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Fissures failing to appear in void fissure missions

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Featureframe still lacks mechanism that would guarantee that all squad gets reactants before mission end.
Players are afraid to kill too fast, since that would prevent reactant drop. Why is this mental terrorism still a thing?
Also in missions after certain time, fissures stop appearing, so whoever joined, let say midway in a fissure mission, will not encounter any fissure spawns, thus failing to collect required amount of reactant. Frustrating, waste of time.
WHY doesn't Featureframe still have mechanism that would guarantee that all squad gets required reactant? WHY DE?

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