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Cinematic Assassinations


Ethice
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With the introduction of the Parazon and it's, subsequent, animations there have been requests to have the Parazon assassination threshold to be modified to allow players to perform the special assassinations on normal enemies more often. I'd like to propose that, instead, all assassinations should have their camera work brought up to par with the cinematography of the Parazon's. The new assassinations have so much weight and flow to them it's amazing to execute them, but they also make normal assassinations feel like; just another attack, in comparison. Perhaps all assassination animations have already been planned to receive this pass come the completion of Melee 3.0, but I felt inclined to toss in my two pennies to keep the idea alive in case it was not already under consideration. Great work on the Parazon, D.E. 😄

Stay stealthy, Tenno

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