TheGuyver Posted November 5, 2019 Share Posted November 5, 2019 4 minutes ago, [DE]Megan said: Tweaked the Requiem Murmur discovery requirements for each hint to reduce initial ramp-up: Instead of each Murmur requiring the same amount of Hints, the first and second Murmur require 60% of what they used to, with the last Murmur requiring 140%. This seems sort of vague, can we get some more clarification on this? Link to comment Share on other sites More sharing options...
-Kritias- Posted November 5, 2019 Share Posted November 5, 2019 I appreciate your hard work and I bet you have got a LOOOT of work now. But please fix the Gladiator Mods... Link to comment Share on other sites More sharing options...
Freezing-Dragon Posted November 5, 2019 Share Posted November 5, 2019 Still waiting for more life. Like able to trade Converted Liches. But, thanks DE! Link to comment Share on other sites More sharing options...
Dishonored Posted November 5, 2019 Share Posted November 5, 2019 8 minutes ago, [DE]Megan said: combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment, Thank You !! ;D Link to comment Share on other sites More sharing options...
jezym Posted November 5, 2019 Share Posted November 5, 2019 It would be a good QoL if there was a way to see the weapon that the Lich will have before we kill the Larvaling. The Larvaling could be carrying the normal version weapon that the lich will 'kuvafy' or some other identifier. Link to comment Share on other sites More sharing options...
captain_bruh.prime Posted November 5, 2019 Share Posted November 5, 2019 there's currently a bug that's happening in PoE,cant leave archwing with melee and gear wheel doesn't work while in archwing which makes it impossible to leave it unless i fly into water Link to comment Share on other sites More sharing options...
Acersecomic Posted November 5, 2019 Share Posted November 5, 2019 Wow, there's a lot of good stuff here. Sadly nothing for the Weapon exilus mods being either utterly useless LARGE MAJORITY of the time or missing some really wanted Exilus mods like MAGAZINE CAPACITY and RELOAD SPEED. Those should be in Exilus as well. Link to comment Share on other sites More sharing options...
cyntreau Posted November 5, 2019 Share Posted November 5, 2019 Thanks! Link to comment Share on other sites More sharing options...
Renegade343 Posted November 5, 2019 Share Posted November 5, 2019 Just now, TheGuyver said: This seems sort of vague, can we get some more clarification on this? That means first and second discoveries requires 30 Murmurs, while the final discovery requires 70. Basically, the new update requires 130 Murmurs instead of 150 Murmurs. Link to comment Share on other sites More sharing options...
Zephyr2x Posted November 5, 2019 Share Posted November 5, 2019 This fixes were really needed....thank you... Link to comment Share on other sites More sharing options...
ExcaliburUmbra Posted November 5, 2019 Share Posted November 5, 2019 5 minutes ago, [DE]Megan said: Fixed having to toggle Sprint every time you Melee. Awesome fix, this was really annoying for me! Hopefully you guys will add more combos/animations to the stances that don’t have one of each type of combo. Currently there are a lot that feel unfinished because of this. Link to comment Share on other sites More sharing options...
ChonkyTotoro Posted November 5, 2019 Share Posted November 5, 2019 THANK YOUUU DE. Great fixes and its gonna help a lot more. Thank you Link to comment Share on other sites More sharing options...
EdinaMonsoon Posted November 5, 2019 Share Posted November 5, 2019 yes! some changes i needed and didn't know i needed! thank you so much DE ❤️ can't wait to play later today Link to comment Share on other sites More sharing options...
EzrealDEP Posted November 5, 2019 Share Posted November 5, 2019 Can you pls fix the stealth kills bonus? Link to comment Share on other sites More sharing options...
IIDMOII Posted November 5, 2019 Share Posted November 5, 2019 5 minutes ago, [DE]Megan said: As of yesterday afternoon 15,000+ Kuva Lich’s have been Converted and 85,000+ have been Vanquished; you’ve been putting in that work! That's a ton of free beta testing! Think I'll let my fellow testers help iron out all the issues before I jump into this seemingly unrewarding grind for a gun. Link to comment Share on other sites More sharing options...
Alpha_Tango Posted November 5, 2019 Share Posted November 5, 2019 Nice! I do hope the stockpiled duplicate fix comes sooner than later though 😑 Link to comment Share on other sites More sharing options...
Mertigo Posted November 5, 2019 Share Posted November 5, 2019 Thaaankssss ❤️ Link to comment Share on other sites More sharing options...
Genoscythe Posted November 5, 2019 Share Posted November 5, 2019 This is f'ing awesome, keep this up. Link to comment Share on other sites More sharing options...
seventhwalker Posted November 5, 2019 Share Posted November 5, 2019 Thanks for listening about the Kuva LItches and Vauban feedback DE, much appreciated 🙂 Link to comment Share on other sites More sharing options...
Amloth Posted November 5, 2019 Share Posted November 5, 2019 Ohh yaayy! This post hit all the spots I was concerned about! Thank you so much ❤ Link to comment Share on other sites More sharing options...
RyAn0099 Posted November 5, 2019 Share Posted November 5, 2019 Unmodded nightmare mission when? Link to comment Share on other sites More sharing options...
Admiral_N0nsense Posted November 5, 2019 Share Posted November 5, 2019 What about Floods not guaranteeing requiem relics DE? That still hasn’t been fixed. Link to comment Share on other sites More sharing options...
-SW-PaStei Posted November 5, 2019 Share Posted November 5, 2019 Why all of you are so thankfull? Channeling was like tradition and all of you forget about that? Shame on all of you. I will never not forget that. I will never forgive. Never. Link to comment Share on other sites More sharing options...
Snorvyn Posted November 5, 2019 Share Posted November 5, 2019 17 minutes ago, [DE]Megan said: Stockpiled Kuva Weapons: Receiving a better duplicate Kuva weapon after you’ve put work/Forma into an existing one can feel rather disappointing. With that in mind, we’re working on a “duplicate consumption” mechanic where you can combine 2 of the same Kuva weapons, thus transferring its buffs while preserving your Forma and Exilus investment, ergo relieving you of your inner turmoil. Sounds way worse than making the stats fixed for the weapon (still this randomization is a terrible system - HATE to see it in warframe). But at least better than before... Lets say I like the element of my old "weak" weapon. I combine them to get it buffed and keep the forma of the old one... Which weapons element will the final one have? The weaker first one or stronger second one? Can I get stronger stats of the second one but keep the element of first? These are the issues that still remain on this system. PLEASE, just make all the stats for weapon type SAME across the board to not make this major pain in the back... I dont mind the Lich system being dificult or grindy but randomized stats on weapons are just AWFUL! or AT LEAST... make it so that when you upgrade your kuva weapon ONCE with this method - it'll just upgrade it to maximum possible stats for that specific weapon type... so you need to upgrade each weapon just once instead of possibly 2-3...5 times... Link to comment Share on other sites More sharing options...
Pistoleigo Posted November 5, 2019 Share Posted November 5, 2019 No mods mode is a disrespect with the time I spent farming Link to comment Share on other sites More sharing options...
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