(PSN)Hopper_Orouk Posted October 14, 2019 Share Posted October 14, 2019 (edited) What a garbage mission Abysmal enemy spawns Too many things happening at once And stupid Reward drops Archgun holster takes too long and it crowd controls you Not to forget getting one shotted constantly out of nowhere even with tanky warframes Exploiter is 10x better...i at least i see and control what's happening And they don't rain enemies like in PT Do something about this Edited October 14, 2019 by (PS4)Hopper_Orouk 2 Link to comment Share on other sites More sharing options...
(XBOX)Skippy575 Posted October 14, 2019 Share Posted October 14, 2019 Sounds like you need more situational awareness. 5 Link to comment Share on other sites More sharing options...
(PSN)sixsecondsleft Posted October 14, 2019 Share Posted October 14, 2019 It is laughably terrible. Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted October 14, 2019 Author Share Posted October 14, 2019 28 minutes ago, (XB1)Skippy575 said: Sounds like you need more situational awareness. Try to have situational awareness when you solo this damned fight Link to comment Share on other sites More sharing options...
bad4youLT Posted October 14, 2019 Share Posted October 14, 2019 I always run with my chroma and wyrm with negate , its a cake walk for me as for archgun I suggest using resolute focus mods , its must for negatting cc 100% of the time , for weapons sniper as primary , catchmoon for clearing enemys and becons around you and as well zenistar for added protection . Additionaly you can use specter as they scale with enemy level , suggest trinity for energy and healling . Link to comment Share on other sites More sharing options...
(PSN)Quantaminum Posted October 14, 2019 Share Posted October 14, 2019 The fight is 300% less annoying/difficult if you constantly destroy the alert beacons. Link to comment Share on other sites More sharing options...
MonsterOfMyOwn Posted October 14, 2019 Share Posted October 14, 2019 It can be soloed with every frame . Check the youtuber nashprime videos. Even I managed to solo it with mag prime Link to comment Share on other sites More sharing options...
MonsterOfMyOwn Posted October 14, 2019 Share Posted October 14, 2019 I'm not saying that it can't be changed to something funnier, but to me it's less a chore and less a visual cancer than tridolon Link to comment Share on other sites More sharing options...
(XBOX)Skippy575 Posted October 14, 2019 Share Posted October 14, 2019 39 minutes ago, (PS4)Hopper_Orouk said: Try to have situational awareness when you solo this damned fight That's a YOU problem homie. 1 Link to comment Share on other sites More sharing options...
DrivaMain Posted October 15, 2019 Share Posted October 15, 2019 20 hours ago, MonsterOfMyOwn said: I'm not saying that it can't be changed to something funnier, but to me it's less a chore and less a visual cancer than tridolon I still prefer hunting giant walking trees instead of this constant knockdown fight and the minions on this fight poses more of a threat than the boss itself. They toned down the visual effects of the Eidolons, but I am sure you never looked back and probably never will. Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted October 15, 2019 Author Share Posted October 15, 2019 Just now, DrivaMain said: I still prefer hunting giant walking trees instead of this constant knockdown fight and the minions on this fight poses more of a threat than the boss itself. They toned down the visual effects of the Eidolons, but I am sure you never looked back and probably never will. i just soloed profit taker with chroma but why just chroma? i want to solo it with gauss (i saw the video but i still can't solo it with him because the youtuber used another focus school and arcanes that i don't have) and many others mirage for example why does it have to be such a retarded fight? Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted October 16, 2019 Share Posted October 16, 2019 It could use a rework...It's pretty un-fun... Link to comment Share on other sites More sharing options...
xxswatelitexx Posted October 20, 2019 Share Posted October 20, 2019 I think the change needs to be the Shield mechanic. Instead of constantly changing resistance change it to something else. For example - Example the shield will constantly take all damage but if one element becomes too high ( shows ontop of head ) it will do a massive AoE proc of that status effect. So you would still want to have many different status effects but not because the game forces you to change. Also remove shield regeneration and stick to only phases + shield pylons. So once the shield phase is over, it is over for good. Finally increase drops for profit taker dramatically. I think then the mission will be fine. Link to comment Share on other sites More sharing options...
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