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[DE]Megan

Update 10.2.0

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Oh and fix for Ignis and other continous weapons throwing drops!!

 

WOOOOOOOOOOOOHHHHHHHHHOOOOOOOOOOOOOOO!!!!!!!!!!!!!

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Droprate at void capture 3 fixed?

 

Braton Prime Barrel drops and not the Bronco as i THINK it is intended, hope its fixed... or getting fixed soon... 

 

Was sad seeing that its (kinda) uselessdoing capt 3 for bronco parts 

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Is there a bug, when I bought the blueprint I got the weapon it self? LOL

Are you sure it was the bp or did you buy the weapon with plat?

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Wanna know why they called it the Galatine? Because you can guillo'tine' a whole 'gala'xy at one time! :D

*Edges out before the rotten fruit and veggies start to fly.*

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  • Fix for Ignis and other weapons causing Pickups to go crazy by flying off the map if they had not come to rest.

This is the best part of the patch. And I almost complained about the lack of armor 2.0 :)

 

 

Next fixes I would like to see the Corpus Crewman shooting their guns endlessly at their last target after death bug and the broken animation when Corpus MOA's get knocked down (you can use the melee finisher move while they stand around doing nothing).

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Oh shit, seems it was plat :/ how do I refund. 

Send in a Support Ticket describing the problem!

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Love everything about this patch except for the changes to the rage mod. That was my bread and butter for soloing nightmare modes! Sad to see its usefulness seriously degraded. 

 

The sword looks awesome! Its already cookin in my foundry :)

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takes nearly 2 seconds to make that swing though,  depending on the area, you will be dead before the swing is released, till you mod it up to reduce that time.    

 

Even then, there are other things that do way more damaged in less time...  Like say a warframe power?  @_@.   

 

This.

 

People sit here and rage about how strong Galatine's charge is, but A: Most frames wouldn't dare get close to high level enemies to use it. B: It has an incredibly slow charge. Even modded it'll be one of the slowest charged attacks available. And C: The normal attack damage is practically one-handed sword tier.

 

Protip: Never just look at the damage stats of a particular weapon. There are other factors that balance it. Galatine will definitely be the strongest charge based two hander, but Gram is still the best balanace-wise, between normal damage, charge damage, and speed.

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The galatines base damage of 35...seems low, shouldn't it at least be on par with the gram?

It has a Charge Damage of 400..............

 

and your also implying that people use normal attacks other than me.

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Im not usually one that says this but........... not only did you take out the Torid poison which was a nice combo with this mod but now all other mission effects as well.......this is really now a useless mod.

 

All the other mods in game can actually have their effect activated in a reasonable manner.... with this the only way now to have it's effect go off is when your shields are down which something that you shouldn't even let it happen to start. And if that point is reached you should not be taking any more damage either.

THIS. SO MUCH @(*()$ THIS.

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Am I the only one who is a little disappointed in the move set?

 

For such a beastly weapon I wanted a more chunky kick &#! type move set, not the same one a gram uses.

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  • "Fixed Suppress/Hush mod to actually reduce sound effect volume of the weapon it’s attached to."

     

LIES D: tested this with the Dera, Soma and Braton Vandal, or are those the only 2 weapons that aren't sound-effected?

 

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  • "Fixed Suppress/Hush mod to actually reduce sound effect volume of the weapon it’s attached to."

LIES D: tested this with the Dera, Soma and Braton Vandal, or are those the only 2 weapons that aren't sound-effected?

annnd I agree 100%. tested with Latron Prime, Braton Prime and Vastos

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