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[DE]Megan

Prime Vault: Hotfix 25.7.4 + 25.7.4.1

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Any chance the Dev team has been monitoring the feedback thread for Gauss? He's my absolute favorite frame but he needs some QOL tweaks to fix a few glaring issues, as most of the people in that thread have mentioned. Thank you for another amazing update!

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A few bugs.

1. I am currently seeing the focus convergence orb even if I don't have a lens installed on anything.

2. If you don't plan on changing spoiler dash mechanics can you please review the (POE) dashing above shrine mechanics. For some reason it is bugged at that location. Dashing above the shrine literally pulls you back to the location before dashing.

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The renderer metallic fix appears to have given many non-metallic surfaces an excessively glossy sheen, to the point where on several tilesets they look either wet or dipped in wax. It's particularly jarring on operator skin textures, giving them a rather disconcerting oily appearance.

AZVesIFh.jpg

 

It can also be seen on matte cloth surfaces; pictures below taken in both the orbiter and the Orokin Tower extraction scene.

z4oMuanh.jpg

d2WBwvyh.jpg

 

Finally, previously glossy non-metallic surfaces are now even glossier, as can be seen in the orbiter:

mu1mWzKh.jpg

 

It's a shame, as while the metallics needed a little tweaking I'd found the first rendering update to be a great improvement; skin/cloth/leather textures looked much more believable and it fixed a number of tilesets which would render player models excessively shiny. Hopefully a happy medium can be found.

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Casual & usual reminder that I would deeply, deeply love to see minimap position & opacity controls, please and thank-you!

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I think you should lean the other way DE, we've talked about a system for Sortie Tokens, Universal Medallions isn't much different. I'm all for allowing people to grind their prefered content for rewards that have other, faster ways to grind it if it means they get to enjoy the spoils of their prefered game modes. Tailoring Warframe's grind to one's own preference is a plus.

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7 minutes ago, Askaris said:

snippety snip snip

I've seen the same thing. Dark colours are almost mirror-like at the moment. A few examples on my warframes:

https://imgur.com/ljAmOzf

(unfortunately it's not wanting to embed imgur videos)

 

Edited by iLightning13

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1 minute ago, iLightning13 said:

I've seen the same thing. Dark colours are almost mirror-like at the moment. A few examples on my warframes:

https://i.imgur.com/ljAmOzf.gifv

(unfortunately it's not wanting to embed imgur videos)

 

Your video unfortunately isn't loading; all I can see is an imgur page with a broken image icon.

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If it possible please allow option for graphic roll back

at least can switch it on/off

This game look much better before texture update ... it like you compare JPG to RAW ... less dynamic for both lighting and color everything look cheap ... 
People pay money for the beautiful cosmetic now it ruined ... 

 

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1 minute ago, Askaris said:

Your video unfortunately isn't loading; all I can see is an imgur page with a broken image icon.

oofimus prime.

edited it, does it work now?

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Thanks for the hotfix.

Still no fix for Saita Prime sleeves?

 

 

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1 minute ago, iLightning13 said:

oofimus prime.

edited it, does it work now?

Still busted I'm afraid.

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Metals look a lot better now, at least for my Warframes. My Inaros Ramses skin actually looks gold again. Thanks!

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Sad about the reversal of Universal Medallions. Where I live, I can only get janky satellite internet, which means joining any other players is a guaranteed 1000ms. I can work around it for some things, (at the cost of face-planting doors constantly while waiting for them to open) but there is no way I could play pvp with that latency to get the cosmetics I was interested in. It wouldn't be fair on my team mates. As it is I feel redundant doing PvE group content like Tridolon fights because the time spent bouncing between operator and warframe usually has a limb already dead without me hitting it. (getting better at timing that though!)

Would like the Dojo crashing to be looked at though, as soon as you have time. I can't interact with any research labs without crashing the game, including the dye console in Tenno Lab.

Edited by Exodus3v5
grammar, spelling
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1 hour ago, [DE]Megan said:

Shawzin Changes & Fixes:

  • Added custom Shawzin keybind settings for keyboard and controller!
    • Keyboard defaults are: Fret keys have moved from mouse to arrow keys.
    • Controller defaults are: Exit is now the start button (unbindable) so it does not cause accidental Shawzin exits. Notes are defaulted to the bottom three buttons. 

Thank you for this. Imma check this out and see how this feels (but I'm pretty sure it'll be better than the mouse buttons)... xD

1 hour ago, [DE]Megan said:

Universal Syndicate Medallion Change:
As stated in Update 25.7.0, the Universal Syndicate Medallion is now useable for Ventkids and Simaris Standing! After some internal discussion and player feedback, we decided against allowing the Universal Medallion to apply to Conclave. It didn’t feel right to add a PvE path for a PvP gamemode, especially towards those you have actively played Conclave to get their Standing. Apologies for the chain yank!

This is a good call. Didn't really know how to put it in words... Now all we need are dedicated servers... xD

 

Cheers, DE.

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3 minutes ago, Askaris said:

Still busted I'm afraid.

Here's some screenshots of them:

excal apex here has a very shiny bum. 

eBi4MFV.png

You can see in the middle of Frost's chest a very crisp reflection. Usually this would be diffused and softer.

d4e1iKv.png

Volt has always been very shiny, but here he's just pure specular.

