Datursa Posted August 31, 2019 Share Posted August 31, 2019 Dunno if this is new or not, but playing these new disruption missions as client with high ish ping seems to break the game mode rewards. Have done a couple of rounds with some people and in public groups and if the ping was about 250 or higher there was a pretty good chance the game mode rounds would bug out and on your screen it would stay on that round forever even if you are continuing to do more rounds. In one instance the round it was stuck on was 6 and we did the run until round 10. I pretty much didn't get any rewards from round 7, 8, 9 and 10 because on my screen the game thought I was still in round 6. I talked with the host of that run and of course he got all the 10 round rewards since he was the host but I didn't. Have tried doing more disruption missions and if i get into a group with high hish ping I will more than likely not get any rewards at some point because the game mode rounds will bug out, I'm pretty much forced to solo the new disruption missions to get the rewards. Link to comment Share on other sites More sharing options...
Br0k3nBl4de Posted August 31, 2019 Share Posted August 31, 2019 vor einer Stunde schrieb GameWizard13: you should not be able to see through walls for real ? u only see the waypoints to the datas.... whats wrong with u ? Link to comment Share on other sites More sharing options...
Zeratul81 Posted August 31, 2019 Share Posted August 31, 2019 5 minutes ago, Br0k3nBl4de said: for real ? u only see the waypoints to the datas.... whats wrong with u ? He seems to be in a tunnel/air duct or whatever you call them and there is no visible wall Link to comment Share on other sites More sharing options...
GameWizard13 Posted August 31, 2019 Share Posted August 31, 2019 my camera is behind a seam i'd guess Link to comment Share on other sites More sharing options...
UltDragon Posted August 31, 2019 Share Posted August 31, 2019 (edited) 6 hours ago, LightningStorm84 said: Hi! All the speed frames arent as fast as they were before the update. Its crystal clear to see, and its not just a sensation because of the animation's modifies. Before the update while using Volt, Zephir and Nezha buffed by their abilities there was no room for errors while you were sprinting at high speed. Now everything come towards you way slower than before and you simply cover less meters. I dunno if its a bug or a stealth nerf, in any case im 100% sure about what im saying, i tested both 3 frames and theyre at least a good 25/30% slower than before. Please verify the issue if it wasnt intended, cause right now their speed buff is basically useless and instead of having the ultimate speedster joining the existing ones with the update we now got only one speedster and the others are gone. Thank you. Thank you. Volt right now is much slower than before Edited August 31, 2019 by GiovanniC Link to comment Share on other sites More sharing options...
OnceADrog Posted September 1, 2019 Share Posted September 1, 2019 I don't know if it is a new bug, but I skipped the second phase Lephantis cinematic, and found myself in a spectator mode, able to move horizontally, but not able to move vertically. I could fire and took down one head, but the others then just ignored me. No gear items or abilities would work, and using /unstuck returned me to the upper arena where I was still stuck and bodiless. Link to comment Share on other sites More sharing options...
BinaryAscension Posted September 1, 2019 Share Posted September 1, 2019 Shawzin plays no sounds when I first pull it out, and has no strum animations. Then if I change the instrument I can play 2-3 Notes, then no sound, but the animation still works.... Please fix I WANT TO PLAY MUSICS! Link to comment Share on other sites More sharing options...
AskForMercy Posted September 1, 2019 Share Posted September 1, 2019 Notes limit for shawzin works in a very strange way: 1) When recording, it shows the limit of 100 notes, and it counts ALL notes. But coding for the notes that was pressed simultaneously requires only one set of symbols. Result: if you will press 1,2 and 3 simultaneously 50 times, it will show you that you out of limit for chat linking (150/100) but if you will try to link it - it will be linked because there are only 50 sets of symbols. 2) Minimum number of notes for clipboard export is 1000. And it can be successfully exported. But what the point of this if the text field for import is limited and very small? It can contain only about 300 symbols, what is about 100 notes. Please, make an import field unlimited, using scroll-bar! Link to comment Share on other sites More sharing options...
