriously the grind to get a "godly" riven is nothing compared to mandatory grinds in other games.

So all in all it's a system that has made my fun weapons more effective in all content that doesn't require more refined set ups and has only made me platinum in selling the good rivens I've gotten and had no use for.

Share this post


Link to post
Share on other sites

I like it. 

 

Womp. 

 

Would like Ike it more if we had cooler stats or passives added into them. 😄

Share this post


Link to post
Share on other sites

I like the idea of it, hate the execution.

Luckily it isn’t mandatory in the slightest, but ugh what an rng sandwich. 

Share this post


Link to post
Share on other sites

Like most things in warframe, if you’re looking for something specific it gets less fun because all the farming and RNG can get depressing. 

However, If you’re able to be happy with what you have and play the game for its own sake, it’s kinda cool. I only have like 5 rivens and I only really use my grakata one. 

Maybe you should treat the ring in this game like gambling. If you focus too much on all the times you could have won but didn’t, you won’t really make it. Celebrate your wins and let the rest slide brother.

 

Share this post


Link to post
Share on other sites
1 hour ago, Xehalin said:

I'll go first: I honestly hate the current riven system because it doesn't feel like it gives you a proper sense of progression or growth

I don’t think rivens are supposed to have growth or progression. They’re stat slot machines that go up in price every pull. You roll it until you’re happy or tired of kuva farming. 

They’re  wild cards. Cool and fun if you get stats you like, but I wouldn’t rely on them to “complete” a favourite weapon or stress too much about not having the specific one you want.

Share this post


Link to post
Share on other sites

I’m not a massive fan of it, but I don’t really need to be. I get by perfectly fine without using them and there’s only a few weapons that I find niche uses when they have a riven and there’s just as few weapons that I find leap in performance when a riven with the right stats is installed.

Share this post


Link to post
Share on other sites

Pretty much I hate the execution, never mind that some goals for them are just obnoxious, such as any of them that involve taking no damage, capturing a target and any of the dragon keys. But you're basically required to gimp yourself by using a non-popular weapon, and the result may not even be for a weapon you own.

And that last part is what I would actually change, that even if the result is random, it should be for a weapon you actually own. I'm sure it's abusable as most things are, but it'd still be a better option then going through all the trouble of getting them and unlocking them only to get one for a weapon that you have never even heard of and have to look up.

Share this post


Link to post
Share on other sites

Lets See....

Aquiring The Riven Is RNG....

Then determining the Weapon Type of the Riven Is RNG....

Then The Exact Weapon the Riven is for is RNG....

Then Getting The Stats You Want on the Riven is RNG.....

And last but not least. Every stage of each tier of those RNG levels (except for Weapon type obviously) is polluted by useless Junk nobody wants...

Share this post


Link to post
Share on other sites

It's what EA calls Surprise Mechanics...and it's awful on how it mistreats the players with the constant uncertainty and re-rolling nerfs...

Share this post


Link to post
Share on other sites

I'm not a kuva junkie and I don't reroll ad infinitum chasing god rolls. I like them because they encourage me to take a second look at weapons I never use. Even so, they are still basically slot machine mechanics and I try not to get too engrossed in rolling them.

Share this post


Link to post
Share on other sites

I like the idea, but don't like the execution.
Make lock-riven-stats available, and make lock-stats rivens untradeable -> less rng layers, less riven mafia

Share this post


Link to post
Share on other sites
5 minutes ago, (PS4)FriendSharkey said:

It's what EA calls Surprise Mechanics...and it's awful on how it mistreats the players with the constant uncertainty and re-rolling nerfs...

As far as I know, they don’t charge money for kuva, only platinum.

It’s true that in the long run constantly the rolling a riven, chasing a perfect roll, isn’t very rewarding, but that’s gambling for you.

Share this post


Link to post
Share on other sites
9 minutes ago, (PS4)FriendSharkey said:

It's what EA calls Surprise Mechanics...and it's awful on how it mistreats the players with the constant uncertainty and re-rolling nerfs...

Yes... thanks for reminding me....

Even after Suffering through all those RNG Gauntlets you then have to contend with DE possibly invalidating all the time and effort you poured into your rivens....with Disposition Changes....

 

Share this post


Link to post
Share on other sites

Im really lucky so i already have grolls for my main weapons, i wish they evolved or changed as you use them, i never liked the set and forget mechanics, pretty boring stuff

Share this post


Link to post
Share on other sites

Everyone here needs to calm down. Rivens are literally a gambling mechanic that biases towards underused weapons. 

They’re not meant to be guaranteed “game breaker” mods like condition overload. 

You won’t get anything back because you invested all that kuva. You just get another pull at the wheel.

Rivens are what you bring to it, I guess. Some people can enjoy a casino once in a  while, some people lose their life savings. 

Yall need a healthier attitude.

Share this post


Link to post
Share on other sites

unreawardiing 99% of the time...99.99% wasted our time and effort. Just horrible!

Share this post


Link to post
Share on other sites
12 minutes ago, (NSW)Sk0rp1on said:

Everyone here needs to calm down. Rivens are literally a gambling mechanic that biases towards underused weapons. 

They’re not meant to be guaranteed “game breaker” mods like condition overload. 

You won’t get anything back because you invested all that kuva. You just get another pull at the wheel.

Rivens are what you bring to it, I guess. Some people can enjoy a casino once in a  while, some people lose their life savings. 

Yall need a healthier attitude.

No... we need a better system....

Share this post


Link to post
Share on other sites

Not a fan. To roll them regularly takes too much mindless grind and RNG.

Luckily, I never felt like I ever need to get seriously into it. My no-riven builds work just fine.

Share this post


Link to post
Share on other sites
2 minutes ago, Lutesque said:

No... we need a better system....

   How would it be better exactly? Most of the complaints I read here are about the fundamental nature of what rivens are. They are RNG incarnate and disposition makes them volatile. If you addressed these “problems” they wouldn’t be rivens anymore.

Share this post


Link to post
Share on other sites

×
×
  • Create New...