Jump to content
[DE]Megan

The Old Blood: Hotfix 26.0.5

Recommended Posts

On a side note apart from dupe kuva weps some of my friends and I experienced the Lanka doing no damage on clear shots to Eidolon limbs, some shots are tiny damage

Share this post


Link to post
Share on other sites
4 minutes ago, GmG-ITA said:

you are aware that the larva does not spawn for some player?

 

 

You can jump into a public game and use their spawns. I had the same issue and had to do it this way

Share this post


Link to post
Share on other sites
14 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

Thanks bear for continuously updating for us on the fourms! 

  • Satisfied 1

Share this post


Link to post
Share on other sites
4 minutes ago, eurotransient said:

Appreciate y’all looking further into this. Right now it’s a VERY frequent occurrence where other players in your squad will refuse to interact with their Kuva Lich when it shows up. Some of it seems to stem from a lack of clarity in the system itself and perhaps not understanding there’s a frustration for the other squad members when you don’t sacrifice yourself to the Lich...

This is also something we are discussing. We don't want players to be held hostage in their own progression, but the execution of how to prevent that has to be handled correctly.

  • Like 6
  • Applause 3
  • Upvote 1

Share this post


Link to post
Share on other sites
Just now, Raqiya said:

You can jump into a public game and use their spawns. I had the same issue and had to do it this way

Yes

yes but it only works if you are not the host and a player has to create the lich.

 

Share this post


Link to post
Share on other sites
19 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

Greetings,

Thanks for acknowledging it.

"New systems take some time to settle" Yes we understand but we also see you "fixing" some systems within the hour so please give this topic the attention and urgency it deserves.

Make it worth playing with friends and randoms and not as aggravating as it is with the Lich Spawning system!

Best regards

Edited by ciTiger
  • Upvote 1

Share this post


Link to post
Share on other sites
19 hours ago, [DE]Megan said:

Fixed ALL players receiving Kuva Lich Requiem Murmur progress whenever someone in the squad fails to kill their Kuva Lich instead (is only meant to apply to the player that did the failing). While all Thralls share Requiem Murmurs, the Lich entity itself is exclusive to a player.

Oh come on! That is what kept things going for everyone.

Share this post


Link to post
Share on other sites
Just now, GingaNinjah said:

Quite agree, I am jus going to finish this last lich, dont want to see another in life

You are not alone in that feeling, I gave it a pause since yesterday.

Lets hope they address this quickly.

  • Upvote 1

Share this post


Link to post
Share on other sites

Umm I dont know if anyone else is having this, its a small glitch but I've been having a problem with Nidus not having a head when selecting him and starting a mission with him.

Share this post


Link to post
Share on other sites
25 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

Just put it back the way it was!  Don't over-complicate things for yourself, the simple solution is the best solution here, very obviously.  People enjoyed the co-op Lich farm, people enjoyed getting Kuva.  Let people enjoy the game.

  • Upvote 4

Share this post


Link to post
Share on other sites

If i go to the codex to see a kuva lich and from that screen i press the button that takes me to the foundry to claim my items it gets stuck on the kuva lich and i can't do anything else.

I got it working again by opening the "esc" menu and going to the market.

0E60E488124F863BEA78C968D3CE66459E3557B9

66F999E8CAE0FB1ACE2ED2AE0F00C659B5A95995

  • Like 1
  • Haha 2

Share this post


Link to post
Share on other sites
29 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

It's not a hard solution or a balance issue, everyone was happy, the farm was moving at an acceptable pace, neither too fast or slow, and then you reverted it. There's clearly no harm in putting it back to the fun and cooperative mode we had, why is that so hard for you guys to understand?

And on top of that, why was the kuva drop removed within an hour, but this awful system has been allowed to stay for nearly a full day?

  • Like 3
  • Applause 2
  • Upvote 1

Share this post


Link to post
Share on other sites
15 minutes ago, [DE]Bear said:

This is also something we are discussing. We don't want players to be held hostage in their own progression, but the execution of how to prevent that has to be handled correctly.

Easy. Make him drop 1000 Kuva for the squad if the first word was guessed right, 2000 for the second and 3000 for the third. I'm sure players will not want to miss out on that.

