Fogg Posted September 22, 2019 Share Posted September 22, 2019 Sliding into an enemy at high speed feels like it should knock enemies over, perhaps at a heavy friction penalty to stop you from moving, or maybe treat it similar to the jump kick and provide a knockdown. Link to comment Share on other sites More sharing options...
taiiat Posted September 22, 2019 Share Posted September 22, 2019 seeing as doing the same thing in the air doesn't slow you down, i don't see why it would when you're on the ground either if such a feature was introduced. Link to comment Share on other sites More sharing options...
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