LetsPlayArbitration Posted August 30, 2019 Share Posted August 30, 2019 Thank you, most of the complaints i had originally are now fixed. Lighting still looks slightly off in mission and in orbiter, but the black in smoke colors now actually looks somewhat black again instead of dark gray, Thanks for the update ❤️ Link to comment Share on other sites More sharing options...
garbenzine Posted August 30, 2019 Share Posted August 30, 2019 32 minutes ago, [DE]Megan said: Fixes: Fixed your camera flipping upside down when achieving ludicrous Gauss Mach Rush speed with maxed Field of View. Aww, that's a downgrade, not a fix. That was one of my favorite things about an old N64 racer called Extreme-G. If you went fast enough, the fish-eye got so severe the view flipped. Link to comment Share on other sites More sharing options...
Aesthier Posted August 30, 2019 Share Posted August 30, 2019 Don't try and "fix" the new graphics update you just released. Just admit it was a bad thing and revert it completely already. Link to comment Share on other sites More sharing options...
CeruleanHex Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix! Will you guys be tweaking changes to the metallics again? The frame fix makes it look a lot better, but items in Dojo were once again messed with with the metallic changes. Will they be fixed? There's an example in this thread, plus other texture changes that haven't been fixed yet that I hope you guys get a chance to look at: Link to comment Share on other sites More sharing options...
DragonulRed Posted August 30, 2019 Share Posted August 30, 2019 Please fix, with every update you guys are destroying the eidolons, a few updates ago you guys fixed the collision, but guess what... you guys never told us that you even removed them until we saw that. Link to comment Share on other sites More sharing options...
Morthal Posted August 30, 2019 Share Posted August 30, 2019 Figures...Kuva Disruption would go unmentioned, ignored. Not surprising there wasn't even the 'We're reading your feedback' mitigation.😐 Guess I'll start the "International Uninstall Warframe Day" event. Begins at 5pm PST. 🤘 Link to comment Share on other sites More sharing options...
zaturalma2 Posted August 30, 2019 Share Posted August 30, 2019 Please restore Ordis to his former glory :) Link to comment Share on other sites More sharing options...
Peter Posted August 30, 2019 Share Posted August 30, 2019 Thx for the update! Link to comment Share on other sites More sharing options...
Pucis800 Posted August 30, 2019 Share Posted August 30, 2019 I agree for 100% all golden parts in Dojo now looks really terrible :( We all had put a lot of work and efforts in building out Dojos. Its really sad that some texture "improvements" make our beloved rooms look like S#&$ now Link to comment Share on other sites More sharing options...
Bladereap3r Posted August 30, 2019 Share Posted August 30, 2019 Dnt Txt N Drv 😛 Link to comment Share on other sites More sharing options...
SpiritBlueWolf Posted August 30, 2019 Share Posted August 30, 2019 Thanks DE for the mastery rank fix:D Link to comment Share on other sites More sharing options...
Mr.SnikerSneer Posted August 30, 2019 Share Posted August 30, 2019 Does this patch include a fix to Toroids not spawning or dropping from enemies? Link to comment Share on other sites More sharing options...
---HattoriIga--- Posted August 30, 2019 Share Posted August 30, 2019 TY [DE] <3 Link to comment Share on other sites More sharing options...
Aesthier Posted August 30, 2019 Share Posted August 30, 2019 22 hours ago, [DE]Megan said: Rendering Upgrades: As part of the new rendering tech we showcased during TennoLive, we’ve implemented a few upgrades that are ready for your viewing pleasure! Metallic surfaces, such as gold and steel (etc), are improved across the whole game to respond better to lights and reflections. This boasts the detail and depth that were always there but hard to see. If you notice any areas or objects that are brighter than expected please let us know! Why do I get the feeling that in a future patch I am going to be given the option to purchase a separate polishing drone for 500 plat from the store to return my metallic surfaces back to their former glory.? Link to comment Share on other sites More sharing options...
SECURATYYY Posted August 30, 2019 Share Posted August 30, 2019 10 minutes ago, Peter said: @[DE]Megan there is no way to equip unveiled companion rivens, the arsenal does not show companion Rivens, I believe the only way would be to already have a Riven previously open to show the Riven. thats a shotgun Link to comment Share on other sites More sharing options...
Nasair Posted August 30, 2019 Share Posted August 30, 2019 10 minutes ago, Peter said: @[DE]Megan there is no way to equip unveiled companion rivens, the arsenal does not show companion Rivens, I believe the only way would be to already have a Riven previously open to show the Riven. Try a companion rifle weapon, sweeper is shotgun. Link to comment Share on other sites More sharing options...
Niinjaxe Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the fix guys ! But I've a lil problem with the harrow's new deluxe skin preview as you can see in the picture linked belowhttps://imgur.com/a/mC65qb5 Link to comment Share on other sites More sharing options...
Peter Posted August 30, 2019 Share Posted August 30, 2019 2 minutes ago, SECURATYYY said: thats a shotgun F, I didn't notice that there was a "rifle" there, my bad. Link to comment Share on other sites More sharing options...
--UNBE--Q--ANNT-- Posted August 30, 2019 Share Posted August 30, 2019 BUG: Play Shawzin in Mission = NO HUD for others Link to comment Share on other sites More sharing options...
KentuckyKid_69 Posted August 30, 2019 Share Posted August 30, 2019 Nope, same dull looking textures on WF and in Dojo decorations. I have some weird looking shadows floating in my Dojo and other parts that should have the same shadows don’t have any. Gold still looks wrong, if this is not going to get any better can we please go back to the old esthetic. I prefer better looking Warframes and Dojos instead of good looking shadows, floor textures. https://imgur.com/hQupeMz Link to comment Share on other sites More sharing options...
