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Syndicate Assassins, Where do they come from, and why can't we Steal their stuff?


Yorla
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Tenno, as we all know the Syndicates sometimes send their Assassins after you.  It can be a group of strong Moas or whatever, and when we kill them we get blueprints for a specter of their type.  The only other time we really interact with the Syndicates is when we do their quest that has a Warframe as a reward, and exchanging standing at their vendors for sweet, sweet loot.  

And that's it.  I think that's a shame, really.  Why can't we raid their bases? 

I propose this: When we kill the Assassins, why not have them drop an item that opens a quick one time mission to raid the Syndicate Outpost the team came from?  You can have some mods drop, blueprint parts for weapons, whatever, but one thing you always get is a bit of some coordinates that Ordis will say is incomplete but most likely leads to the headquarters of the Syndicate that tried to off you.  Make it have three or so parts, and then you have to forge the nav coordinates in the foundry when you collect all of them.

Once you have it, a mission to raid the Syndicate Base starts, and after killing your way through the mooks you reach a quick boss, like the equivalent of the Infested Juggernaut but stronger, and then when you kill it it drops something from the vendor list of the Syndicate.  When the mission ends, the Syndicate will send you a message that the base is now a write off, but they will rebuild elsewhere and come after you again.

It would be a more fun take on ways for tenno to get items from the three syndicates they are not part of, instead of simply trading with others for plat or other things.

Thoughts?

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Expanding on Syndicates and their Death Squads, sure, I'm all for that.

But getting stuff "for free" that's supposed to be a minor to major time and effort investment
and / or encourages interacting with other players through Trading ... eh, dunno.

Also, if you're, say, best buddies with Steel Meridian but then you get someone else's Balls Of Steel visiting your Squad,
you'd then also get set upon the path of wrecking a Steel base / get threatening messages even though you're still at max Rank with them, doesn't quite make sense.

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These would be spawning on solo tenno only missions ideally, so you wouldn't be hitting your own syndicate.  And the drop rates for the coordinates would be rare.  Even then you would probably get things like the relic packs or blueprint parts for the weapons you could get from the syndicate more than the mods themselves.  And if you do get mods, there's no guarantee that DE would make the Syndicate mods drop more than normal mods you could farm elsewhere.  It's just an idea, really.  Maybe DE could expand on it more and get it to something they would like to implement, but it would be cool to actually raid the opposing syndicates for loot.

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