(NSW)ToadBlue Posted September 19, 2019 Share Posted September 19, 2019 Dethcube Prime is all that matters to me, I need to grind up Simaris standing so I can get his Energy Generator mod. I hope Carrier Prime gets unvaulted soon so I can have him along with my Helios Prime and Wyrm Prime. After that... maybe Taxon Prime, or even Diriga Prime? Link to comment Share on other sites More sharing options...
(PSN)Kakurine2 Posted September 19, 2019 Share Posted September 19, 2019 Taxion prime please de. Thats my personal favorite. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 20, 2019 Share Posted September 20, 2019 (edited) 2 hours ago, (PS4)Kakurine2 said: Taxon prime Would be gorgeous for sure. Edited September 20, 2019 by (XB1)SixGunLove Link to comment Share on other sites More sharing options...
IceColdHawk Posted September 20, 2019 Share Posted September 20, 2019 Unless Atlas gets a proper rework, Tekko releases with melee 3.0 (cuz fist weapons are so bad) or dethcube gets a better/reworked precept, this looks like the most meh prime access since a good long while, rivaling trinity and volt prime. 1 Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted September 20, 2019 Share Posted September 20, 2019 8 hours ago, (NSW)ToadBlue said: ... maybe Taxon Prime, hope so, now that's my Sentinel of Choice. will still be giving Dethcube P a try though. regarding Atlas, I think his visuals are a lot "tamer" than I was expecting. I dunno, I was expecting something in-between his vanilla and his Deluxe: something somewhat ornate, but not to the Extremes of the Karst Skin. I still think he looks pretty good though. mainly curious as to whether his rocks look more like Gold ore, what with him being Primed. his description is pretty badass as well. regarding Tekko, looks great, stats are nice, though I know not everyone's a fan of Gauntlets. Gaia's Tragedy is a good stance IMO, just too slow. I suppose it's to distinguish Gauntlets from Sparring weapons, but I find that without Berserker, Gauntlets become a bit tedious to use. plus it's Atlas, so most people are just gonna use his 1 if they want to punch things anyway. regarding Dethcube, I never really gave the vanilla a fair shake so I might get to see what the hype is all about. bear in mind though, I actually hate levelling Sentinels and the STUPID AND OBSOLETE "can't have the same mod on weapon/sentinel weapon" rule prevents me from properly investing in any Sentinel weapons. Taxon and Artax got a pass by virtue of not being made for damage, but damage is meant to be what Dethcube is all about. if they remove that god-awful restriction, I might actually start giving a damn about other Sentinels. until then though other Sentinels and their guns are just MR points that seem to take forever to acquire.. probably because mine can't kill things that well, but they would IF YOU LET ME PUT ON MY GODDAMN MAXED SERRATION ASFDJFDYOASKDJKKRU HNNNNG!!!!! Link to comment Share on other sites More sharing options...
beercritch Posted September 20, 2019 Share Posted September 20, 2019 deth machine rifle is what i am interested in but it will all boil down to the hidden stats of spool up time and recoil. If they are good then this weapon will be very useful indeed Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted September 20, 2019 Share Posted September 20, 2019 Is it me or does atlas prime just look like doom guy? Link to comment Share on other sites More sharing options...
Frenotx Posted September 20, 2019 Share Posted September 20, 2019 6 minutes ago, beercritch said: deth machine rifle is what i am interested in but it will all boil down to the hidden stats of spool up time and recoil. If they are good then this weapon will be very useful indeed What appears useful, there? Genuine question, not being sarcastic. I'm not terribly familiar with some of the finer points of sentinel weapons. On the surface, to me that just looks like a gun with 7.2 damage per bullet, low crit chance, and comically low status chance. 1 Link to comment Share on other sites More sharing options...
beercritch Posted September 20, 2019 Share Posted September 20, 2019 6 minutes ago, Frenotx said: What appears useful, there? Genuine question, not being sarcastic. I'm not terribly familiar with some of the finer points of sentinel weapons. On the surface, to me that just looks like a gun with 7.2 damage per bullet, low crit chance, and comically low status chance. I use dethcube to generate energy orbs by fitting energy generator and synth deconstruct. Key to this is doing damage to as many mobs as possible in a short a time as possible. Sweeper prime with its spread of bullets is currently the best way to do this but standard deth machine rifle is not far behind. So a buffed deth machine rifle could be the new meta here Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 20, 2019 Share Posted September 20, 2019 (edited) 4 hours ago, Frenotx said: What appears useful, there? Genuine question, not being sarcastic. I'm not terribly familiar with some of the finer points of sentinel weapons. On the surface, to me that just looks like a gun with 7.2 damage per bullet, low crit chance, and comically low status chance. So extra dakka, punch thru and reload speed coupled with energy orb generator mod he turns into a little energy dispenser. Also from what I've heard, it's not bad in applying status with a certain setup. Also Synth Mods can make it alittle health orb generator too with the amount of fire rate. And then there are some mod synergies you can take advantage of on your frame. So lots to try out. I'll be dropping about 8 forma to see. Edited September 20, 2019 by (XB1)SixGunLove Link to comment Share on other sites More sharing options...
