(PSN)TNDA_Vice Posted September 12, 2019 Share Posted September 12, 2019 Don't know if this is just ps4 but the animation feels bugged because the speargun teleports after raising it slightly then just re appears in the hands. Link to comment Share on other sites More sharing options...
swiftasacoursing Posted September 12, 2019 Share Posted September 12, 2019 Have you tried viewing it from different angles? It’s possible it got too close to the camera in the animation Link to comment Share on other sites More sharing options...
(PSN)TNDA_Vice Posted September 12, 2019 Author Share Posted September 12, 2019 1 hour ago, swiftasacoursing said: Have you tried viewing it from different angles? It’s possible it got too close to the camera in the animation Tried it from several angles but it still looks like it's out of sync and a bit whacky however. Link to comment Share on other sites More sharing options...
swiftasacoursing Posted September 12, 2019 Share Posted September 12, 2019 51 minutes ago, (PS4)TNDA_Vice said: Tried it from several angles but it still looks like it's out of sync and a bit whacky however. Hmm, ok. I’ll check on pc in the morning, but if you have any videos/gifs/screenshots of it happening then that would also help a fair bit. Link to comment Share on other sites More sharing options...
Kainosh Posted September 12, 2019 Share Posted September 12, 2019 It was bugged like that since Speargun weapon type release. And there are many more other bugs like that. For example : Chroma Agile Thrown secondary is bugged (daggers are misplaced after he throws them), Wukong has no Staff in his animations.....even latest Gauss is sorta bugged. His noble "warm up" animations have that obvious seam that makes it look real bad. Also, you better post this in bug section. Often. Its not a very significant issue, and DE tend to forget about it (or maybe they plan to release a huge update dedicated to Animation fixes...but i doubt) Link to comment Share on other sites More sharing options...
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