(NSW)DEADSHOT500 Posted October 12, 2019 Share Posted October 12, 2019 (edited) Splinter Storm - The 90% damage reduction now absorbs the damage and adds it to the scaling damage count that grows from breaking mass vitrify. Spectrorage - Mirrors will not break from taking damage and will now reflect damage back at the trapped enemies (similar to Octavia's Mallet) and one mirror will break for every trapped enemy that dies. Mass Vitrify - When the wall is broken by shattered lash, the damage from the explosion will explode with the same scaling damage as splinter storm. Let me know what you think of these potential augments as well as any additional ideas you may have. Edit: I know she already has some augments, but these are just additional ideas. Edited October 12, 2019 by (NSW)DEADSHOT500 Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted October 12, 2019 Share Posted October 12, 2019 16 hours ago, (NSW)DEADSHOT500 said: Mass Vitrify - When the wall is broken by shattered lash, the damage from the explosion will explode with the same scaling damage as splinter storm. My idea is that allies shooting through the glass gain equal parts Slash and Puncture bonus damage Link to comment Share on other sites More sharing options...
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