(XBOX)YoungGunn82 Posted September 10, 2019 Share Posted September 10, 2019 (edited) This fight was a lot of fun. So there are 3 emissaries and they can self res now?huh... My only thought after it was over was...aww no more?! Edited September 10, 2019 by (XB1)SixGunLove Link to comment Share on other sites More sharing options...
(PSN)Viveeeh Posted September 10, 2019 Share Posted September 10, 2019 They couldn't always self revive, this is new! Since the new Nightwave episode came out the Zealots are running around in packs of 3 instead of 2 and are stronger too. Now we know why they have been getting downed instead of just dieing right away! Nice job handling them btw ☺️ 2 Link to comment Share on other sites More sharing options...
(PSN)Dishinshoryuken Posted September 10, 2019 Share Posted September 10, 2019 I kept trying to find which is the weak link to keep em down but they kept getting back up. It wasn't until I noticed they made a few RED Infested that I decided to stop fighting and just leave. Was not worth the 200 points. Sadly, the RED Infested show as already scanned when I Codex scan them.... Link to comment Share on other sites More sharing options...
vanaukas Posted September 10, 2019 Share Posted September 10, 2019 sometimes 2 are together and one are very far from you... That is S#&$ tier luck Link to comment Share on other sites More sharing options...
WindigoTG Posted September 10, 2019 Share Posted September 10, 2019 Waitwaitwaitwaitwait, what do you mean "Since when were there x3 emissary"? SINCE WHEN THERE'S A SEASON SPECIAL ENEMIES?!?! In past two months I've seen a dude that spawns to revive you ONCE. And now you're telling me there were another wolf pack-like dudes all this time too?! RNGeesus at its R-iest... Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted September 10, 2019 Share Posted September 10, 2019 They came out with the most recent episode of Nightwave I believe. The self revive mechanic is pretty neat touch as well. 1 Link to comment Share on other sites More sharing options...
Sabremouse Posted September 10, 2019 Share Posted September 10, 2019 1 hour ago, (XB1)SixGunLove said: My only thought after it was over was...aww no more?! Actually, more often than not I'm getting 2 teams of zealots literally back to back, especially if they appear toward the end of a mission. Even 3 teams on one occasion, 1 at the start and 2 more consecutively on the way to extracting. Link to comment Share on other sites More sharing options...
RobWasHere Posted September 10, 2019 Share Posted September 10, 2019 1 hour ago, WindigoTG said: Waitwaitwaitwaitwait, what do you mean "Since when were there x3 emissary"? SINCE WHEN THERE'S A SEASON SPECIAL ENEMIES?!?! In past two months I've seen a dude that spawns to revive you ONCE. And now you're telling me there were another wolf pack-like dudes all this time too?! RNGeesus at its R-iest... Normally in mission if you stay in it long enough there can be two dudes similar to season 1 fugitives. One with some sort of pistol, the other with Torid. In Emissary Derelict in current episode you can meet 3 of them, extra dude with blade on the arm and 2 new type of infested. Link to comment Share on other sites More sharing options...
(PSN)Viveeeh Posted September 10, 2019 Share Posted September 10, 2019 1 hour ago, RobWasHere said: Normally in mission if you stay in it long enough there can be two dudes similar to season 1 fugitives. One with some sort of pistol, the other with Torid. In Emissary Derelict in current episode you can meet 3 of them, extra dude with blade on the arm and 2 new type of infested. The 3 dudes together aren't Derelict only, met them yesterday in the Vallis. They spawned after I killed the Exploiter (got the 200 standing too instead of 50). Link to comment Share on other sites More sharing options...
(PSN)ATreidezz Posted September 10, 2019 Share Posted September 10, 2019 Its simple, you K.O all 3 of them fast and then they won't be revived anymore. As long as 1 still standing, they can revive. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 10, 2019 Author Share Posted September 10, 2019 (edited) 1 hour ago, (PS4)Viveeeh said: The 3 dudes together aren't Derelict only, met them yesterday in the Vallis. They spawned after I killed the Exploiter (got the 200 standing too instead of 50). Met these guys on Eris. Edited September 10, 2019 by (XB1)SixGunLove Link to comment Share on other sites More sharing options...
saradonin Posted September 10, 2019 Share Posted September 10, 2019 25 minutes ago, (PS4)ATreidezz said: As long as 1 still standing, they can revive. The last one is often 800 m away from the other two and by the time needed to get there, those 2 are up again ... It's best to ignore them and proceed with the mission as usual, maybe at some point they group up for a brawl. Not worth the hassle otherwise. Link to comment Share on other sites More sharing options...
Akbar_Lukman_Hakim Posted September 10, 2019 Share Posted September 10, 2019 22 minutes ago, saradonin said: The last one is often 800 m away from the other two and by the time needed to get there, those 2 are up again ... I know its kinda basicly a "Logic Problem" Link to comment Share on other sites More sharing options...
LovelyRedHead Posted September 11, 2019 Share Posted September 11, 2019 Anyone else encountering where if you die while the zealots are active, they are multiplying? Last night I was up to 12 (yes 12, 3 die then 6 die then 12 dead) zealots and lost the mission because they were killing me before I could do anything. Link to comment Share on other sites More sharing options...
FerockQuartz Posted September 11, 2019 Share Posted September 11, 2019 Are we dealing with the same x3 Emissaries that the one is invincible unless you kill the other 2 Emissaries? I never noticed one would revive this looks pretty neat... Link to comment Share on other sites More sharing options...
Bioness Posted September 11, 2019 Share Posted September 11, 2019 On 2019-09-10 at 4:10 AM, saradonin said: The last one is often 800 m away from the other two and by the time needed to get there, those 2 are up again ... It's best to ignore them and proceed with the mission as usual, maybe at some point they group up for a brawl. Not worth the hassle otherwise. Sounds like a broken spawn to me. I've always had all 3 be within 100m of each other. Link to comment Share on other sites More sharing options...
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