@[DE]joebuck Sorry for the ping, but seeing as no one looks into this subforum in months, I feel it's justified.   This iteration of melee is not good for the mode. Of note: 100% damage block[1] Animation cancels with rolls, especially on slams[1][2] Balance issues: knockdown/impair combos are spammable, with blocking working during animations; Telos Boltace can ragdoll players; one-shots; etc.   Also bugs: It's even possible to cancel both a slam and the