Koravultha Posted September 14, 2019 Share Posted September 14, 2019 (edited) NW two Mow Them Down challenges for me as well. None of the kills are registering. Edited September 14, 2019 by Koravultha Link to comment Share on other sites More sharing options...
biochronicle Posted September 14, 2019 Share Posted September 14, 2019 (edited) cannot access cephalon simaris offerings console in dojo. Rattleguts bugged in dojo custom training course(it unloads all ammo+mag within 5-7 seconds) Powercore room is clipping through inspirational hall windows. Edited September 14, 2019 by biochronicle added more dojo bugs. Link to comment Share on other sites More sharing options...
Nimue Posted September 14, 2019 Share Posted September 14, 2019 Enemies still use their abilities while they are disabled (sleep, ensnared, etc). Such as Scorpion's pulling harpoon, and Terra shockwave MOA's hook. Link to comment Share on other sites More sharing options...
TheSalmonOfKnowledge Posted September 14, 2019 Share Posted September 14, 2019 I also have 2 instances of the "Mow them down" daily in my Nightwave. When I kill enemies with my primary they both uptick, but they always reset in a few minutes time. Link to comment Share on other sites More sharing options...
Lord_Spatula Posted September 14, 2019 Share Posted September 14, 2019 (edited) I'm unable to donate decorations to my clan vault - I'm constantly getting "The contribution failed". Prior to today I haven't had this problem. EDIT: After additional testing, it seems to be donating Ayatan Sculptures that's not working Edited September 15, 2019 by Lord_Spatula Link to comment Share on other sites More sharing options...
Footbagger80 Posted September 14, 2019 Share Posted September 14, 2019 11 hours ago, XChrisUnknownX said: Perhaps minor, but Nightwave has given me two "Mow Them Down" challenges to kill 150 enemies with a primary, and it keeps resetting randomly, never completing. Me too Link to comment Share on other sites More sharing options...
WillsShadow Posted September 14, 2019 Share Posted September 14, 2019 After Saint of Altra update Nova tennogen skins look different with prime details on and now they don't match colors no matter what Link to comment Share on other sites More sharing options...
FishyFishstick Posted September 14, 2019 Share Posted September 14, 2019 Many cinematics are still unskippable, making me fall behind from the very beginning in many missions with other players. Not game-breaking, but definitely sours my mood when I'm desperately trying to literally keep up for the rest of the mission. Would be nice if we could just disable those in settings or something, since I don't really need to watch a frame dropping through a skylight for the f000th time :P Love all the work you've been doing lately! This game is amazing, and so are its devs <3 Link to comment Share on other sites More sharing options...
Askary56 Posted September 16, 2019 Share Posted September 16, 2019 Le 05/09/2019 à 02:51, Kylo. a dit : Mod Link doesn't understand Umbral Mod Set Health Should be 850 and Strength should be 105% Same with the Sacrifical Set. I noticed that bug too.... Link to comment Share on other sites More sharing options...
Zee_Err_Dee Posted September 17, 2019 Share Posted September 17, 2019 (edited) Equinox's Mend affects the Operator, even active (friendly) Operators. I got a max overshield of 500. ~~Too OP, please fix.~~ Effects: Operator kills something: Gains overshield Can be healed by Mend. Gave *my* operator overshield, albeit not being active. My Operator, along with Player 2's Operator has Overshield. (as you can see, no overshield bar.) Edit #idk how much lol Solo mission report: Killing stuff whilst in Equinox gives Operator shields. Killing stuff whilst Mend is active and Operator is out, gives <shield amount per kill listed in Mend because Ability Strength> Deactivating Mend also heals the Operator. Edited September 17, 2019 by Zee_Err_Dee Addition to detail. Link to comment Share on other sites More sharing options...
Etzu Posted September 17, 2019 Share Posted September 17, 2019 (edited) I got more details on the Acceltra bug I've noticed the other days. The crazy-fire rate occures exactly on this specific situation: Jump, keep spacebar pressed, fire. It's having the spacebar pressed after a jump that produces the crazy-firerate, but you can do that after any jump type, and even during an aim glide. Here is a video capture: Edited September 17, 2019 by Etzu Link to comment Share on other sites More sharing options...
Ankaa-Avarshina Posted September 17, 2019 Share Posted September 17, 2019 Previewing skins for some Warframes got messed up after this update. Trying to preview skins in the helmet selection for some Warframes renders it incorrectly (Mirage and Limbo to name a few), combining the skin's helmet with the currently equipped helmet. ...But most other Warframes render correctly: Also some Warframes display only the helmet of the skin if you're previewing it in the skin selection...: ...but not in the helmet selection: Link to comment Share on other sites More sharing options...
Sadisim Posted September 18, 2019 Share Posted September 18, 2019 Not able to apply an Umbra Forma to anything but a frame. Thought it would resolve itself with having no other Forma in my inventory. After applying the excess forma in various ways to deplete my inventory, was asked to buy Forma when trying to again place the Umbra Forma in a melee weapon. This is happening for all melee weapons including Exalted Melee. Link to comment Share on other sites More sharing options...
Kaeyl Posted September 18, 2019 Share Posted September 18, 2019 Thanks for fixing the invisible decorations! But the decoration scale up/down button still does not work, or it works for a few scales then it stops working. The only way to scale all the way up/down would be to hold R + mouse up/down (but this is very unreliable). Link to comment Share on other sites More sharing options...
Proslackernifty Posted September 19, 2019 Share Posted September 19, 2019 Sorry about the size, I'm terrible at everything. But, shouldn't this damage be 15.9? Is it rounded? The game doesn't round off on primary weapons, I just checked. This is an unranked Tazicor, no formas. Max rank serration. Please don't make fun of my unranked primed mods there. I'm embarrassed. Link to comment Share on other sites More sharing options...
