[DE]Megan Posted August 30, 2019 Share Posted August 30, 2019 Hotfix 25.7.2 General Additions: Companion Weapon Rivens have been added back to Simaris’ Offerings! This time they will unveil for the proper weapon. Added unique open/close sounds for the Nelumbo Shawzin. Optimizations: Fixed a crash when in the Dojo. Fixed a crash if you lost connection to the server and tried to access your Profile at the same time. Fixed a rare crash when transitioning between Zones in Sanctuary Onslaught. Potential fix for UI lockup when leaving squads setting up for the Index. Fixed spamming Look Links too quickly to Chat locking up your UI (serves you right!) Fixed edge cases of a UI lockup when accessing the Leverian from a place outside of the Market or Codex. Fixed Zealot Heralds Torid FX perpetually lingering, thus affecting performance. Fixed Akarius FX particles perpetually lingering, thus also affecting performance. Fixed a script error that could result if you left a mission while an Infested Runner was charging at you. Fixed a script error when casting Gauss’ Kinetic Plating ability. General Changes: Acceltra can now equip Rifle Ammo Mutation Mod. Disruption Fixes: Fixed progression stopper after Round 10 of Disruption, where the Demolisher Thrasher wouldn't spawn above level 80. Fixed more potential cases of Demolyst enemies not spawning in missions which are lower level than their equivalent Star Chart mission. Rendering Changes & Fixes: Below are just a few tweaks before the long weekend in an attempt to alleviate some graphical over sights from the rendering changes brought in Update 25.7.0. More fixes are definitely coming once the team has regrouped next week. Apologies for the premature changes - the excitement got the better of us! Improvements towards metallic chunk textures looking too soft on Warframes. Fixes towards emissive colors on Warframes not working. This affected certain materials and were made exponentially worse if using a darker Emissive or Energy color. Fixed weapon emissive colors to be crushed to near black if the weapon had PBR upgrades. Fixes towards bad zoning reflections by tweaking lights, probs, glowing meshes, and redundant cubemaps. This fixes many cases of overly saturated areas such as the Jordas Golem exterior boss arena. Fixes: Fixed Aura Mods not functioning. Fixed some players having their Mastery Rank recalculated slightly lower than before as a result of moving nodes around in the Star Chart for the Disruption expansion. Fixed your camera flipping upside down when achieving ludicrous Gauss Mach Rush speed with maxed Field of View. Fixed Euphona Prime having incorrect aimed accuracy when using the slug fire mode. As reported here: https://www.reddit.com/r/Warframe/comments/cxkb1o/euphona_prime_worse/ Fixed inability to play Shawzins that you have placed in your Orbiter. Fixed Disruption Nox sometimes not attempting to shoot at players. Fixed enemies become alerted when using a Scanner. Fixed see-through Decorations when building in the Dojo. Fixed appearing as a mini-Warframe when entering/leaving the Leverian as the Operator. Fixed inability to Transfer out of the Operator when entering/leaving the Leverian as the Operator. Fixed the Prime Details toggle not behaving properly for TennoGen Skins on Volt Prime. Fixed Tyl Regor and Kela De Thaym turning into a puddle if Oberon’s Smite was used during the fight. Fixed Volt’s electricity FX and Umbra’s Howl FX appearing as lines instead of lightning beams. Fixed Clients losing loot into teleport pits. Fixed broken animal Conservation notes in Orb Vallis. Fixed attempting to change a Dojo Room description not saving and instead displaying 'undefined'. Hotfix 25.7.2.1 Optimizations: Reverted the addition of unique open/close sounds for the Nelumbo Shawzin due to it causing crashes and breaking squadmates UI. Improved handling of corrupt shader caches to fix some crashes. Fixes: Fixed between-Wave rewards not popping up when playing Disruption on Mars - Olympus. Fixed your input swapping to Chat if you started a mission with the Appearance preview screen active. Known issue: Currently enemies in the Codex are missing their full drop reward information - we'll get it fixed! Link to comment Share on other sites More sharing options...
