ledkit Posted August 30, 2019 Share Posted August 30, 2019 Dual Oculus have black glass now 😞 Link to comment Share on other sites More sharing options...
RAZORLIGHT Posted August 30, 2019 Share Posted August 30, 2019 Two important bugs still not fixed, i am impressed how you just dont care. Link to comment Share on other sites More sharing options...
Meralthea Posted August 30, 2019 Share Posted August 30, 2019 The new Update also seems to cause FPS drops for some players. Link to comment Share on other sites More sharing options...
Frostyinferno Posted August 30, 2019 Share Posted August 30, 2019 52 minutes ago, Aesthier said: Don't try and "fix" the new graphics update you just released. Just admit it was a bad thing and revert it completely already. Wholeheartedly agree. Link to comment Share on other sites More sharing options...
linn4you Posted August 30, 2019 Share Posted August 30, 2019 edit nvm looks fixed Link to comment Share on other sites More sharing options...
DesDaimonus Posted August 30, 2019 Share Posted August 30, 2019 I am quite curious when they will already fix rendering of Inaros deluxe syandana - they didn't change it's coloring after they change coloring of Ramzes skin. Link to comment Share on other sites More sharing options...
To0a Posted August 30, 2019 Share Posted August 30, 2019 Guitar Tenno is awesome but what happened to golden/metalic textures???? Why does it look like low cost plastic polymer now? :c Link to comment Share on other sites More sharing options...
-GrT-kostasp99 Posted August 30, 2019 Share Posted August 30, 2019 i think that the fix for the dojo colours is coming later? Link to comment Share on other sites More sharing options...
FallenDisco Posted August 30, 2019 Share Posted August 30, 2019 Can you please fix wukong cloud walker bug? I have post about it on my profile. At current point he occasionally falls down if spell is casted in midair. Link to comment Share on other sites More sharing options...
[DE]Megan Posted August 30, 2019 Author Share Posted August 30, 2019 Hotfix 25.7.2.1 is now live! Optimizations: Reverted the addition of unique open/close sounds for the Nelumbo Shawzin due to it causing crashes and breaking squadmates UI. Improved handling of corrupt shader caches to fix some crashes. Fixes: Fixed between-Wave rewards not popping up when playing Disruption on Mars - Olympus. Fixed your input swapping to Chat if you started a mission with the Appearance preview screen active. Known issue: Currently enemies in the Codex are missing their full drop reward information - we'll get it fixed! Link to comment Share on other sites More sharing options...
bl1te Posted August 30, 2019 Share Posted August 30, 2019 PoE animals in Codex when? Sorry, they are. Seems you just reset them, so we have to scan all of them again... Link to comment Share on other sites More sharing options...
Watson Posted August 30, 2019 Share Posted August 30, 2019 thx DE! Link to comment Share on other sites More sharing options...
raspy Posted August 30, 2019 Share Posted August 30, 2019 Filling an Ayatan Sculpture doesn't contribute towards the "Animator (socket sculptures)" Nightwave Act. A player trying to catch up and this gimps me out of a catchup act slot. Link to comment Share on other sites More sharing options...
Yorukiseki Posted August 30, 2019 Share Posted August 30, 2019 Could we get the ability to customize the controls to the Shawzin? My middle mouse button doesn't work and I was hoping to change it so I can play songs properly during those long Defense Missions. Link to comment Share on other sites More sharing options...
SnakeWon Posted August 30, 2019 Share Posted August 30, 2019 1 hour ago, Tuhaan said: Why my shwaak prism damage only once? Where i can read about this fix? Would also like to know whether the change is a bug or ninja nerf Link to comment Share on other sites More sharing options...
ItsMeDiox Posted August 30, 2019 Share Posted August 30, 2019 Thanks a lot :D Link to comment Share on other sites More sharing options...
BouzuJunzo Posted August 30, 2019 Share Posted August 30, 2019 1 hour ago, [DE]Megan said: Hotfix 25.7.2 General Additions: Companion Weapon Rivens have been added back to Simaris’ Offerings! This time they will unveil for the proper weapon. Added unique open/close sounds for the Nelumbo Shawzin. Optimizations: Fixed a crash when in the Dojo. Fixed a crash if you lost connection to the server and tried to access your Profile at the same time. Fixed a rare crash when transitioning between Zones in Sanctuary Onslaught. Potential fix for UI lockup when leaving squads setting up for the Index. Fixed spamming Look Links too quickly to Chat locking up your UI (serves you right!) Fixed edge cases of a UI lockup when accessing the Leverian from a place outside of the Market or Codex. Fixed Zealot Heralds Torid FX perpetually lingering, thus affecting performance. Fixed Akarius FX particles perpetually lingering, thus also affecting performance. Fixed a script error that could result if you left a mission while an Infested Runner was charging at you. Fixed a script error when casting Gauss’ Kinetic Plating ability. General Changes: Acceltra can now equip Rifle Ammo Mutation Mod. Disruption Fixes: Fixed progression stopper after Round 10 of Disruption, where the Demolisher Thrasher wouldn't spawn above level 80. Fixed more potential cases of Demolyst enemies not spawning in missions which are lower level than their equivalent Star Chart mission. Rendering Changes & Fixes: Below are just a few tweaks before the long weekend in an attempt to alleviate some graphical over sights from the rendering changes brought in Update 25.7.0. More fixes are definitely coming once the team has regrouped next week. Apologies for the premature changes - the excitement got the better of us! Improvements towards metallic chunk textures looking too soft on Warframes. Fixes