PDan3L7.png

Trinity's middle blue section is very mirror-like.

dED4HKF.png

Mesa's leather straps on her legs (which are creased and leather-like) are also very shiny.

glDT2H5.png 

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il y a 20 minutes, anfuerudo a dit :

Because timezones, my friend, is a thing. The majority of my clan is from the US and we have some seven hour difference. As for the others from our alliance? Well, they have everything they ever wanted from Conclave so they don't want to waste time on it, and waste of time it is. Any other great ideas?

Yes, Ask player that have the same Timezone to play with you . Shouldnt be that hard to find someone to farm with you

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5 hours ago, [DE]Megan said:

We’ve applied a shader change to the entire game for an overall wash of the dull metal textures to reduce roughness. This should be most noticed on characters (Warframes, Operators, etc) where your Fashionframe eye is trained to spot imperfection.

Please keep in mind that even though rendering is more accurate/consistent now, some legacy materials could suffer. Let us know if you spot something funky! 
 

Some before and after screenshot comparisons:

Pre mainline:

Spoiler

WyJH5wu.jpg

 

25.7.4:

Spoiler

p5nfuQT.jpg

 

25.7.4.1:

Spoiler

0qVKoQt.jpg

 

Adaptive exposure in 25.7.4.1:

Spoiler

KrTybEw.jpg

 

Side by side comparison:

ahzWj1P.png

 

Notes:

Some objects no longer cast shadows correctly or at all. Some shadows suddenly switch position when the player moves around.

There is something not right with indirect lighting/occlusion. See Equinox's face (and possibly the floor too).

The "overly glowing ice texture" fix in 25.7.4.1 seems to have fixed the nasty looking crystals in 25.7.4. Has it gone too far though? They look a bit dull and flat now.

Adaptive exposure is very aggressive compared to pre mainline. It seems to adapt to the loadout menu. I am using the Equinox UI theme, which is a "dark theme".

This adaptation is the opposite of what I would expect. In very dark scenes, adaptive exposure should overexpose the image so you can see things in poor lighting, right? Post mainline update, adaptive exposure darkens the image in response to the loadout menu. Then you wait at the arsenal screen like in the screenshots above and adaptive exposure will gradually overexpose the image until you get the 4th screenshot (in spoiler tags). This takes about 30 seconds. Its way too bright to look it for more than a few seconds without getting a headache.

Edited by Lolacrayola
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1 hour ago, [DE]Megan said:

Universal Syndicate Medallion Change:

After some internal discussion and player feedback, we decided against allowing the Universal Medallion to apply to Conclave. It didn’t feel right to add a PvE path for a PvP gamemode, especially towards those you have actively played Conclave to get their Standing. Apologies for the chain yank!

Who TF still plays conclave enough to be elitist about it

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1 hour ago, CDelacroix said:

Way to placate an infinitesimally small group of players to the detriment of everyone else. Conclave is a dead mode, and that isn't going to change. Instead of following through with this change, you chose you ensure that the content it provides will forever remain locked off to anybody who wasn't around while it had some semblance of activity.

You've definitely missed the mark here.

Kinda like how a minuscule amount of players complained about Hema research costs getting reduced because of "muh accomplishment."

It seems that a tiny few players have so much more sway then the rest of us.

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1 minute ago, Yual said:

Yes, Ask player that have the same Timezone to play with you . Shouldnt be that hard to find someone to farm with you

Not everyone has north americ'as player density. Maybe he can't find people on his endof the world to play ball. Maybe he doens't want to jump through five diffrnet hoops because DE decided to dangle this carrot out and then yak it aside. Do you feel so threatened tht the idea of someone not going thorugh getting teabagged continuously or sniped from people they can't see that you willingly argue in favor of people in a primarily PvE game that live in very population thin servers With bad internet that have high ping to just' suck it up'?

THe arrogence you have. The sheer bloody arrogence. It's still a grind even with the medallions. Just a kind that people are already equipped to deal with.

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3 minutes ago, iLightning13 said:

Here's some screenshots of them:

 

  Reveal hidden contents

 

excal apex here has a very shiny bum. 

eBi4MFV.png

You can see in the middle of Frost's chest a very crisp reflection. Usually this would be diffused and softer.

d4e1iKv.png

Volt has always been very shiny, but here he's just pure specular.

PDan3L7.png

Trinity's middle blue section is very mirror-like.

dED4HKF.png

Mesa's leather straps on her legs (which are creased and leather-like) are also very shiny.

glDT2H5.png 

Yeah, this looks all too familiar. Here's the current state of my Nova, which is a rather glossy frame to begin with:

GJsa4g7h.jpg

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1 hour ago, [DE]Megan said:

After some internal discussion and player feedback, we decided against allowing the Universal Medallion to apply to Conclave.

To be honest that would be the only way i would want to level it at all.
Conclave and conclave rewards are not significant enough to be humiliated there.
I mean why would i trade feeling like an immortal ninja for some conclave ass whipping handed to me xD i am not an FPS player.

 

2 hours ago, [DE]Megan said:

Fixed ‘PICK UP KUVA CATALYST’ being incorrecting translated in Japanese.

"incorrecting" is my new favourite word xD

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Quote
  • Rewards are still given every other round: 4 Conduits per Round = 2 Rounds to extract.

How can it be "still" ever other round when it was every round before the patch?

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