EinRyu Posted September 25, 2013 Share Posted September 25, 2013 So Phorid will now have a chance to drop resources? Thanks, droprate was horrible for months. I think it was referring to his insanly high BP Drop Rate, he was one of the only boss's until Lephantis where you were able to get all the BPs in like 6 runs or less no matter what. The only other times people managed that was with RNG Goddess's luck. Link to comment Share on other sites More sharing options...
SoanoS Posted September 25, 2013 Share Posted September 25, 2013 Excellent~ Perfect. Almost everything I wanted was included in this fix. However, I still have some issues with the new "mod sharing" system, it is still a bit too confusing because I cannot see which mods are already equipped in something when I am in the interface where I drag & Drop mods into their slots. A real headache sometimes if you happen to have a couple of identical copies of, for example, let's say Rank 6 Serration. It is impossible to tell which one is in use and which one isn't when trying to equip it on your Dethcube. Because they seem to be picked from the list randomly, ending up the system putting a different mod card in every weapon, using them up so that there are no "idle" mods left and there is no indication of which ones are available to use. There is just now ay of keeping track of this, aside from tearing them out from all weapons, kitting out the Sentinel first and then putting the mods back. And there is still a chance your Dethcube and Wyrm are using a different Serration mod. Link to comment Share on other sites More sharing options...
Shueto Posted September 25, 2013 Share Posted September 25, 2013 Thanks guys Link to comment Share on other sites More sharing options...
tdshooter Posted September 25, 2013 Share Posted September 25, 2013 nice :D Link to comment Share on other sites More sharing options...
nakatotaiyou Posted September 25, 2013 Share Posted September 25, 2013 any news on that volt scarf? im waiting for that too... Link to comment Share on other sites More sharing options...
drunkpunk222 Posted September 25, 2013 Share Posted September 25, 2013 Shooting speed mod for flux rifle working now ? Link to comment Share on other sites More sharing options...
timesickGallivanter Posted September 25, 2013 Share Posted September 25, 2013 (edited) Fixed Vor becoming permanently invincible during boss fight Oh...http://www.reddit.com/r/Warframe/comments/1n1o9r/weve_been_thinking_of_this_glitch_with_captain/'>so I was wrong, then? Edited September 25, 2013 by timesickGallivanter Link to comment Share on other sites More sharing options...
razorbak92 Posted September 25, 2013 Share Posted September 25, 2013 Awesome, thanks Warframe team xD Link to comment Share on other sites More sharing options...
DigitalStar Posted September 25, 2013 Share Posted September 25, 2013 great job on those fixes even more so on the Vor fix really needed that good job guys its hard to satisfy everyone so what i would like to know is when is the next event going to be is it at launch in October or they will be a event before that??? Link to comment Share on other sites More sharing options...
tazer627 Posted September 25, 2013 Share Posted September 25, 2013 no fix for the persistent after mission lock-ups? that was last hotfix :p Link to comment Share on other sites More sharing options...
scavenge Posted September 25, 2013 Share Posted September 25, 2013 Yay fixes for some bad bugs there. Link to comment Share on other sites More sharing options...
darksithis002 Posted September 25, 2013 Share Posted September 25, 2013 ty for the hotfix. Link to comment Share on other sites More sharing options...
keskejesuis Posted September 25, 2013 Share Posted September 25, 2013 Thank you ! Link to comment Share on other sites More sharing options...
Arrtax Posted September 25, 2013 Share Posted September 25, 2013 Great! Thank you! :) But, could you PLEEEASE do something about the strict nat problem. I know several people that it keeps from playing since they can't play with their friends. Link to comment Share on other sites More sharing options...
RubAxy Posted September 25, 2013 Share Posted September 25, 2013 Thanks Link to comment Share on other sites More sharing options...
Peldain Posted September 25, 2013 Share Posted September 25, 2013 Ta as always Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted September 25, 2013 Share Posted September 25, 2013 Serration didn't effect Torid 0.0... My second favorite clan weapon just got so much more awesome xD Link to comment Share on other sites More sharing options...
Mak_Gohae Posted September 25, 2013 Share Posted September 25, 2013 Hotfix 10.1.2 Fixed Serration mod not affecting Torid damage Torid still doesnt poison you. Get the fix going, please. Link to comment Share on other sites More sharing options...
imfeared Posted September 25, 2013 Share Posted September 25, 2013 thank you :) Link to comment Share on other sites More sharing options...
SirEdwin Posted September 25, 2013 Share Posted September 25, 2013 You forgot to add the part where you #*($%%@ up my log in rewards to both reset them and make it so they don't reward anything! Link to comment Share on other sites More sharing options...
OriochiX Posted September 25, 2013 Share Posted September 25, 2013 Good job. Link to comment Share on other sites More sharing options...
Bennyworld Posted September 25, 2013 Share Posted September 25, 2013 Awesome ! Link to comment Share on other sites More sharing options...
KaraLotus Posted September 25, 2013 Share Posted September 25, 2013 Damn you, Vor! D:< Link to comment Share on other sites More sharing options...
TheCarebear Posted September 25, 2013 Share Posted September 25, 2013 im gonna agree with this. While Im sure its an easier fix with cosmetic changes to a pet..... other things should be higher on your priority list. Like why are all the loots tied in with physics? Make them drop like a rock or give them extra gravity weight so weapons dont fling them all over the map. This! Link to comment Share on other sites More sharing options...
Bornstellar Posted September 26, 2013 Share Posted September 26, 2013 can you guys put filters on the mods so that we know which mods are equiped and what they are equipped to. Also if i equip a mod to a weapon that is already equipped it removes it self when i re open the upgrade tab. Link to comment Share on other sites More sharing options...
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