towards emissive colors on Warframes not working. This affected certain materials and were made exponentially worse if using a darker Emissive or Energy color. Fixed weapon emissive colors to be crushed to near black if the weapon had PBR upgrades. Fixes towards bad zoning reflections by tweaking lights, probs, glowing meshes, and redundant cubemaps. This fixes many cases of overly saturated areas such as the Jordas Golem exterior boss arena. Fixes: Fixed Aura Mods not functioning. Fixed some players having their Mastery Rank recalculated slightly lower than before as a result of moving nodes around in the Star Chart for the Disruption expansion. Fixed your camera flipping upside down when achieving ludicrous Gauss Mach Rush speed with maxed Field of View. Fixed Euphona Prime having incorrect aimed accuracy when using the slug fire mode. As reported here: https://www.reddit.com/r/Warframe/comments/cxkb1o/euphona_prime_worse/ Fixed inability to play Shawzins that you have placed in your Orbiter. Fixed Disruption Nox sometimes not attempting to shoot at players. Fixed enemies become alerted when using a Scanner. Fixed see-through Decorations when building in the Dojo. Fixed appearing as a mini-Warframe when entering/leaving the Leverian as the Operator. Fixed inability to Transfer out of the Operator when entering/leaving the Leverian as the Operator. Fixed the Prime Details toggle not behaving properly for TennoGen Skins on Volt Prime. Fixed Tyl Regor and Kela De Thaym turning into a puddle if Oberon’s Smite was used during the fight. Fixed Volt’s electricity FX and Umbra’s Howl FX appearing as lines instead of lightning beams. Fixed Clients losing loot into teleport pits. Fixed broken animal Conservation notes in Orb Vallis. Fixed attempting to change a Dojo Room description not saving and instead displaying 'undefined'. Hotfix 25.7.2.1 Optimizations: Reverted the addition of unique open/close sounds for the Nelumbo Shawzin due to it causing crashes and breaking squadmates UI. Improved handling of corrupt shader caches to fix some crashes. Fixes: Fixed between-Wave rewards not popping up when playing Disruption on Mars - Olympus. Fixed your input swapping to Chat if you started a mission with the Appearance preview screen active. Known issue: Currently enemies in the Codex are missing their full drop reward information - we'll get it fixed! Metallics are still looking flat. When will this be hotfixed? Link to comment Share on other sites More sharing options...
CeruleanHex Posted August 30, 2019 Share Posted August 30, 2019 14 minutes ago, SnakeWon said: Would also like to know whether the change is a bug or ninja nerf I have a gut feeling it might be a ninja nerf, but hopefully they say something on the issue. Link to comment Share on other sites More sharing options...
NegativeEyeQ Posted August 30, 2019 Share Posted August 30, 2019 1 hour ago, Senguash said: Thanks for the hotfix! With the return of sentinel rivens how about finally letting us install our mods on sentinel weapons and regular guns at the same time? There's a lot of people who'd be much more excited to make a build for their sentinel weapons if they didn't also have to go get a second maxed serration etc... It can't be that important a rule consdering Venari and exalted weapons doesn't even follow it. i think they do this on purpose to keep it so not just everyone can or "wants" to make a sentinel that can carry them through most missions AFK for a few rotations of anything really. What stops me from doing it at this very moment is that specific mention you said about the maxed serration. Though you did mention the Venari i dont believe those stay close enough to you to make it super AFK. Link to comment Share on other sites More sharing options...
kyori Posted August 30, 2019 Share Posted August 30, 2019 6 minutes ago, [DE]Megan said: Currently enemies in the Codex are missing their full drop reward information - we'll get it fixed! Many codex entries especially in the unaffiliated section are mission too. Please get those fixed too. Link to comment Share on other sites More sharing options...
NoSpax Posted August 30, 2019 Share Posted August 30, 2019 vor 39 Minuten schrieb Meralthea: The new Update also seems to cause FPS drops for some players. Oh yeah, it does. Also, it appears, WF eats more RAM then before, even on the Orbiter. Link to comment Share on other sites More sharing options...
dato_alpha Posted August 30, 2019 Share Posted August 30, 2019 companion riven asks to sustain 3.0 combo muliplier with active pet but the riven is only equipable on sentinel weapons, also cant equip it on prime sentinel weapons Link to comment Share on other sites More sharing options...
whitescar911 Posted August 30, 2019 Share Posted August 30, 2019 still no toroid fix what the fock Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted August 30, 2019 Share Posted August 30, 2019 1 hour ago, [DE]Megan said: Fixed appearing as a mini-Warframe when entering/leaving the Leverian as the Operator. Awww, just as i was getting to know my self better... Link to comment Share on other sites More sharing options...
Andvarja Posted August 30, 2019 Share Posted August 30, 2019 Quote Fixed Tyl Regor and Kela De Thaym turning into a puddle if Oberon’s Smite was used during the fight. What? If this is the same as the bug where these two bosses flip onto their backs like dying turtles (Kela even clips through the floor) after the end of the first phase of the fight, it's definitely not just Oberon which triggers that. I had it happening with Trinity, with Ember, with every frame I tried actually. They won't attack you, just lay there. Tyl Regor will still teleport, on his back the whole time. It utterly neuters these bosses, while they continue to scream powerlessly at you. Link to comment Share on other sites More sharing options...
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