Wemic Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the fixes, but I'm slightly sad because I was planning on making some kind of video of the "mini-warframe operator" bug but didn't get to before the fix. :( Link to comment Share on other sites More sharing options...
WreckitRaf Posted August 30, 2019 Share Posted August 30, 2019 59 minutes ago, Senguash said: Thanks for the hotfix! With the return of sentinel rivens how about finally letting us install our mods on sentinel weapons and regular guns at the same time? There's a lot of people who'd be much more excited to make a build for their sentinel weapons if they didn't also have to go get a second maxed serration etc... It can't be that important a rule consdering Venari and exalted weapons doesn't even follow it. Oh my gosh, yes. That is a good point. I want this to happen. Link to comment Share on other sites More sharing options...
GhostLacuna Posted August 30, 2019 Share Posted August 30, 2019 This is your supposedly fixed rendering tech in the game: Lets just be kind here and say that the Mithra Valkyr skin did not look like this before your dropped the Gauss Update. I rather have the tennogen skins i paid for actually work which the skin did before this update. Link to comment Share on other sites More sharing options...
KRATOS_GOD_OF_WAR Posted August 30, 2019 Share Posted August 30, 2019 Thanks for the hotfix, DE. I notice that we can't equip fulmination mod on AKARIUS, is that by design or a bug? Link to comment Share on other sites More sharing options...
Max_Chief Posted August 30, 2019 Share Posted August 30, 2019 1 hour ago, [DE]Megan said: Hotfix 25.7.2 Adições Gerais: Rivens de armas complementares foram adicionados de volta às ofertas de Simaris! Desta vez, eles revelarão a arma adequada. Adicionados sons de abertura / fechamento exclusivos para o Nelumbo Shawzin. Otimizações: Corrigida uma falha no Dojo. Corrigida uma falha se você perdia a conexão com o servidor e tentava acessar seu perfil ao mesmo tempo. Corrigido um acidente raro ao fazer a transição entre zonas no Sanctuary Onslaught. Correção potencial para bloqueio da interface do usuário ao deixar esquadrões configurados para o Índice. Correção de spam Look Links muito rapidamente para o Chat bloqueando sua interface do usuário (serve da maneira certa!) Corrigidos casos extremos de um bloqueio de interface do usuário ao acessar o Leverian de um local fora do Market ou Codex. Corrigido o Zealot Heralds Torid FX permanentemente, afetando o desempenho. As partículas fixas do Akarius FX permanentemente permanecem, afetando também o desempenho. Corrigido um erro de script que poderia resultar se você deixasse uma missão enquanto um Corredor Infestado estava cobrando de você. Corrigido um erro de script ao lançar a habilidade de revestimento cinético de Gauss. Alterações Gerais: A Acceltra agora pode equipar o Mod de Mutação de Munição de Rifle. Correções de interrupção: Corrigida a rolha de progressão após a Rodada 10 de Disruption, onde o Demolisher Thrasher não apareceria acima do nível 80. Corrigidos mais casos em potencial de inimigos Demolyst que não aparecem em missões que são de nível mais baixo que sua missão equivalente no Star Chart. Alterações e correções de renderização:Abaixo estão apenas alguns ajustes antes do fim de semana prolongado, na tentativa de aliviar algumas visões gráficas das mudanças de renderização trazidas na Atualização 25.7.0. Definitivamente, mais correções estão chegando assim que a equipe se reagrupar na próxima semana. Desculpas pelas mudanças prematuras - a emoção tomou conta de nós! Melhorias nas texturas de pedaços metálicos que parecem muito suaves nos Warframes. Correções para cores emissivas em Warframes que não funcionam. Isso afetou certos materiais e ficou exponencialmente pior se o uso de uma cor Emissiva ou Energia mais escura. Corrigidas cores emissivas da arma para serem esmagadas até quase o preto, se a arma tiver atualizações de PBR. Correções para reflexões de zoneamento ruins, ajustando luzes, probs, malhas brilhantes e mapas de cubo redundantes. Isso corrige muitos casos de áreas excessivamente saturadas, como a arena externa do Jordas Golem. Correções : Corrigido o Aura Mods não funcionar. Corrigimos alguns jogadores que tiveram seu Mastery Rank recalculado um pouco mais baixo do que antes, como resultado da movimentação de nós no Star Chart para a expansão Disruption. Corrigimos o movimento da câmera de cabeça para baixo ao atingir a velocidade ridícula de Gauss Mach Rush com o campo de visão máximo. Corrigido o Euphona Prime com precisão de mira incorreta ao usar o modo slug fire. Conforme relatado aqui: Corrigida a incapacidade de jogar Shawzins que você colocou no seu Orbiter. Corrigido o problema Nox às vezes não tentando atirar nos jogadores. Os inimigos corrigidos são alertados ao usar um scanner. Corrigido Decorações transparentes ao construir no Dojo. Corrigido o aparecimento de um mini-Warframe ao entrar / sair do Leverian como Operador. Corrigida incapacidade de transferir para fora do operador ao entrar / sair do Leverian como operador. Corrigida a alternância dos Detalhes do Prime que não estava se comportando corretamente para as TennoGen Skins no Volt Prime. Corrigido Tyl Regor e Kela De Thaym se transformando em uma poça se o Smite de Oberon fosse usado durante a luta. Corrigidos os efeitos de eletricidade da Volt e Howl FX da Umbra aparecendo como linhas em vez de raios. Corrigido clientes perdendo itens em poços de teleporte. Corrigidas notas de conservação de animais quebrados em Orb Vallis. Foi corrigida a tentativa de alterar uma descrição da Sala Dojo, não salvando e exibindo 'indefinido'. The animation of Warframe Volt's second ability [speed] is broken! Volt now looks more like a turtle so slow !!! Link to comment Share on other sites More sharing options...
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