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Final Harbinger has weird trip ups in combos


Okami_Amaterasu
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Final Harbinger has some weird pauses/trip ups in it's hold combo, insane momentum in pause combo and could probably do with the whole beyblade of death's speed on the hold combo being toned down a little bit, more like how it was before the chimera update. The clip below demonstrates it's main issue right now. As an avid sword and shield user this has been driving me crazy for months.

 

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