JazzberryJam Posted October 2, 2019 Share Posted October 2, 2019 With atlas prime we got some really nice buffs to Gauss. Overall quality of life improvements to his ability stats. However, there is one change i don't agree with. You can now jump while mach rushing. I feel like this has been put there after so many people complained that mach rush was hard to control and stuff. This change to me makes mach rush worse. What before was a smooth rush and stop but keep the momentum in the air, then do another rush to change direction, is now an awkward "yay i can now do a little hop...wait how do i stop this please help!". And if you stop the mach rush by pressing 1 again, gauss makes a little flinch, for some awkward momentum stopping moments. Which the jump didn't have. I would like the smooth mach rush transitions back. 2 Link to comment Share on other sites More sharing options...
Twistedsparkle Posted October 2, 2019 Share Posted October 2, 2019 (edited) you can stop in your tracks by tapping aim for your gun this is how Ive been rolling all along dont get why people would jump to stop just seems counter intuitive the jump thing is really nice in my opinion Edited October 2, 2019 by Twistedsparkle Link to comment Share on other sites More sharing options...
Hyro1 Posted October 2, 2019 Share Posted October 2, 2019 The jump makes it so that you don't slam into a small ledge that goes just above your feet height causing you to stop rushing 2 Link to comment Share on other sites More sharing options...
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