fatpig84 8,940 Posted October 1, 2019 Share Posted October 1, 2019 Thanks for the un-nerf. Back to farming hard. Link to post Share on other sites
ntyd1s 2,450 Posted October 1, 2019 Share Posted October 1, 2019 Any plan to fix vertical velocity accumulating while being stalled midair on small ledge? Link to post Share on other sites
---Swaggi--- 1,781 Posted October 1, 2019 Share Posted October 1, 2019 @[DE]Rebecca plz for gods sake plz adjust the gauss ability description with the armor stripping effect 😉 Link to post Share on other sites
DiegoDiamond 3 Posted October 1, 2019 Share Posted October 1, 2019 (edited) We were playing defense. There were four of us. After 15 waves 1 person came out (he was a host). Three of us wanted to continue the fight. The group was recreated. Everyone's relic selection window froze, the counter went down to zero, but nothing happened. We waited for minutes and got out of the game. The lotus did not send a letter about the lost things. Bug. Bug. Bug. The third bug in a day. Thank you for the update! As always super! Edited October 1, 2019 by DiegoDiamond 1 Link to post Share on other sites
Kecemen 6 Posted October 1, 2019 Share Posted October 1, 2019 Thanks for Update. Link to post Share on other sites
RandomTrollz 165 Posted October 1, 2019 Share Posted October 1, 2019 Why are you replacing the credit booster. That was the best booster IMO and now we get this booster that is only useful if you go out of your way to farm the rare mods? 9 Link to post Share on other sites
xblackvalorx 103 Posted October 1, 2019 Share Posted October 1, 2019 "a single enemy can only be looted by at most one ability" So, you didn't restore stacking. You're just lying to us saying that's how it's always been. Shady DE, real shady 4 Link to post Share on other sites
Turbo_Trotldyt_R-Zone_64 168 Posted October 1, 2019 Share Posted October 1, 2019 DE pls add option to disable game launcher's sound and add option to auto login, both which come in handy when game bugs out and you want to return fast. Link to post Share on other sites
Totterson 424 Posted October 1, 2019 Share Posted October 1, 2019 Thank you so much for improving Gauss, and vastly at that. I can't wait to try him again. That was nicer to hear about than the looting abilities and prime access together. Link to post Share on other sites
Nssheepster 160 Posted October 1, 2019 Share Posted October 1, 2019 3 minutes ago, xblackvalorx said: "a single enemy can only be looted by at most one ability" So, you didn't restore stacking. You're just lying to us saying that's how it's always been. Shady DE, real shady Ability of TYPE. Nekros now stacks with Khora and Hydroid again. Since those are the three worthwhile loots frames... That's all that really matters. Also stacks with Ivara or Atlas, if you actually care about that. 5 Link to post Share on other sites
Turbo_Trotldyt_R-Zone_64 168 Posted October 1, 2019 Share Posted October 1, 2019 3 minutes ago, DiegoDiamond said: We were playing defense. There were four of us. After 15 waves 1 person came out (he was a host). Three of us wanted to continue the fight. The group was recreated. Everyone's relic selection window froze, the counter went down to zero, but nothing happened. We waited for minutes and got out of the game. The lotus did not send a letter about the lost things. Bug. Bug. Bug. The third bug in a day. Thank you for the update! As always super! Thumb rule of WF: ALWAYS extract too when host extracts! DE will never fix host migration. Link to post Share on other sites
cococciolo 300 Posted October 1, 2019 Share Posted October 1, 2019 29 minutes ago, [DE]Megan said: Mach Rush: Please tell me it now damages enemies on direct collisions at base, though. If it needs thermal sunder to do that then it'll just be another forced synergy added to gauss' kit. Link to post Share on other sites
Nssheepster 160 Posted October 1, 2019 Share Posted October 1, 2019 2 minutes ago, tape_drive_TS1140 said: Thumb rule of WF: ALWAYS extract too when host extracts! DE will never fix host migration. DE does mess things up.... But that's not something they can reliably fix. Blame them for what they do wrong, not what they are honestly doing as best as can be expected. 1 Link to post Share on other sites
