bl1te Posted September 1, 2019 Share Posted September 1, 2019 Tonight I noticed that I am no more 1-shoting Vomvies with my 227 Amp. Sometimes it even takes three primary-fire shots to destroy Vomvy's physical form. Is it intended or bug? There was nothing about it in patchnotes, iirc. Link to comment Share on other sites More sharing options...
Asadaine Posted September 1, 2019 Share Posted September 1, 2019 I can confirm I am experiencing this with my 223 amp aswell. I've also notice the eidolon joints and body going down much quicker however. Link to comment Share on other sites More sharing options...
kubbi Posted September 1, 2019 Share Posted September 1, 2019 (edited) Yes I noticed the same. Could be client/host related. Edited September 1, 2019 by kubbi Link to comment Share on other sites More sharing options...
LetsPlayArbitration Posted September 2, 2019 Share Posted September 2, 2019 Bump, Multiple people today complaining about this in clan/region. I personally run raplak and havent noticed any difference in my DPS on that however everyone with the 2xx ive spoken to today has said this is occurring. Link to comment Share on other sites More sharing options...
VanFanel1980mx Posted September 2, 2019 Share Posted September 2, 2019 (edited) Shwaak also no longer has punch-through, no client-host thing because I tried doing it Solo. Edited September 2, 2019 by VanFanel1980mx Link to comment Share on other sites More sharing options...
Exastiken Posted September 3, 2019 Share Posted September 3, 2019 Aye, Shwaak no longer working with multihit and punchthrough on Eidolons. I'm hoping this is a bug and will be fixed. Have run about 20 Eidolon runs and always encountered the issue. Link to comment Share on other sites More sharing options...
bl1te Posted September 3, 2019 Author Share Posted September 3, 2019 2 часа назад, Exastiken сказал: Aye, Shwaak no longer working with multihit and punchthrough on Eidolons. I'm hoping this is a bug and will be fixed. Have run about 20 Eidolon runs and always encountered the issue. * Fixed certain Amps no longer applying multiple instances of damage to Eidolons. This resulted in the Shwaak Prism feeling like it lacked punchthrough, when in fact it was the Eidolon who was not registering hits. Link to comment Share on other sites More sharing options...
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