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How Armor Piercing Works


Baphomet-Jr
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AP is the only armor-ignoring damage type that appears on Mods (with the other Mod elements being Fire, Ice, and Lightning). Basically, it bypasses the armor of most enemies (which makes their health harder to take out), making it incredibly useful against high-leveled enemies of (nearly) all kinds and against Heavy Units and Bosses.

 

Basically, enemy armor reduces damage done to health by a certain percentile. However, armor-ignoring damage types (of which Armor Piercing is one, the others being Physics Impact, Serrated Blade, etc) will ignore this percentile entirely and deal the full 100%, no matter how high the enemy's armor is.

Edited by SortaRandom
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