(PSN)Lollybomb Posted November 2, 2019 Share Posted November 2, 2019 Stage 3 of a bounty was to call in supplies and then destroy them. First two boxes went fine. Got beacon, blew up supplies. Third beacon apparently evaporated or something. There was no marker, the objective said to pick up the beacon, and eventually enemies stopped spawning. At this point bounties on the plains are completely softlocked. Leaving the mission area would not abort. Letting the timer run out did not fail. As a bounty was currently in progress, a new one could not be picked. The only options were to abandon it by leaving the plains entirely. Link to comment Share on other sites More sharing options...
(PSN)crashteddy03 Posted November 9, 2019 Share Posted November 9, 2019 I had something similar happen the other day where enemies stopped spawning after the first box was destroyed. Timer countdown still caused the mission to fail though. Was this a one off or has it happened repeatedly? Link to comment Share on other sites More sharing options...
(PSN)Tradesman2 Posted November 16, 2019 Share Posted November 16, 2019 Had that today in the plains as well, mission failed with the timer running out because no enemies spawned in the zone. Link to comment Share on other sites More sharing options...
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