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Lets Talk About The Objective Waypoints


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Is it just me, or does the objective way point on the minimap a source of frustration when it tries to show you every step to take to get from one door to the next, instead of showing where you need to go and letting you be able to find a new way to get there. I cant tell you how many times the flow of this game has been broken (particularly  in grineer maps) by coming to a room where you may have to jump once and suddenly you have to stop and look back at all the beautiful ways you could have wall run into a jump slid attack  across the pit with a pillar in the center but you cant just do that because you dont know what direction you are going and if you do you are forced to backtrack.

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