BloodRavenCap 501 Posted October 1, 2019 Share Posted October 1, 2019 1 час назад, ExcaliburUmbra сказал: Pretty accurate, considering there are probably only three in existence. God damn, that's exactly what I wanted to say. Overall, glad to see Gauss buffed. Still waiting on news about imminent New War delay. Link to post Share on other sites
Bladereap3r 316 Posted October 1, 2019 Share Posted October 1, 2019 "Mi Gente" Link to post Share on other sites
Kuez 551 Posted October 1, 2019 Share Posted October 1, 2019 (edited) On 2019-10-01 at 8:00 PM, [DE]Megan said: TennoGen Changes & Fixes Since you guys are fixing TennoGen: Gara Zamariu's earrings still do not inherit a proper coloration - they're always default. It's been like that for a while now. Edit: Fixed! Hurray! \o/ Edited October 6, 2019 by Kuez Link to post Share on other sites
Sean 3,998 Posted October 1, 2019 Share Posted October 1, 2019 Is the lighting system still being worked on? There's still areas of popin with it consistently taking shadows/reflections in dojos 60 seconds to popin, and from there, you'll see a popin as you move from room to room. The lights themselves being more blown out than prior to the lighting changes and along with the gold/yellows still looking pretty bad. Link to post Share on other sites
_Nobody_ 105 Posted October 1, 2019 Share Posted October 1, 2019 The reverted the loot frames! Happy day! Link to post Share on other sites
DragoonStorm1 252 Posted October 1, 2019 Share Posted October 1, 2019 33 minutes ago, [DE]Megan said: Gauss Changes & Fixes OMG THANK YOU SO MUCH I was hyped for Gauss' release like for no other frame in the last 7~releases But playing Gauss was very disappointing... He felt a lot like *WORK*, as opposed to fun, to keep up Redline, or to mod his abilities for all-round functionality, because all stats: range/eff/dur/str are needed, and that makes modding tough. Anyway, Redline being *work* was the biggest issue. Losing Redline progress always lead to incredible frustration, and that's some very unsatisfying gameplay... Even Redline meter filling up taking longer with more modded duration (inversely proportional to Dur stat, which is needed for the ability) feels like a terrible choice... And most of all, I love it when a frame has a dmg reduction ability, and it's great that it can hit 100%, but the problem is that redline would not reach 100% unless you spam his 1 and 3, without actually USING his 1 for its intended purpose. That was just the worst, and I hated how i had to play him. I hope these fixes slightly alleviate these issues... Link to post Share on other sites
AdvisorZ 158 Posted October 1, 2019 Share Posted October 1, 2019 (edited) Thank you so much for these improvements to Gauss. I have been waiting for them from the first day of the introduction of Gauss. I don’t know if my words influenced this somehow, but I’m glad that these improvements were made for Mag brother, i believed that a compromise would be found. Edited October 1, 2019 by AdvisorZ Link to post Share on other sites
BloodRavenCap 501 Posted October 1, 2019 Share Posted October 1, 2019 I actually hoped that we will get the opportunity to build the docks for Railjack. Link to post Share on other sites
slotschii 519 Posted October 1, 2019 Share Posted October 1, 2019 time to redeem some relic packs Link to post Share on other sites
Jivy 874 Posted October 1, 2019 Share Posted October 1, 2019 when will Universal medallions become Universal Link to post Share on other sites
Rhundis 1,603 Posted October 1, 2019 Share Posted October 1, 2019 Does the Tekko Prime have any special melee gimmick? If not I don't see the reason why Atlas Prime got such a poor buff for his stats. +25 Armor, really DE?! 6 Link to post Share on other sites
Drachnyn 7,333 Posted October 1, 2019 Share Posted October 1, 2019 vor 42 Minuten schrieb [DE]Megan: New Axi Relics for Atlas Prime, Tekko Prime, and Dethcube Prime now also drop in Rotation C of Galleon Disruption, Lua Disruption, and Jupiter Disruption. You still managed to just copy and paste the same relic rewards on every disruption. Why not make different disruption mission useful for different relics? Then the Sedna disruption can have better chances of axi relics than the others and the mars disruption could be good for lith relics. Rotation A is entirely useless because to get there you need to fail the easiest conduits. Link to post Share on other sites
Recommended Posts