Senguash Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix! With the return of sentinel rivens how about finally letting us install our mods on sentinel weapons and regular guns at the same time? There's a lot of people who'd be much more excited to make a build for their sentinel weapons if they didn't also have to go get a second maxed serration etc... It can't be that important a rule consdering Venari and exalted weapons doesn't even follow it. Link to comment Share on other sites More sharing options...
xon8n Posted August 30, 2019 Share Posted August 30, 2019 Thanks for quick fixes Link to comment Share on other sites More sharing options...
BlachWolf Posted August 30, 2019 Share Posted August 30, 2019 Can wait to see what you guys have been doing with the vauban rework. Also could you increase the kuva drops a bit in disruption? Link to comment Share on other sites More sharing options...
-EPECb- Posted August 30, 2019 Share Posted August 30, 2019 💔💔 DE please pay attention. And thanks for the patch of Garuda's Claws in the Successor skin . 👍 Not all, but most of the Garuda's misunderstandings in this thread: Link to comment Share on other sites More sharing options...
Ocean.Kraken Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix Link to comment Share on other sites More sharing options...
paul5473 Posted August 30, 2019 Share Posted August 30, 2019 Thanks! Link to comment Share on other sites More sharing options...
Andy. Posted August 30, 2019 Share Posted August 30, 2019 Thx Link to comment Share on other sites More sharing options...
SapienteNoctis Posted August 30, 2019 Share Posted August 30, 2019 Thanks! Link to comment Share on other sites More sharing options...
Lance_Lionroar Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix. While the addition of fashion frame and mod builds sharing is nice, it seems that the chat is now flooded with these in a way very similar to spam. I believe adding a chat filter can remove these, but can we have a more optimized fix for this? An opt out option or a way to somehow lessen its appearance all over chat would be nice. There's also weird lighting bugs like the red flickering indicating Stalker spawning, except it keeps happening with no spawns. And what's up with the electricity effects since the update? They look really wonky, more like strings or something like that. You can see it by using Volt's 4 or looking at the Grineer electricity mines. Link to comment Share on other sites More sharing options...
YuuAkashi Posted August 30, 2019 Share Posted August 30, 2019 Thanks Link to comment Share on other sites More sharing options...
unCube Posted August 30, 2019 Share Posted August 30, 2019 thx Link to comment Share on other sites More sharing options...
Ceejay Posted August 30, 2019 Share Posted August 30, 2019 epic Link to comment Share on other sites More sharing options...
Dark_Lugia Posted August 30, 2019 Share Posted August 30, 2019 thank you Redtext: Since this mainline had a lot of QOL stuff: Are there plan to release favourite systems for weapons/warframes ? Is it intentional that only feminin operator have dreads attached to their emissary suit? Maybe make into an auxiliary slot Link to comment Share on other sites More sharing options...
actuallyVile Posted August 30, 2019 Share Posted August 30, 2019 Thanks Don't forget about a Primed Chamber event some time this year k? xx Link to comment Share on other sites More sharing options...
Tuhaan Posted August 30, 2019 Share Posted August 30, 2019 Why my shwaak prism damage only once? Where i can read about this fix? Link to comment Share on other sites More sharing options...
