Hobie-wan Posted August 30, 2019 Share Posted August 30, 2019 Granted the rest of the squad chickened out after round 6, but I kept going (host migrated to me fine with all loot). It was fine until round 10 started. No more enemies spawned. I had 2 keys on the ground. I stuck one in the conduit and it still said 'key required' in the upper left even though it did put the key in. I put the other key that was lying on the ground in another conduit and nothing happened. Thankfully I was still able to extract with my loot, but the mission just failed to continue. Link to comment Share on other sites More sharing options...
shiachan85 Posted August 30, 2019 Share Posted August 30, 2019 Can confirm UR disruption breaks after round 10, Ran UR 2 times and at the end of round 10, enemies stop spawning, keys no longer trigger the conduit. Extraction was ok. Link to comment Share on other sites More sharing options...
Unspawned Posted August 30, 2019 Share Posted August 30, 2019 (edited) I had a variation of this. After a host migration several rounds before, I got stuck on the last conduit of round 11. I put in the key and the conduit timer did not start, the demo didn't spawn, and after another key dropped, I was unable to inert it into the conduit. The conduit did show as having a key in it already. Enemies stopped spawning. I was still able to extract, but could not continue. Edit: Occurred again, this time in a group on round 10. No host migration involved. Edited August 30, 2019 by Unspawned Additional occurrence Link to comment Share on other sites More sharing options...
TomaLevine Posted August 30, 2019 Share Posted August 30, 2019 I've been getting this too on Ur. I don't know what round it is, but it happens around the 40 minute mark. The timer (if you have an active conduit) goes away, enemies stop spawning, and if you have another key and try to start a new conduit it makes the sound and removes the key, but leaves the conduit empty. I've had it happen with during the first conduit, last conduit, and the next to last conduit. Link to comment Share on other sites More sharing options...
MariAnnette Posted August 30, 2019 Share Posted August 30, 2019 I also had this issue. Ran Ur twice. Bugged out at round 10 each time. Will put the key in the conduit and it stops responding. There is no buff/debuff. There is no timer. The demolyst also does not spawn. But the team is able to extract just fine. Link to comment Share on other sites More sharing options...
WardudeI Posted August 30, 2019 Share Posted August 30, 2019 same happens to me Link to comment Share on other sites More sharing options...
Bhyd Posted August 30, 2019 Share Posted August 30, 2019 +1, 3 separate runs always bricks on 10th round after trying to put in 3rd/4th key Link to comment Share on other sites More sharing options...
makeinu123 Posted August 30, 2019 Share Posted August 30, 2019 Mob stop spawing at round 10 for me too Link to comment Share on other sites More sharing options...
C0stanza Posted August 30, 2019 Share Posted August 30, 2019 Happened to me twice in a row, always at round 10. Link to comment Share on other sites More sharing options...
[DE]Whirrrrr Posted August 30, 2019 Share Posted August 30, 2019 (edited) Thanks for posting, we're currently investigating. If anyone can send a log file to support it might help us track down the problem faster 🙂 Edit: Fix incoming soon Edited August 30, 2019 by [DE]Whirrrrr Link to comment Share on other sites More sharing options...
Riderring Posted August 30, 2019 Share Posted August 30, 2019 Same issue, two times this happen in round 10 and 11, playing solo so host migration it's not a part of this bug. Link to comment Share on other sites More sharing options...
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