  • Upvote 5

Share this post


Link to post
Share on other sites
37 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

Any chance on switching Requiem relic refinement from void traces to kuva? Seeing as there's already the incentive to do kuva siphon/flood missions to get the relics.

Edited by Avenaki
  • Upvote 1

Share this post


Link to post
Share on other sites

CONTROLLER ON PC 

As of Nov 6 23:30

still (previously mentioned)  no "Zoom"

L2  used as R3 on Primary

NO ability to

Fish

Dart

Mine

Scan

Aim Glide

Target

Please repair seriously impeding enjoyment and progress  of game

 

Share this post


Link to post
Share on other sites
3 hours ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

 

hello Bear,

the solution was right there, you've found it before the last hotfix.

revert it to how it was and everyone will be happy.

since this whole lich process is a grindfest and rngfest, at least give back the shared of murmur progress as it used to be, so to make it team friendly again, bearable and fun.

not to mention you need to make the progress of all the rings to 60% again, or 60%, 80% and 100%, accordingly, maximum, but anyway.

i am sure the majority of the players will be happy by just getting back the shared affinity of the attempts on liches between the squadmates (on both successful or failed attempts).

also, you guys removed the kuva drop chance (which was intended) from thralls in like 45 mins and you cannot revert this in this time frame as well?

what more do you want to see?

you've gotten the same kind of feedback from so many players.

we cannot all be wrong for wanting this the way it was.

thank you!

 

 

Edited by No1Eye
  • Like 1
  • Applause 1

Share this post


Link to post
Share on other sites
10 minutes ago, Avenaki said:

Any chance on switching Requiem relic refinement from void traces to kuva? Seeing as there's already the incentive to do kuva siphon/flood missions to get the relics.

Stop asking for this it's a bad idea.

  • Like 1
  • Upvote 1

Share this post


Link to post
Share on other sites
49 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

awesome!
hoping change comes soon 

now if we could get larvae holding the weapon the lich will have, have bonus go up 5% per lich level, and have it so there's a small chance, maybe 5%, on each level up they get an ephemera

  • Upvote 3

Share this post


Link to post
Share on other sites
53 minutes ago, [DE]Bear said:

Hey Lich Hunters,

It is obvious by the impassioned responses here that the last hotfix and Murmur changes left a bad taste in some people’s mouths. The initial granting of Murmur progression was unintentional, but in those 24 hours, it seems that many of you have enjoyed the incentive to play together for shared benefits on Kuva Lich hunting.

As a result, we are discussing internally about incentives and ways to mitigate some of the pain points many of you have. As always, new systems take some time to settle in and we will be doing several balance passes. Your enemy is a personal one, but Warframe is ultimately a co-op experience and we want to make sure that is encouraged and rewarded fairly.

Don't supposed you could ask if we could get an option to repell rather than trying to Mercy and Fail against Liches? Would make everyone happier.

  • Upvote 2

Share this post


Link to post
Share on other sites
10 minutes ago, Santana722 said:

Stop asking for this it's a bad idea.

Why do you feel this way?

Share this post


Link to post
Share on other sites
Just now, Kylo. said:

Why do you feel this way?

1 trace =/= 1 kuva
it'd likely be ~500 kuva to rad a requiem
and personally i need all the kuva i can get to reroll my garbage rivens into slightly less garbage

Share this post


Link to post
Share on other sites

So, now when other party members don't get murmurs form lich, what is the point of doing it in groups. We are back to what was at the begining. With that rng to farm all weapons it will just take forever if someone is unlucky.

  • Upvote 2

Share this post


Link to post
Share on other sites
32 minutes ago, Kylo. said:

Easy. Make him drop 1000 Kuva for the squad if the first word was guessed right, 2000 for the second and 3000 for the third. I'm sure players will not want to miss out on that.

I don't want Kuva, this new system doesn't need Kuva at all, why they would give Kuva?

This system requires: Mods, void relics and murmur. Giving anything else is pointless. I want to reduce the insane grindfest that this update is, not to give me other resources that i don't need to finish with this absurdity.

Share this post


Link to post
Share on other sites
5 minutes ago, CandyManCriminal said:

1 trace =/= 1 kuva
it'd likely be ~500 kuva to rad a requiem
and personally i need all the kuva i can get to reroll my garbage rivens into slightly less garbage

And I need all my traces for my relics (not requiem relics) and have too much Kuva.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...