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Irregular Ai Movement


Renathy
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Am I the only player who solely hates enemies that break-dance, jump up, do a 360º mid-air, do a back-flip, land on their heads, make animal balloons and end it all by doing a split?

 

I mean, come on... It's hard enough to have your weapons, with travel time, lagging out and I'm forced to aim about 5 feet ahead of the enemy. The enemies just completely have the most irregular movement patterns I've seen in the game.

 

Examples:

1) Most enemies rush out of their spawn; Run past players; Realize they've gone past a player; Suddenly stop and stare dead at you for a few seconds; Start shooting.

2) Enemies rush out into the open; Spot a player; Immediately run back to cover; Stay in cover for ages with popping out; When you've finally ignored them, they look out and spray you down.

 

And the simplest but most irregular pattern ever:

3) Enemy spots a player; Starts freaking out by going in circles, zig-zagging, going forth and back again and other similar movement patterns, non-stop.

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1) Most enemies rush out of their spawn; Run past players; Realize they've gone past a player; Suddenly stop and stare dead at you for a few seconds; Start shooting.

 

This one happens quite often, and it's a bit annoying.

Edited by Riccoshot
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There was this funny incident one time.. We we're doing an Orokin Void Defense mission and the enemies just piled on top of each other.

Like a circus. All the way up to the ceiling.

 

I have yet to experience this unique enemy glitch. I'd completely laugh my ass off.

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