MathX0118 Posted September 29, 2019 Share Posted September 29, 2019 Do you know when you have a big floating sword somehow magically welded to your back? Wouldn't it be cool if you could have a toggle option so that sword bone can have a slight jiggle when you move, maybe with an effect around the root bone I was inspired by Nier Automata when thinking of this What do you peeps think? 2 Link to comment Share on other sites More sharing options...
(XBOX)Ahkasha Dax Posted September 29, 2019 Share Posted September 29, 2019 I don't want this because i try to get my swords holstered as close to the frame as possible without clipping, and a jiggle holster would just be a nightmare. Link to comment Share on other sites More sharing options...
Kaotyke Posted September 29, 2019 Share Posted September 29, 2019 I've asked for this before. Not have the sword on my back doing spams from side to side as I run would be nice. But then I got meme'd on the "but why" image. Like 70% of this game is a "but why" with no other reason aside from "it would be/look nice". But yes. I would want this. Link to comment Share on other sites More sharing options...
MathX0118 Posted September 29, 2019 Author Share Posted September 29, 2019 Just now, (XB1)WhiteAngelWingz said: I don't want this because i try to get my swords holstered as close to the frame as possible without clipping, and a jiggle holster would just be a nightmare. That's why it's a toggle option, for when you just can't put it close enough and it stays a little away, so you can instead put it far and make it floaty Link to comment Share on other sites More sharing options...
Kaotyke Posted September 29, 2019 Share Posted September 29, 2019 1 minute ago, (XB1)WhiteAngelWingz said: I don't want this because i try to get my swords holstered as close to the frame as possible without clipping, and a jiggle holster would just be a nightmare. vvvvv 4 minutes ago, MathX0118 said: toggle option And so it begins. Link to comment Share on other sites More sharing options...
(XBOX)Ahkasha Dax Posted September 29, 2019 Share Posted September 29, 2019 (edited) 8 minutes ago, Kaotyke said: I've asked for this before. Not have the sword on my back doing spams from side to side as I run would be nice. But then I got meme'd on the "but why" image. Like 70% of this game is a "but why" with no other reason aside from "it would be/look nice". But yes. I would want this. Oh ok, i see what you want. You want an entirely separate floating bone (Detached from the actual warframe skeleton) that you can holster the sword to, not necessarily "Jiggle bone", but something that will allow the sword to float almost ethereally. Got it. Edited September 29, 2019 by (XB1)WhiteAngelWingz 1 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted September 29, 2019 Share Posted September 29, 2019 Not the kind of jiggle physics I was looking for. Link to comment Share on other sites More sharing options...
MathX0118 Posted September 29, 2019 Author Share Posted September 29, 2019 10 minutes ago, (XB1)WhiteAngelWingz said: something that will allow the sword to float almost ethereally. Got it. Pretty much what I meant but worded a lot better, thanks :v I could only think of the term "jiggle bones" for it Link to comment Share on other sites More sharing options...
Kainosh Posted September 29, 2019 Share Posted September 29, 2019 I dont mind, as long as it can be used with "body attached" holster without too much clipping. Basically, i want a physics based holster with very minor movement range (to avoid big clipping during action). Tho..."levitation animation loop" is not my thing. Stuff used in Nier got no physics. Link to comment Share on other sites More sharing options...
MacKerris Posted September 29, 2019 Share Posted September 29, 2019 lol, I just turn them off. No clipping, no floating, no problem. Link to comment Share on other sites More sharing options...
MathX0118 Posted September 29, 2019 Author Share Posted September 29, 2019 56 minutes ago, Kainosh said: I dont mind, as long as it can be used with "body attached" holster without too much clipping. Basically, i want a physics based holster with very minor movement range (to avoid big clipping during action). That's my idea as well, it'd feel a lot more natural than a fixed animation (which wouldn't really work on that case) Link to comment Share on other sites More sharing options...
-Krism- Posted September 29, 2019 Share Posted September 29, 2019 Yes please, that would be awesome Link to comment Share on other sites More sharing options...
(NSW)FlameDivinity Posted September 29, 2019 Share Posted September 29, 2019 Now I badly want a holster option where your sword floats sentiently around you. OMG that would be so epic! DE PLEASE!!! Link to comment Share on other sites More sharing options...
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