Nitresco Posted September 20, 2019 Share Posted September 20, 2019 (edited) The status and crit chance increases for DMR are notable. A two positive, one negative riven for DMR can land around +300% critical chance, bringing this to 40% crit chance. Status chance ends up at 13.6% before multishot with four dual-stat mods, around 18% if that other riven stat is status. Seems low at first. Toss in multishot and vile acceleration, and this will start dishing out procs at a steady rate. Finally add Hunter Munitions for a constant torrent of slash procs. Congrats, now you've got a sentinel constantly tossing slash and two combo elements procs of your choice at nearby enemies, preferably viral and radiation. Now go smack that enemy with a melee weapon that's using condition overload. And unlike other riven builds that require the user to sit through sorties/trade chat long enough to get the riven, you can just do Simaris tasks and farm Simaris rep for 3-5 days depending on your MR for a relatively okay chance at getting a DMR riven. Or just buy one now. They'll probably be pretty cheap assuming the seller doesn't know this is a possibility. Edited September 20, 2019 by Nitresco Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 20, 2019 Share Posted September 20, 2019 38 minutes ago, Nitresco said: The status and crit chance increases for DMR are notable. A two positive, one negative riven for DMR can land around +300% critical chance, bringing this to 40% crit chance. Status chance ends up at 13.6% before multishot with four dual-stat mods, around 18% if that other riven stat is status. Seems low at first. Toss in multishot and vile acceleration, and this will start dishing out procs at a steady rate. Finally add Hunter Munitions for a constant torrent of slash procs. Congrats, now you've got a sentinel constantly tossing slash and two combo elements procs of your choice at nearby enemies, preferably viral and radiation. Now go smack that enemy with a melee weapon that's using condition overload. Beast! Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted September 20, 2019 Share Posted September 20, 2019 Those Tekko Prime stats though. 👀 Might actually pick the weapon up when it releases. Link to comment Share on other sites More sharing options...
(XBOX)ECCHO SIERRA Posted September 20, 2019 Share Posted September 20, 2019 20 hours ago, (XB1)Skippy575 said: Are these final stats or placeholders? As far as I know every stat leak lately has turned out to be accurate. I doubt these are placeholders. And lol this will make tekko prime a really freaking strong weapon that people will dismiss as garbage for not having 40 kilometers of range. Link to comment Share on other sites More sharing options...
WarriorSoundwave Posted September 20, 2019 Share Posted September 20, 2019 Ok I really hope they give atlas a couple tweaks before releasing this prime. But it's dethcube prime that I'm hyped about anyways. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 20, 2019 Share Posted September 20, 2019 1 hour ago, (XB1)ECCHO SIERRA said: And lol this will make tekko prime a really freaking strong weapon that people will dismiss as garbage for not having 40 kilometers of range. Watch it have some kinda cool passive. Link to comment Share on other sites More sharing options...
Krenlik Posted September 20, 2019 Share Posted September 20, 2019 13 hours ago, (PS4)robotwars7 said: I actually hate levelling Sentinels and the STUPID AND OBSOLETE "can't have the same mod on weapon/sentinel weapon" rule prevents me from properly investing in any Sentinel weapons. It can't be the exact same mod being used in two pieces of gear simultaneously, but the same named mod seems to work fine. You just need two copies. Link to comment Share on other sites More sharing options...
(XBOX)ECCHO SIERRA Posted September 20, 2019 Share Posted September 20, 2019 1 hour ago, (XB1)SixGunLove said: Watch it have some kinda cool passive. I hope it does. Some of the weapon passives/alt fires have been pretty neat. Corinth, fulmin, skiajati for instance. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted September 20, 2019 Share Posted September 20, 2019 2 hours ago, Krenlik said: You just need two copies. yeah, which is BS when I can have the same one arcane on all of my frames simultaneously. yes I could make a copy, but I don't want to be dealing with multiple copies of every one of my good mods. there's literally NO reason for this restriction to exist. at all. DE just hasn't gotten around to removing it yet. Link to comment Share on other sites More sharing options...
(XBOX)YoungGunn82 Posted September 21, 2019 Share Posted September 21, 2019 3 hours ago, (PS4)robotwars7 said: yeah, which is BS when I can have the same one arcane on all of my frames simultaneously. yes I could make a copy, but I don't want to be dealing with multiple copies of every one of my good mods. there's literally NO reason for this restriction to exist. at all. DE just hasn't gotten around to removing it yet. Truth Link to comment Share on other sites More sharing options...
(PSN)thowed Posted September 21, 2019 Share Posted September 21, 2019 Can't remember the last time I didn't buy prime access. This one will be skipped. Link to comment Share on other sites More sharing options...
Krenlik Posted September 22, 2019 Share Posted September 22, 2019 On 2019-09-20 at 6:43 PM, (PS4)robotwars7 said: yeah, which is BS when I can have the same one arcane on all of my frames simultaneously. yes I could make a copy, but I don't want to be dealing with multiple copies of every one of my good mods. there's literally NO reason for this restriction to exist. at all. DE just hasn't gotten around to removing it yet. There's a huge difference... you DON'T have it on all of your frames simultaneously. They just move the one you have automatically to the new frame to save you the hassle of doing it yourself. (not dissimilar to having the loadouts automatically configure your mods/arcanes.) Since you can only use one frame at a time, it feels like this one mod is miraculously on every frame simultaneously, but it's not. In the unique case of two primaries being used at the same time, you need one mod for each because they can't swap them in this scenario. Link to comment Share on other sites More sharing options...
VentiGlondi Posted September 22, 2019 Share Posted September 22, 2019 People who claim the range on fist weapons is bad are wimps afraid of getting close up and personal. Use a gun, you baby. Link to comment Share on other sites More sharing options...
Famecans Posted September 22, 2019 Share Posted September 22, 2019 On 20/09/2019 at 04:45, (XB1)The Neko Otaku said: Sou eu ou o atlas prime parece um cara doom? old boxer helmet Link to comment Share on other sites More sharing options...
(XBOX)Desert Foxx42 Posted September 22, 2019 Share Posted September 22, 2019 *looks at the stats* I hope to god this is either a placeholder or Atlas is getting another rework, because aside from that +25 to armor he's statistically near identical to his base version. Christ even Chroma got a greater stat boost when he got primed. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now