Datthuoxx Posted August 30, 2019 Share Posted August 30, 2019 3 minutes ago, [DE]Megan said: Hotfix 25.7.2 General Additions: Companion Weapon Rivens have been added back to Simaris’ Offerings! This time they will unveil for the proper weapon. Added unique open/close sounds for the Nelumbo Shawzin. Optimizations: Fixed a crash when in the Dojo. Fixed a crash if you lost connection to the server and tried to access your Profile at the same time. Fixed a rare crash when transitioning between Zones in Sanctuary Onslaught. Potential fix for UI lockup when leaving squads setting up for the Index. Fixed spamming Look Links too quickly to Chat locking up your UI (serves you right!) Fixed edge cases of a UI lockup when accessing the Leverian from a place outside of the Market or Codex. Fixed Zealot Heralds Torid FX perpetually lingering, thus affecting performance. Fixed Akarius FX particles perpetually lingering, thus also affecting performance. Fixed a script error that could result if you left a mission while an Infested Runner was charging at you. Fixed a script error when casting Gauss’ Kinetic Plating ability. General Changes: Acceltra can now equip Rifle Ammo Mutation Mod. Disruption Fixes: Fixed progression stopper after Round 10 of Disruption, where the Demolisher Thrasher wouldn't spawn above level 80. Fixed more potential cases of Demolyst enemies not spawning in missions which are lower level than their equivalent Star Chart mission. Rendering Changes & Fixes: Below are just a few tweaks before the long weekend in an attempt to alleviate some graphical over sights from the rendering changes brought in Update 25.7.0. More fixes are definitely coming once the team has regrouped next week. Apologies for the premature changes - the excitement got the better of us! Improvements towards metallic chunk textures looking too soft on Warframes. Fixes towards emissive colors on Warframes not working. This affected certain materials and were made exponentially worse if using a darker Emissive or Energy color. Fixed weapon emissive colors to be crushed to near black if the weapon had PBR upgrades. Fixes towards bad zoning reflections by tweaking lights, probs, glowing meshes, and redundant cubemaps. This fixes many cases of overly saturated areas such as the Jordas Golem exterior boss arena. Fixes: Fixed Aura Mods not functioning. Fixed some players having their Mastery Rank recalculated slightly lower than before as a result of moving nodes around in the Star Chart for the Disruption expansion. Fixed your camera flipping upside down when achieving ludicrous Gauss Mach Rush speed with maxed Field of View. Fixed Euphona Prime having incorrect aimed accuracy when using the slug fire mode. As reported here: https://www.reddit.com/r/Warframe/comments/cxkb1o/euphona_prime_worse/ Fixed inability to play Shawzins that you have placed in your Orbiter. Fixed Disruption Nox sometimes not attempting to shoot at players. Fixed enemies become alerted when using a Scanner. Fixed see-through Decorations when building in the Dojo. Fixed appearing as a mini-Warframe when entering/leaving the Leverian as the Operator. Fixed inability to Transfer out of the Operator when entering/leaving the Leverian as the Operator. Fixed the Prime Details toggle not behaving properly for TennoGen Skins on Volt Prime. Fixed Tyl Regor and Kela De Thaym turning into a puddle if Oberon’s Smite was used during the fight. Fixed Volt’s electricity FX and Umbra’s Howl FX appearing as lines instead of lightning beams. Fixed Clients losing loot into teleport pits. Fixed broken animal Conservation notes in Orb Vallis. Fixed attempting to change a Dojo Room description not saving and instead displaying 'undefined'. Thanks Link to comment Share on other sites More sharing options...
Buldozers Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted August 30, 2019 Share Posted August 30, 2019 Glad to receive more fixes to the game. Link to comment Share on other sites More sharing options...
Inquizitor Posted August 30, 2019 Share Posted August 30, 2019 Okay, nice for fixing dem Sentinel Rivens....i hope i can make Tazicor into a cc / armor-stripping beast soon enough. Link to comment Share on other sites More sharing options...
Subrixs Posted August 30, 2019 Share Posted August 30, 2019 I hope they fix wukong , ability 2 sometime stuck and let me go back or left and other problems in ability i can’t explain it , also ability 4 stuck and can’t let me use weapons or ability . Link to comment Share on other sites More sharing options...
NoSpax Posted August 30, 2019 Share Posted August 30, 2019 And where is the fix for the matte metallic surfaces instead of shiny reflective ones prior? Link to comment Share on other sites More sharing options...
-RickCrafter- Posted August 30, 2019 Share Posted August 30, 2019 top hotfix DE Link to comment Share on other sites More sharing options...
whitescar911 Posted August 30, 2019 Share Posted August 30, 2019 Nothing about fixing the toroid drop rate bug? Link to comment Share on other sites More sharing options...
DrLego Posted August 30, 2019 Share Posted August 30, 2019 The see through decoration thing can be an interesting feature if we can apply it to individual decorations that we choose. Opens up possiblities like the idea of holograms. Anyway, guys, thank you so much for the hotfix and the initial update. It's much appreciated despite the hiccups. Link to comment Share on other sites More sharing options...
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