Luigi_Galleani Posted September 20, 2019 Share Posted September 20, 2019 My right-click button no longer works in missions. The button works to zoom out in the starchart, and it works on my desktop fine, but periodically during missions I can't use right-click to aim. I've tried deleting my config folder, the issue persists. This feels really bad to play. Link to comment Share on other sites More sharing options...
Pyro_Fox Posted September 20, 2019 Share Posted September 20, 2019 i was out on the plains in solo hunting the elusive woodlands mergoo i came across a bug i was able to repeat 8 times if i used the echo lure and then the Pheromone after the second call when your told to ready your tranq nothing spawns. Link to comment Share on other sites More sharing options...
XGenerous Posted September 20, 2019 Share Posted September 20, 2019 (edited) Good evening @[DE]Danielle I am getting a lost connection to discord host/service error message when trying to launch my usual way, through Discord. It allows the launcher to open and I verified download cache however no fix even after restarting my computer. I played earlier this morning and it was working fine. Bug report sent in with similar information WAR-2508100. If there is anything I can do to fix this myself that I haven't already tried please let me know! this is extremely frusterating. Thank you for your time! ~Dorian [Edit] It crashes after I click on play game and just moments before letting me enter in my account information. Edited September 20, 2019 by XGenerous Added a note at the bottom Link to comment Share on other sites More sharing options...
DarthKadra Posted September 21, 2019 Share Posted September 21, 2019 Pain Threshold has no effect on Gauss particularly when using with Quick Thinking (which is unaffected by his 2nd ability on purpose, I suppose). Link to comment Share on other sites More sharing options...
Yrkul Posted September 21, 2019 Share Posted September 21, 2019 Extraction waypoints fail to appear very often, in all tilesets. 1 Link to comment Share on other sites More sharing options...
Yellow_light0805 Posted September 21, 2019 Share Posted September 21, 2019 Hi @[DE]Rebecca, i think chat server have a problem i can't connect to them since 4 hours Link to comment Share on other sites More sharing options...
Xonerix Posted September 21, 2019 Share Posted September 21, 2019 There is a spin attack bug with all melee weapons not performing the slide spin attack when facing the enemy directly, face-to-face. As if pressing the CTRL(default keybind) to slide, doesn't register at all, it just does normal E attacks. But if you're at least 1 meter away from the enemy, the spin attacks work just fine. To recreate this bug: Simply spin attack right into an enemy as close as possible. Try with OHMA against high lvl Demolyst in Simulacrum It's very annoying that I can't use my favorite melee weapon OHMA to it's fullest potential because of this weird bug. Link to comment Share on other sites More sharing options...
Unicornwthnohorn Posted September 21, 2019 Share Posted September 21, 2019 I was put into a glitched state while playing Chroma Prime. Recording While in this state, I was unable to move, activate abilities, shoot, crouch, go into operator, jump, use gear, or even use emotes. "How was I able to produce this bug... I was standing on the cryopod, toggling my first ability rapidly, When I noticed Vex Armor(3) was about to time out. When trying to re-cast 3, I instead cast both abilities 2 and 3. When re-pulling out my weapon (Tonkor), The animation froze half-way through. ...and can I do it again?" I have not attempted to recreate this bug, as I was unable to get out of the glitched state for the rest of the game. I am also hesitant to try, as I am not sure if it was caused by using the Tonkor, standing on the cryopod, or the way that the abilities where activated. Link to comment Share on other sites More sharing options...
Lahared Posted September 21, 2019 Share Posted September 21, 2019 (edited) Hello! I want to start this off with the premise that I think I understand two-tone energy. Isn't it supposed to be consistent across the casting of the ability and integrated into the ability itself with both of the aforementioned instances and not just one? I'm not too sure if this was an intended change but Mag's two-tone energy colors for her Magnetize and Polarize abilities don't appear to be functioning properly. The two-tone for her 2nd ability appears to only work inside of and not on the sphere itself, while on her 3rd, it only appears to utilize it on the lining of the field. Mags Pull and Crush abilities appear to be working, but it wouldn't hurt to check. Since it's sort of weird how you have this magnetic bubble and you get to see only a small portion of the dual energy at work, if it is intended, can it be changed to work on both instances of the ability instead of just the one? I noticed another bug, if you link an item and then a mod config, it breaks the first linked item. Like so: This also appears to happen with linking a weapon and then a corresponding riven. If multiple items are linked, all things prior to the riven mod will be unlinked. Hydroid's Undertow ability toggles off sprint when exiting the ability. This also happens with Wisp's Sol Gate. Throwing the fishing spear while having sprint toggled on causes the user to jog whilst moving until shift is pressed again. When downed and using Synoid Gammacor and presumably the regular variant, while firing and moving backwards without moving the mouse, the character will begin to rotate. This occurs both as a client and host. Sorry about any confusion, and thanks! Edited October 15, 2019 by Lahared Link to comment Share on other sites More sharing options...
AleFreak Posted September 22, 2019 Share Posted September 22, 2019 Hello I wanted to report a bug on the last mission in "The Archwing" quest. When I get in the archwing, the extraction marker doesn't seem to appear where it should, instead it appears really far away in an inaccessible location, behind an invisible wall. As far as i've seen there's no way to get through it. Other players have reported extraction being in other place without any marker, obviously hard to find. I've seen reports of other players having the same issue, I hope they can fix it soon, since it's preventing my gf from making progress No pressure! thanks for the attention ^^ Link to comment Share on other sites More sharing options...
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