TheAvengingSon Posted September 1, 2019 Share Posted September 1, 2019 On 2019-08-30 at 4:10 AM, RWBY-WhiteRose said: Eidolons are currently missing their innate damage reduction, so that any sort of amp and weapon can breeze right through it What? 2-3 hits longer with a 223 amp to take down a vomvalyst, forever to take down even a teralyst's shields. Something's wrong with the amps alright but it ain't that any weapon can breeze right through it, its the exact opposite Link to comment Share on other sites More sharing options...
Kashell Posted September 1, 2019 Share Posted September 1, 2019 Amp issue: I have an amp that isnt doing damage properly and wont aim where I point it, specifically on Eidolon fights. Klamora Prism, Propa Scaffold, Certus Brace. The jet engine flamethrower goes to the side of where im aiming, and doesnt hit near enough times as it used to. Energy bomb also doesnt do enough damage, seem to about 1/3 to 1/4 damage as before. Link to comment Share on other sites More sharing options...
Olmae Posted September 1, 2019 Share Posted September 1, 2019 (edited) If I use my Shawzin Emote then stop playing, my weapon stays holstered but the character model is holding an invisible gun and I can't reload my weapon once it's "drawn". It only seems to happen with the new Gauss frame and only with primary weapons. I haven't tested this bug with other frames and I've only had one weapon equip when it happens. --- Tested it on the Plains, tried it in Redline mode and my weapon completely disappeared. I had a Acceltra equiped and I am now Unarmed. (Never submitted a bug report before so I hope this was detailed enough) Edited September 1, 2019 by Olmae Link to comment Share on other sites More sharing options...
DrLego Posted September 1, 2019 Share Posted September 1, 2019 The Recovered Animator Nightwave Act doesn't register the ayatans I filled after I recovered it. https://imgur.com/a/DPuSnnT I did not fill them before I got the act, I filled them after and it didn't register. I thought it was a visual bug so I filled 3 hoping it would complete but it didn't. Link to comment Share on other sites More sharing options...
yarl5000 Posted September 1, 2019 Share Posted September 1, 2019 Symaris is having a weave glitch and showing the recovered artifacts in their tab but still in the misc tab making the separate tab pointless. Link to comment Share on other sites More sharing options...
Wookins Posted September 1, 2019 Share Posted September 1, 2019 On 2019-08-30 at 3:44 PM, Xardis said: I cant access holster menu on Nikana Prime and Skiajati. The settings I changed are still there, but I cant see the holster style menu on it. It only happens on Nikana Prime and Skiajati. I can access the menu on my Nikana Zaw, cant say about normal or Dragon variant coz normal was used to craft Dragon and Dragon was sold to make slot for other stuff years ago. From what I can tell, its only selective, I have people in my clan having the same issue and other reporting that they do not experience it. Having the same issue. Thought I was losing my dang mind, given it's such a specific and subtle UI bug. Glad it's not just me! 😅 Link to comment Share on other sites More sharing options...
DragonulRed Posted September 1, 2019 Share Posted September 1, 2019 If you are doing eidolons and the host dies you receive a big red screen, this was not in the past, please fix this. Link to comment Share on other sites More sharing options...
Swamarian Posted September 1, 2019 Share Posted September 1, 2019 15 hours ago, LSSJPDude said: Been killing stalker a few times, and each time he drops he a Stalker Sigil, and they all appear in the sigil selector. Ditto Ambulas. I now have 4 of their sigils in my selector. Link to comment Share on other sites More sharing options...
OnceADrog Posted September 1, 2019 Share Posted September 1, 2019 Disruption keys regularly get stuck in the roof for Ur, Uranus. I'd post a screenshot, but you don't accept links from Imgur...... Link to comment Share on other sites More sharing options...
arkery Posted September 1, 2019 Share Posted September 1, 2019 A really tiny texture bug but I might as well post it here. Apparently the akarius's missiles are firing sideways, at least in captura. Link to comment Share on other sites More sharing options...
