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[DE]Connor

October 2019 Riven Disposition Updates

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Posted (edited)
5 minutes ago, -AxHx-Vile said:

I'm 31 years old at the time of writing. I'm gonna retire before melee 3.0 hits.

What will come first, Melee 3.0 or Half-Life 3? :d

Edited by Warrior-EN-
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Posted (edited)

Snipetron riven buff Next plz.

Edited by MPonder

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13 minutes ago, Kylo. said:

Now we're talking

How so? Imo Dread is still better.

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I don't really understand why you keep nerfing the kitgun rivens when it's their base stats that are way out of balance. Nerf them all you want, they are still op, you just take out the fun of using rivens. 

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I'm happy but also sad concerning these disposition changes at the same time...

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well, I am only using Ignis riven so I don't care about the nerfs, I mostly reroll useless rivens and convert them into Endo :v

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Cyanex and Fulmin still beautiful strong feckers , pls nerf to 0.5 and be done with it. That way we know it cant get any worse. 

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Lol rip my catchmoon riven, not that that'll stop me from using it.

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Please change Rubico to 0.66 instead of 0.65, i need that tiny little bit to get my 7-shot Rubico back.

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I think DE seriously wants people to stop using the Arca Plasmor at this point.

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Just now, Karu-QW said:

I think DE seriously wants people to stop using the Arca Plasmor at this point.

They'd have to remove it at this point.

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I don't know why catchmoon just didn't get the 0.5 hatchet the first time around, it's going to be OP no matter what. 

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Posted (edited)

Why did riven disposition change a roll on my Astilla Riven? I dont even see astilla on the list for change, and I had a crit chance, crit damage riven thats now a damage % and damage to corpus roll?

Fulmin roll changes too, not just nerf to % but actuall change, from status duration to status chance. Disposition actually changes the mod completely? How bout changing new rivens and keep old ones the same roll. Dont care about %, but changing the whole riven is just S#&$. 

Edited by ShadowlesPuppet
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Oh boy more kitgun nerfs. Look DE Kitguns still punch holes in reality with rivens, just accept it like we all have or remove them all together. 

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Posted (edited)

I'm curious how quick Fulmin was changed by a large .2, yet so many weapons such as Battacor remain at neutral since their release. Are these weapons just seen as in a good place at 1.00? I'm just fascinated how we have weapons like Akstiletto Prime still at low disposition and similar weapons well above that when they are arguably a better weapon.

Also, I understand Melee 3.0 has to happen before Disposition changes, but do we really need Damage 3.0 to look at Scoliac and other major outliers in both directions?

Edited by Voltage
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Posted (edited)

Any consideration on compensating the players for the hundreds of hours wasted in riven/kuva farming (or plat spent) for a balancing problem that you developers caused in the first place?

Edited by DebrisFlow
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I recently started using my crit riven Tombfinger kitgun again.

 

Guess I'm going back to my riven'd Magnus.

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