Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Umbra Helmet Discoloration


Traumin
 Share

Recommended Posts

Hey all! I was switching between the two helmets that Umbra uses and I noticed that the coloring of his helmet doesn't match. If this intended, please don't mind me!

Default (Excalibur Umbra Helmet)

a3091d5069.png

Alt ( Excalibur Umbra Sunder Helmet)

81bef6a888.png

As seen, the sunder helmet's coloring is darker for some reason.

Edited by Traumin
Link to comment
Share on other sites

On 2019-10-10 at 4:06 AM, Traumin said:

As seen, the sunder helmet's coloring is darker for some reason.

Alt helmet was made with better tech, couple years after default Umbra model. Compare the lines, they are noticeably blurrier on original helmet.

0pBnV0v.jpg

FkZJZPu.jpg

Umbra's body and default helmet should be updated.

Link to comment
Share on other sites

@Xaero Lines (and others) on base stuff (and literally other similar asstes) are blurry because of compression. As far as I know, DE has the same texture resolution for all their original assets. Could be fixed relatively quickly if DE wanted to (maybe they don't want due game size, low end GPU processing, etc.)

The reason for the change is that the Alt Helmet has WRONG materials and texture map values, as it probably wasn't done by Mynki.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...