Gnlstorm Posted September 1, 2019 Share Posted September 1, 2019 what this missing fragment? Link to comment Share on other sites More sharing options...
AlchKosac Posted September 1, 2019 Share Posted September 1, 2019 Shwaak Prism - amp makes only one hit.. plz fix it 😞 Link to comment Share on other sites More sharing options...
Sohaya- Posted September 1, 2019 Share Posted September 1, 2019 5 hours ago, TheAvengingSon said: What? 2-3 hits longer with a 223 amp to take down a vomvalyst, forever to take down even a teralyst's shields. Something's wrong with the amps alright but it ain't that any weapon can breeze right through it, its the exact opposite Yeah... I just did a Tridolon and am back with fresh bug reports. All multihit amp parts (Pencha, Shraksun, Shwaak) only deal one of their damage instances. In addition eidolon shields still retain their damage reduction, however the health itself no longer has it or has reduced damage. 7k shots post update vs 2k shots pre update with a Redeemer Prime, approximated from memory. At the moment I’m not sure if it’s a hitscan-specific or universal issue. I was using a 111 (Raplak, Pencha, Clapkra) amp. Raplak was doing the same amount of damage, however Pencha seems to only be doing 400~ damage on one instance only, from 2 instances amounting to much more. I’m not sure if it’s the main beam or the AoE. On shooting with the Pencha no “0” damage instances were present. Link to comment Share on other sites More sharing options...
Sohaya- Posted September 1, 2019 Share Posted September 1, 2019 3 hours ago, OnceADrog said: Disruption keys regularly get stuck in the roof for Ur, Uranus. I'd post a screenshot, but you don't accept links from Imgur...... Post the link on the post itself Link to comment Share on other sites More sharing options...
Sokker Posted September 1, 2019 Share Posted September 1, 2019 ENG: Hello,since the update "Saint of Altra: Update 25.7.0" my game crashs after about 1 - 5 sec. every timeif I go under ESC - Options, whether in a mission or orbiter.When I enter a mission and it crashes into options and crashes the game, I get nothing, it would be like I never entered the mission. GER: Hallo, seid dem Update "Saint of Altra: Update 25.7.0" stürzt nach ca 1 - 5 sek. das Spiel jedesmal ab wenn ich wenn ich unter ESC - Optionen gehe, egal ob in einer Mission oder im Orbiter. Wenn ich eine Mission betrete und ihnerhalb dieser unter Optionen und das Spiel abstürzt erhalte ich nichts, es wäre als hätte ich die Mission nie betreten. Link to comment Share on other sites More sharing options...
Lolacrayola Posted September 1, 2019 Share Posted September 1, 2019 (edited) Has anyone tried grinding The Pearl in Orb Vallis since the mainline update? The circular ledge no longer seems to be considered a rail and you can't get on a k-drive while standing on the flat ground surrounding The Pearl. It says its an invalid launch point. You have to move to the snow covered ground to get on your board. Edit: There are quite a lot of areas in the Vallis that are now considered invalid launch points for mounting k-drives, even when they are perfectly flat. It is especially noticeable during races if you fall off your board. Several times I was unable to mount k-drive on flat land and had to bullet jump so I could go k-drive in the air. Edited September 1, 2019 by Lolacrayola Link to comment Share on other sites More sharing options...
simonfenix071 Posted September 1, 2019 Share Posted September 1, 2019 On 2019-08-30 at 4:21 AM, Ajuwen said: got 1 drop in 5 waves. Wierd I got no drops from 8 waves sedna disruption, UI doesnt update for missions (the GOTL mission just stuck at 8 remaining and i finished it with no rewards) , Same issue perhaps? I just thought it was lag, Link to comment Share on other sites More sharing options...
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