Being a Switch player I haven't been able to test it yet (we haven't gotten the newest melee update yet), but after looking at the updates on the wiki it seems like daggers are no longer a viable option for stealth because Covert Lethality has been changed. Someone please correct me if I'm wrong.
I'm also not entirely sure where the +100% finisher damage fits into the equation. Is it added on top of the +700% stealth damage bonus to make 800? Does it multiply after the weapon and stealth multipliers to double the damage? Although either way it still seems to pale in comparison to the x24 damage from hammers and rapiers.
Also, what use is the +16 initial combo on Covert Lethality? Because the combo damage multiplier only works on heavy attacks now, it seems this part of the mod is useless for stealth (regardless of the fact that you need a 20 combo to even reach the first tier bonus).
If someone could clarify these things for me that would be greatly appreciated. From what it seems I feel like this melee update is going to ruin my Balla/Covert Lethality build. ☹️
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(NSW)JigsJosh
Being a Switch player I haven't been able to test it yet (we haven't gotten the newest melee update yet), but after looking at the updates on the wiki it seems like daggers are no longer a viable option for stealth because Covert Lethality has been changed. Someone please correct me if I'm wrong.
I'm also not entirely sure where the +100% finisher damage fits into the equation. Is it added on top of the +700% stealth damage bonus to make 800? Does it multiply after the weapon and stealth multipliers to double the damage? Although either way it still seems to pale in comparison to the x24 damage from hammers and rapiers.
Also, what use is the +16 initial combo on Covert Lethality? Because the combo damage multiplier only works on heavy attacks now, it seems this part of the mod is useless for stealth (regardless of the fact that you need a 20 combo to even reach the first tier bonus).
If someone could clarify these things for me that would be greatly appreciated. From what it seems I feel like this melee update is going to ruin my Balla/Covert Lethality build. ☹️
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