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(PS4)LoisGordils

Mass Vitrify Augment

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Option #1: Allies shooting through the glass gain equal parts Slash and Puncture bonus damage

 

Option #2: Enemies coated by the glass have their armor and shields removed

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17 minutes ago, (PS4)LoisGordils said:

Option #1: Allies shooting through the glass gain equal parts Slash and Puncture bonus damage

 

Option #2: Enemies coated by the glass have their armor and shields removed

i like option 1. there is no need for option 2 but they could increase the base multiplier to x2.

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Option 1 is interesting.

A big NO to Option 2.

I know armor scaling is an issue currently but slapping armor strip to every ability / augment ( looking at Ember , Vauban and fire rework ) became a norm and it is vomit inducing at this point.

Edited by Aeon94
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2 hours ago, EinheriarJudith said:

i like option 1. there is no need for option 2 but they could increase the base multiplier to x2.

 

1 hour ago, Aeon94 said:

Option 1 is interesting.

A big NO to Option 2.

I know armor scaling is an issue currently but slapping armor strip to every ability / augment ( looking at Ember , Vauban and fire rework ) became a norm and it is vomit inducing at this point.

I had a feeling people would not like option #2 haha

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Augment should make Gara's wall unbreakable but now has a duration. Hopefully the frost users won't have a cow this time around.

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1 hour ago, (PS4)Ragology said:

Augment should make Gara's wall unbreakable but now has a duration. Hopefully the frost users won't have a cow this time around.

The wall is basically unbreakable if enough enemies are glassed over. 

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