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(PC) Saint Of Altra Bug Reporting


[DE]Danielle

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Running out of energy while using Titania's Razorwing and playing a shawzin seems to make you unable to do anything except use the in-game chat, the shawzin UI stays glued on your screen but you can't even use that.

Leaving the shawzin while still in Razorwing goofs up Titania's flight animations, everything still controls normally but you have the regular running, sprinting, aiming, and shooting animations instead of the flying ones.

I hope the solution isn't to just prevent Razorwing Titania from using the shawzin tbh, it's silly but I already love it. and honestly that second one would be a funny feature if it were added in somehow

 

Edit: I assume the type doesn't matter but both of these happened with my Nelumbo specifically

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8 hours ago, CrazyDarkSonic said:

Sorry DE, but stealth still BROKEN.

The scans and the melee atks(not sure) near enemies don't alert them anymore, but silent weapons(passive, with mods or with Loki Hushed Invisibility) still alert like any noisy weapon.

Thanks for the fix, but I believe something happened with either the enemy detection or the noise levels of all weapons(and other stuff too).

Just went in to try to re-rank my convectrix (with silent battery equipped), but enemies kept getting alerted

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All ten of my personal decoration Domistik drones in my clans dojo have vanished from the spawn room and are not in my inventory. 

 

Now I'm pissed off

 

Edit: okay they are easily vanishable and they never spawn despite being firmly set on the floor.

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- Energy Dashing after a bullet jump uses momentum.. this has got to be a bug.. it's god awful. Causes overdashing and inability to change directions when dashing. Dealing with mapfalls was bad enough.. now this just makes it more prone to dash/fall into one.

- The new lighting system is atrociously bad. Black colors are now showing as dark grey on some textures. Shadows are completely absent on most decorations.

- Still getting adaptive exposure blackscreening when using melee/inflicting self damage... causing migraines and creating seizure sensitive scenarios.

- Handspring is broke.

- Thanks for fixing/buffing bows I guess (Every bow needs a .5 reload speed though base still.. they still feel clunky without .5 or less.)


Everything in this update is just terribly half baked (Except the bow fixes/changes), one of the worst updates in years. Back to my Warframe vacation while you guys iron this out.

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no rewards on kelpie if im not the host. last time i played with 2 of my friend, all of them  have the rewards, but i only got the first 2 wave. (sometimes not at all.)

this is my reward:

Spoiler

KAHvQPn.png

these are my friends (same session):

Spoiler

ULgmBmu.png

gDNVtdk.jpg

 

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If you use the Shawzin with Acceltra equipped, acceltra disappears from your hand and you can't reload it once you empty the clip. It does reappear when you switch weapons or when you die and respawn

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I don't know if this is considered a bug or not but look link doesn't work for me. I can copy the stances, attachments, syandanas etc of other people but the colors refuse to copy over for some reason. I have all the color palettes too, idk if this a bug or just something wrong with my client  

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Lua Lens' are broken. The take Focus cap and give you no focus back. Long Arm of the Zaw has a Lua Madurai lens in it but gives no focus for that school.

3617DEDA1CCD7FAE906CAD0A5609408B78BD237C

edit: So Vazarin lens actually works... Madurai is broken for sure though. Not sure if other types of lenses work though as i have only 2.

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May I ask what's been done to Eidolon's health, armour, vulnerabilities or their damage reduction mechanism?

Before the update, it used to take very specific builds and buffs to be able to one hit limbs or headshot in the last phase. Now most capable, reasonably-modded heavy hitters can do it relatively fast.

I use euphona p(projectile) for limbs and vulkar w(hitscan) for the head. For testing I only took 1 trinity friend to help gather and maintain lures.

Before the update (recalling from memory):

x2 Madurai Void Strike, Volt shield - Euphona P, 3 hits per Teralyst Synovia; Vulkar W, 3-4 headshots (the little bell shaped thingy) to cap a Teralyst. Solo self buff as Volt.

After the update:

x2 Madurai Void Strike, Volt shield - Euphona P, 1 hit per Hydrolyst Synovia; Vulkar W, 2 headshots (the little bell shaped thingy) to cap a Hydrolyst. Solo self buff as Volt.

To put it simply there is a very noticable difference in damage dealt to/taken by the Eidolon before and after the update.

Personally like the change, whether it was intentional or not. I will queue into 2-3 Chroma's every public game less often this way, hopefully.

 

EDIT: Just to add that Eidolon shield still seems ok, no noticeable difference.

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Whenever i click on my clans name in the Dojo starchart icon, i get immediately redirected inside my dojo instead of the "clan management window" appearing first, from which i could choose whether i want to enter the Dojo or do various clan management things. Has anything changed?? 

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Bounties have been added to Plains of Eidolon.

Capture missions now require the player to "Capture the target without killing any other unit" in order to grab a bounty bonus.

Unfortunately, environmental kills (i.e. Grineer killed by Vomvalysts at night) count towards the player killing this unit.

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During the Profit Taker fight there are now no Terra Manker spawns meaning that the fight takes longer than necessary and it seems as though either credit boosters no longer work or Chroma's fourth ability no longer grants double credits when picking up credits from the ground. Both of these issues occurred during solo Profit Taker runs.

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On 2019-08-30 at 10:55 AM, Xonerix said:

I never had any diamonds on Iron Skin ever, even before the update, just metallic color. I was wondering how some other players having some weird chunks on their Iron Skin, when I do not.

I always had diamons. I've never seen any player without diamons - every other rhino I encountered in game had diamonds. Now it looks like crap - like he is covered in concrete. It was supposed to be iron which means metallic 😕

 

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The newly added Teralyst Sigil isn't visible in Esc - Equipment - Inventory - Appearance. I have 4 and none are displayed. The other two Eido sigils are there.

It is however, selectable and usable in the Arsenal - Appearance - Regalia. All three sigils are working correctly. One just doesn't show when browsing inventory.

Small, harmless bug, still a bug, just pointing it out.

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